The pleadings game

Artificial Intelligence and Law 2 (4):239-292 (1993)
Abstract
The Pleadings Game is a normative formalization and computational model of civil pleading, founded in Roberty Alexy''s discourse theory of legal argumentation. The consequences of arguments and counterarguments are modelled using Geffner and Pearl''s nonmonotonic logic,conditional entailment. Discourse in focussed using the concepts of issue and relevance. Conflicts between arguments can be resolved by arguing about the validity and priority of rules, at any level. The computational model is fully implemented and has been tested using examples from Article Nine of the Uniform Commercial Code.
Keywords argumentation  dialectics  issue spotting  mediation systems  nonmonotonic logic  pleading
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    J. D. Mackenzie (1979). Question-Begging in Non-Cumulative Systems. Journal of Philosophical Logic 8 (1):117 - 133.

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