Order From Disorder: The Role of Noise in Creative Processes. A Special Issue On Game Theory And
| Abstract | The importance of applying game theory to the evolution of information in the presence of noise has recently become widely recognized. This Special Issue addresses the theme of spontaneously emergent order in both classical and quantum systems subject to external noise, and includes papers directly related to game theory or the development of supporting techniques. In the following editorial overview we examine the broader context of the subject, including the tension between the destructive and creative aspects of noise, and foreshadow the significance of some of the subsequent papers in the volume. | |||||||||
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Greg Hainge (2013). Noise Matters: Towards an Ontology of Noise. Bloomsbury Academic.
Frank Moss & P. V. E. McClintock (eds.) (1988). Noise in Nonlinear Dynamical Systems. Cambridge University Press.
Paul Voice (2009). Unjust Noise. Nordic Journal of Applied Ethics/Etikk I Praksis 3 (2):85-100.
Frank W. Stevenson (2006). Zhuangzi's Dao as Background Noise. Philosophy East and West 56 (2):301-331.
Petra Hendriks, Helen Hoop & Henriëtte Swart (2012). The Interplay Between the Speaker's and the Hearer's Perspective. Journal of Logic, Language and Information 21 (1):1-5.
Michael Goddard, Benjamin Halligan & Paul Hegarty (eds.) (2012). Reverberations: The Philosophy, Aesthetics and Politics of Noise. Continuum Intl Pub Group.
Eliano Pessa & Giuseppe Vitiello (2003). Quantum Noise, Entanglement and Chaos in the Quantum Field Theory of Mind/Brain States. Mind and Matter 1 (1):59-79.
Myrdene Anderson (2000). Sharing G. Evelyn Hutchinson's Fabricational Noise. Sign Systems Studies 28:388-396.
Till Grüne‐Yanoff & Paul Schweinzer (2008). The Roles of Stories in Applying Game Theory. Journal of Economic Methodology 15 (2):131-146.
Frank W. Stevenson (2006). Zhuangzi's. Philosophy East and West 56 (2).
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