Order from disorder: The role of noise in creative processes. A special issue on game theory and evolutionary processes – overview
| Abstract | The importance of applying game theory to the evolution of information in the presence of noise has recently become widely recognized. This Special Issue addresses the theme of spontaneously emergent order in both classical and quantum systems subject to external noise, and includes papers directly related to game theory or the development of supporting techniques. In the following editorial overview we examine the broader context of the subject, including the tension between the destructive and creative aspects of noise, and foreshadow the significance of some of the subsequent papers in the volume. | |||||||||
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Till Grüne‐Yanoff & Paul Schweinzer (2008). The Roles of Stories in Applying Game Theory. Journal of Economic Methodology 15 (2):131-146.
Brian Skyrms (2002). Signals, Evolution and the Explanatory Power of Transient Information. Philosophy of Science 69 (3):407-428.
Eliano Pessa & Giuseppe Vitiello (2003). Quantum Noise, Entanglement and Chaos in the Quantum Field Theory of Mind/Brain States. Mind and Matter 1 (1):59-79.
Frank W. Stevenson (2006). Zhuangzi's Dao as Background Noise. Philosophy East and West 56 (2):301-331.
Martin Bunzl (2002). Evolutionary Games Without Rationality? Philosophy of the Social Sciences 32 (3):365-378.
Frank Moss & P. V. E. McClintock (eds.) (1988). Noise in Nonlinear Dynamical Systems. Cambridge University Press.
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