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- Ralph W. Clark (1980). Fictional Entities: Talking About Them and Having Feelings About Them. Philosophical Studies 38 (4):341 - 349.
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The fictional monster Cthulhu was created by HP Lovecraft. Therefore there is some thing, Cthulhu, that Lovecraft created. Cthulhu is a fictional being, so there are fictional beings. You can’t kick a fictional being, so they are abstract. Thankfully, all of this is compatible with a sparse nominalistic ontology. What is important for the nominalist is that a world of concreta suffices to ground all truths, and fictional beings have their grounds in concrete acts of interpretation. Or so I will argue. Along the way we’ll deal with indeterminate identity of fictional characters, as well as making some general remarks about metaontology.
Some entities, such as fictional characters, propositions, properties, events and numbers are prima facie promising candidates for owing their existence to our linguistic and conceptual practices. However, it is notoriously hard to pin down just what sets such allegedly “language-created” entities apart from ordinary entities. The present paper considers some of the features that are supposed to distinguish between entities of the two kinds and argues that, on an independently plausible account of what it takes to individuate objects, the criteria let in more than friends of the strategy might be happy with.
In the camp of the believers in fictional entities, two main paradigms nowadays face each other: the neo-Meinongian and the artifactualist.1 Both parties agree on the idea that ficta are abstract entities, i.e. things that exist (at least in the actual world) even though in a non-spatiotemporal way. Yet according to the former paradigm, ficta are entities of a Platonic sort: either sets of properties (or at least ‘one-one’ correlates of such sets) or generic objects. According to the latter paradigm instead, fictional beings are abstract artifacts, in the sense that they are cultural constructions like games, laws and institutions. Traditionally, these paradigms conceive themselves as mutually exclusive. In what follows, however, I will try to show that this conception is ungrounded. For a fictional entity is a compound entity made both of a property set and of the cultural practice-type that makes its own existence possible. This makes a fictum at least a ‘many-one’ correlate of a set, insofar as different practice-types may turn the same set of properties into different fictional individuals. In this sense, the present proposal is ontologically syncretistic, for it attempts at combining the neo-Meinongian and the artifactualist paradigm. Yet it is even more conciliatory than that. Recent disbelievers in ficta have maintained that as far as fiction is concerned, there is nothing more than fictional discourse itself, which consists in nothing but make-believe linguistic acts in which we pretend that there are things like fictional beings. Yet I take this make-believe practice precisely as the cultural practice such that a fictum not only depends on it but also is partially constituted by it.
No categories
Introduction -- What is fiction? -- Realism about fictional objects -- Fictional objects are nonexistents -- Worlds and truth : fictional worlds, possible worlds, and impossible worlds -- Fictional entities are abstract artifacts -- Irrealism : fiction and intentionality -- Some fictionalists -- Fictionalism about possible worlds -- Moral fictionalism -- Retrospect.
I advance an objection to Graham Priest’s account of fictional entities as nonexistent objects. According to Priest, fictional characters do not have, in our world, the properties they are represented as having; for example, the property of being a bank clerk is possessed by Joseph K. not in our world but in other worlds. Priest claims that, in this way, his theory can include an unrestricted principle of characterization for objects. Now, some representational properties attributed to fictional characters, a kind of fictional entities, involve a crucial reference to the world in which they are supposed to be instantiated. I argue that these representational properties are problematic for Priest’s theory and that he cannot accept an unrestricted version of the principle of characterization. Thus, while not refuting Priest’s theory, I show that it is no better off than other Meinongian theories.
Creationism with respect to fictional entities, i.e., the position according to which ficta are creations of human practices, has recently become the most popular realist account of fictional entities. For it allows one to hold that there are fictional entities while simultaneously giving such entities a respectable metaphysical status, that of abstract artifacts. In this paper, I will draw what are the ontological and semantical consequences of this position, or at least of all its forms that are genuinely creationist. For some people, these consequences will sound as plagues against the position; for some others, especially realists on ficta, they are welcome results. Although I hold that all forms of genuine creationism have these consequences, I will conclude by explaining why I take moderate creationism, according to which ficta are created by means of a reflexive stance on the make-believe practice grounding them, to be the best of these forms.
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Stephen Schiffer holds that propositions are pleonastic entities. I will argue that there is a substantial difference between propositions and fictional characters, which Schiffer presents as typical pleonastic entities. My conclusion will be that if fictional characters are typical pleonastic entities, then Schiffer fails to show that propositions are pleonastic entities.
The paper attempts at yielding a language-independent argument in favour of fictional entities, that is, an argument providing genuinely ontological reasons in favour of such entities. According to this argument, ficta are indispensable insofar as they are involved in the identity conditions of semantically-based entities we ordinarily accept, i.e. fictional works. It will also be evaluated to what extent this argument is close to other arguments recently provided to the same purpose.
The first question to be addressed about fictional entities is: are there any? The usual grounds given for accepting or rejecting the view that there are fictional entities come from linguistic considerations. We make many different sorts of claims about fictional characters in our literary discussions. How can we account for their apparent truth? Does doing so require that we allow that there are fictional characters we can refer to, or can we offer equally good analyses while denying that there are any fictional entities?
A minimalist or “pleonastic” ontology is supposed to provide a “cheap ontology” of languagecreated entities to serve as relatively innocuous referents for singular terms for such entities as properties, propositions, events, meanings, and fictional characters. This paper investigates the very idea of ontological minimalism, its source, and its potential applications. Certain puzzles and paradoxes arise in the idea of ontological minimalism; the article argues that these result from the fact that minimal entities divide into three different cases with importantly different ontological and epistemological implications. These different analyses show that general claims of minimalism provide no guarantee that the relevant entities are merely linguistic creations that can be accepted without ontological qualms. Nonetheless, minimalism has some important applications, e.g. relative minimalism can aid in determining the relative parsimony of different theories and thereby help demonstrate why certain forms of eliminativism regarding “ordinary objects”, fictional characters, etc. are misguided.
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