Game theory and discourse anaphora

Abstract
We develop an analysis of discourse anaphora—the relationship between a pronoun and an antecedent earlier in the discourse—using games of partial information. The analysis is extended to include information from a variety of different sources, including lexical semantics, contrastive stress, grammatical relations, and decision theoretic aspects of the context.
Keywords Game theory  Pragmatics  Semantics  Discourse  Pronouns  Anaphora  Anaphors
Categories (categorize this paper)
Options
 Save to my reading list
Follow the author(s)
My bibliography
Export citation
Find it on Scholar
Edit this record
Mark as duplicate
Revision history Request removal from index
 
Download options
PhilPapers Archive


Upload a copy of this paper     Check publisher's policy on self-archival     Papers currently archived: 9,357
External links
  •   Try with proxy.
  • Through your library Configure
    References found in this work BETA

    No references found.

    Citations of this work BETA
    Michael Franke (2013). Game Theoretic Pragmatics. Philosophy Compass 8 (3):269-284.
    Similar books and articles
    Analytics

    Monthly downloads

    Added to index

    2009-01-28

    Total downloads

    30 ( #49,032 of 1,088,404 )

    Recent downloads (6 months)

    1 ( #69,601 of 1,088,404 )

    How can I increase my downloads?

    My notes
    Sign in to use this feature


    Discussion
    Start a new thread
    Order:
    There  are no threads in this forum
    Nothing in this forum yet.