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  1. Physiological changes during first encounters and their role in determining the perceived interaction quality.Konrad Rudnicki, Carolyn Declerck, Charlotte De Backer & Mario Berth - 2019 - Interaction Studies 20 (2):275-306.
    What determines if the first interaction between strangers will be a pleasant experience? We conducted an experiment to investigate the extent to which the perceived quality of an interaction is influenced by conversation content and context, and we document the physiological changes that are likely to play a role in establishing rapport. Females who did not know each other met in pairs and conducted a gossip- or creativity task, either face-to-face or online. The conversation content had no effect on the (...)
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  • Can commitments cause counterpreferential choices?Michael Https://Orcidorg Messerli & Kevin Https://Orcidorg Reuter - 2022 - Journal of Economic Methodology 30 (2):94-106.
    Commitments are crucial for our lives but there is no consensus on how commitments and preferences relate to each other. In this paper, we present three empirical studies that provide evidence that people sometimes choose a less preferred option when they have made a commitment.
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  • Automation, Alignment, and the Cooperative Interface.Julian David Jonker - forthcoming - The Journal of Ethics:1-22.
    The paper demonstrates that social alignment is distinct from value alignment as it is currently understood in the AI safety literature, and argues that social alignment is an important research agenda. Work provides an important example for the argument, since work is a cooperative endeavor, and it is part of the larger manifold of social cooperation. These cooperative aspects of work are individually and socially valuable, and so they must be given a central place when evaluating the impact of AI (...)
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  • You better play 7: mutual versus common knowledge of advice in a weak-link experiment.Giovanna Devetag, Hykel Hosni & Giacomo Sillari - 2013 - Synthese 190 (8):1351-1381.
    This paper presents the results of an experiment on mutual versus common knowledge of advice in a two-player weak-link game with random matching. Our experimental subjects play in pairs for thirteen rounds. After a brief learning phase common to all treatments, we vary the knowledge levels associated with external advice given in the form of a suggestion to pick the strategy supporting the payoff-dominant equilibrium. Our results are somewhat surprising and can be summarized as follows: in all our treatments both (...)
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  • David Lewis in the lab: experimental results on the emergence of meaning.Justin Bruner, Cailin O’Connor, Hannah Rubin & Simon M. Huttegger - 2018 - Synthese 195 (2):603-621.
    In this paper we use an experimental approach to investigate how linguistic conventions can emerge in a society without explicit agreement. As a starting point we consider the signaling game introduced by Lewis. We find that in experimental settings, small groups can quickly develop conventions of signal meaning in these games. We also investigate versions of the game where the theoretical literature indicates that meaning will be less likely to arise—when there are more than two states for actors to transfer (...)
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  • The medium or the message? Communication relevance and richness in trust games.Cristina Bicchieri, Azi Lev-on & Alex Chavez - 2010 - Synthese 176 (1):125-147.
    Subjects communicated prior to playing trust games; the richness of the communication media and the topics of conversation were manipulated. Communication richness failed to produce significant differences in first-mover investments. However, the topics of conversation made a significant difference: the amounts sent were considerably higher in the unrestricted communication conditions than in the restricted communication and no-communication conditions. Most importantly, we find that first-movers' expectations of second-movers' reciprocation are influenced by communication and strongly predict their levels of investment.
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  • Studying the ethical implications of e-trust in the lab.Cristina Bicchieri & Azi Lev-On - 2011 - Ethics and Information Technology 13 (1):5-15.
    The paper presents results of recent laboratory experiments that study if and how computer-mediated communication affects cooperation and trust. It is argued that communication medium does not matter much for trust-building and maintenance, whereas relevant pre-play communication and group size can have a major influence. The implications of the findings for the design of sites that depend on trusting communities are discussed.
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  • Rationality and indeterminacy.Cristina Bicchieri - 2009 - In Harold Kincaid & Don Ross (eds.), The Oxford Handbook of Philosophy of Economics. Oxford University Press. pp. 159.
    Much of the history of game theory has been dominated by the problem of indeterminacy. The very search for better versions of rationality, as well as the long list of attempts to refine Nash equilibrium, can be seen as answers to the indeterminacy that has accompanied game theory through its history. More recently, the experimental approach to game theory has attempted a more radical solution: by directly generating a stream of behavioral observations, one hopes that behavioral hypotheses will be sharper, (...)
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  • David Lewis in the Lab: an Experimental Study of Signaling Convention.Justin Bruner, Cailin O'Connor, Hannah Rubin & Simon Huttegger - unknown
    In this paper we use an experimental approach to investigate how linguistic conventions can emerge in a society without explicit agreement. As a starting point we consider the signaling game introduced by Lewis. We find that in experimental settings, small groups can quickly develop conventions of signal meaning in these games. We also investigate versions of the game where the theoretical literature indicates that meaning will be less likely to arise---when there are more than two states for actors to transfer (...)
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  • Experimental Economics for Philosophers.Hannah Rubin, Cailin O'Connor & Justin Bruner - unknown
    Recently, game theory and evolutionary game theory - mathematical frameworks from economics and biology designed to model and explain interactive behavior - have proved fruitful tools for philosophers in areas such as ethics, philosophy of language, social epistemology, and political philosophy. This methodological osmosis is part of a trend where philosophers have blurred disciplinary lines to import the best epistemic tools available. In this vein, experimental philosophers have drawn on practices from the social sciences, and especially from psychology, to expand (...)
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