David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Jack Alan Reynolds
Learn more about PhilPapers
Minds and Machines 15 (3-4):383-398 (2005)
This paper analyzes epistemological and ontological dimensions of Human-Computer Interaction (HCI) through an analysis of the functions of computer systems in relation to their users. It is argued that the primary relation between humans and computer systems has historically been epistemic: computers are used as information-processing and problem-solving tools that extend human cognition, thereby creating hybrid cognitive systems consisting of a human processor and an artificial processor that process information in tandem. In this role, computer systems extend human cognition. Next, it is argued that in recent years, the epistemic relation between humans and computers has been supplemented by an ontic relation. Current computer systems are able to simulate virtual and social environments that extend the interactive possibilities found in the physical environment. This type of relationship is primarily ontic, and extends to objects and places that have a virtual ontology. Increasingly, computers are not just information devices, but portals to worlds that we inhabit. The aforementioned epistemic and ontic relationships are unique to information technology and distinguish human-computer relationships from other human-technology relationships.
|Keywords||cognitive artifacts extended mind human-computer interaction social reality virtuality|
|Categories||categorize this paper)|
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
|Through your library|
References found in this work BETA
No references found.
Citations of this work BETA
Richard Heersmink (2013). A Taxonomy of Cognitive Artifacts: Function, Information, and Categories. Review of Philosophy and Psychology 4 (3):1-17.
Robert Francis John Seddon (2013). Getting 'Virtual' Wrongs Right. Ethics and Information Technology 15 (1):1-11.
Tobias Matzner (forthcoming). The Model Gap: Cognitive Systems in Security Applications and Their Ethical Implications. [REVIEW] AI and Society:1-8.
Similar books and articles
Deborah G. Johnson & Keith W. Miller (2008). Un-Making Artificial Moral Agents. Ethics and Information Technology 10 (2-3):123-133.
Sara Franceschelli (2009). Computer Simulations as Experiments. Synthese 169 (3):557 - 574.
Beth Coleman (2011). Hello Avatar. Mit Press.
G. Stephen Taylor & J. Stephen Davis (1989). Individual Privacy and Computer-Based Human Resource Information Systems. Journal of Business Ethics 8 (7):569 - 576.
Antonio Marturano & Ruth Chadwick (2004). How the Role of Computing is Driving New Genetics' Public Policy. Ethics and Information Technology 6 (1):43-53.
Deborah G. Johnson (2006). Computer Systems: Moral Entities but Not Moral Agents. [REVIEW] Ethics and Information Technology 8 (4):195-204.
W. Oberschelp (1998). The Sorcerer and the Apprentice. Human-Computer Interaction Today. AI and Society 12 (1-2):97-104.
Myles Bogner, Uma Ramamurthy & Stan Franklin (2000). Consciousness and Conceptual Learning in a Socially Situated Agent. In Kerstin Dauthenhahn (ed.), Human Cognition and Social Agent Technology. Amsterdam: John Benjamins Publishing Company. 113--135.
Markus F. Peschl & Chris Stary (1998). The Role of Cognitive Modeling for User Interface Design Representations: An Epistemological Analysis of Knowledge Engineering in the Context of Human-Computer Interaction. [REVIEW] Minds and Machines 8 (2):203-236.
Added to index2009-01-28
Total downloads52 ( #44,190 of 1,696,507 )
Recent downloads (6 months)14 ( #39,542 of 1,696,507 )
How can I increase my downloads?