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  1. Andrew A. Fingelkurts, Alexander A. Fingelkurts & Carlos F. H. Neves (2012). “Machine” Consciousness and “Artificial” Thought: An Operational Architectonics Model Guided Approach. Brain Research 1428:80-92.
    Instead of using low-level neurophysiology mimicking and exploratory programming methods commonly used in the machine consciousness field, the hierarchical Operational Architectonics (OA) framework of brain and mind functioning proposes an alternative conceptual-theoretical framework as a new direction in the area of model-driven machine (robot) consciousness engineering. The unified brain-mind theoretical OA model explicitly captures (though in an informal way) the basic essence of brain functional architecture, which indeed constitutes a theory of consciousness. The OA describes the neurophysiological basis of the (...)
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  2. James Franklin (1999). Structure and Domain-Independence in the Formal Sciences. Studies in History and Philosophy of Science 30:721-723.
    Replies to Kevin de Laplante’s ‘Certainty and Domain-Independence in the Sciences of Complexity’ (de Laplante, 1999), defending the thesis of J. Franklin, ‘The formal sciences discover the philosophers’ stone’, Studies in History and Philosophy of Science, 25 (1994), 513-33, that the sciences of complexity can combine certain knowledge with direct applicability to reality.
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  3. James Franklin (1994). The Formal Sciences Discover the Philosophers' Stone. Studies in History and Philosophy of Science 25 (4):513-533.
    The last fifty years have seen the creation of a number of new "formal" or "mathematical" sciences, or "sciences of complexity". Examples are operations research, theoretical computer science, information theory, descriptive statistics, mathematical ecology and control theory. Theorists of science have almost ignored them, despite the remarkable fact that (from the way the practitioners speak) they seem to have come upon the "philosophers' stone": a way of converting knowledge about the real world into certainty, merely by thinking.
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  4. Geert Gooskens (2011). Beyond Good and Evil? Morality in Video Games. Philosophical Writings (1):37-44.
  5. Gerhard König (2013). Simulation and the Problem of Simplification. Philosophy and Technology 26 (1):81-91.
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  6. Ulrich Krohs (2008). How Digital Computer Simulations Explain Real-World Processes. International Studies in the Philosophy of Science 22 (3):277 – 292.
    Scientists of many disciplines use theoretical models to explain and predict the dynamics of the world. They often have to rely on digital computer simulations to draw predictions fromthe model. But to deliver phenomenologically adequate results, simulations deviate from the assumptions of the theoretical model. Therefore the role of simulations in scientific explanation demands itself an explanation. This paper analyzes the relation between real-world system, theoretical model, and simulation. It is argued that simulations do not explain processes in the real (...)
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  7. Gordon McCabe (2005). Universe Creation on a Computer. Studies in History and Philosophy of Science Part B 36 (4):591-625.
    The purpose of this paper is to provide an account of the epistemology and metaphysics of universe creation on a computer. The paper begins with F.J.Tipler's argument that our experience is indistinguishable from the experience of someone embedded in a perfect computer simulation of our own universe, hence we cannot know whether or not we are part of such a computer program ourselves. Tipler's argument is treated as a special case of epistemological scepticism, in a similar vein to `brain-in-a-vat' arguments. (...)
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  8. Margaret Morrison (2009). Models, Measurement and Computer Simulation: The Changing Face of Experimentation. Philosophical Studies 143 (1):33 - 57.
    The paper presents an argument for treating certain types of computer simulation as having the same epistemic status as experimental measurement. While this may seem a rather counterintuitive view it becomes less so when one looks carefully at the role that models play in experimental activity, particularly measurement. I begin by discussing how models function as “measuring instruments” and go on to examine the ways in which simulation can be said to constitute an experimental activity. By focussing on the connections (...)
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  9. Franck Varenne (forthcoming). Chains of Reference in Computer Simulations. In S. Vaienti & P. Livet (eds.), Simulations and Networks. Presses Universitaires d'Aix-Marseille.
    This paper proposes an extensionalist analysis of computer simulations (CSs). It puts the emphasis not on languages nor on models, but on symbols, on their extensions, and on their various ways of referring. It shows that chains of reference of symbols in CSs are multiple and of different kinds. As they are distinct and diverse, these chains enable different kinds of remoteness of reference and different kinds of validation for CSs. Although some methodological papers have already underlined the role of (...)
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