The WALL: participatory design workspace in support of creativity, collaboration, and socialization [Book Review]
David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Ezio Di Nucci
Jack Alan Reynolds
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AI and Society 26 (3):221-232 (2011)
A key challenge faced by organizations is to provide project teams with workspaces, information, and collaboration technologies that fosters creativity and high-performance team productivity. This requires understanding the relation between and impacts of (1) workspace, (2) activity and content that is created, and (3) social, behavioral, and cognitive aspects of work. This paper describes an exploratory study of everyday activities in the context of knowledge work in a shared workspace used by a high-tech global design team that explores future products. The study formalizes key elements for productive knowledge work as a function of tasks, context, and team. It identifies enablers, hindrances, and requirements for physical, virtual, and social work environments. The study identified, through semi-structured interviews, surveys, and on-site shadowing, a key workspace component that facilitates dynamic participation of all team members. This workspace component is a wall used as a large, public, physical display surface for project content (the WALL). The WALL acts as a mediator for individual reflection-in-action and team reflection-in-interaction. It serves as “social glue” both between individuals and between geographically distributed subgroups
|Keywords||Global team Participatory design workspace Collaboration|
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Renate Fruchter, Subashri Swaminathan, Manjunath Boraiah & Chhavi Upadhyay (2007). Reflection in Interaction. AI and Society 22 (2):211-226.
Duska Rosenberg (2000). Complex Information Environments: Issues in Knowledge Management and Organizational Learning. Emergence: Complexity and Organization 2 (4):136-150.
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