David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Ezio Di Nucci
Jack Alan Reynolds
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Philosophy of Science 75 (5):658-669 (2008)
The Ultimatum Game is one of the most successful experimental designs in the history of the social sciences. In this article I try to explain this success—what makes it a “paradigmatic experiment”—stressing in particular its versatility. Despite the intentions of its inventors, the Ultimatum Game was never a good design to test economic theory, and it is now mostly used as a heuristic tool for the observation of nonstandard preferences or as a “social thermometer” for the observation of culture‐specific norms. †To contact the author, please write to: Department of Sociology and Philosophy, University of Exeter, Amory Building, Exeter EX4 4DT, UK; e‐mail: email@example.com.
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Citations of this work BETA
Francesco Guala (2012). Reciprocity: Weak or Strong? What Punishment Experiments Do Demonstrate. Behavioral and Brain Sciences 35 (1):1-15.
María Jiménez-Buedo (2011). Conceptual Tools for Assessing Experiments: Some Well-Entrenched Confusions Regarding the Internal/External Validity Distinction. Journal of Economic Methodology 18 (3):271-282.
Anne C. Pisor & Daniel Mt Fessler (2012). Importing Social Preferences Across Contexts and the Pitfall of Over-Generalization Across Theories. Behavioral and Brain Sciences 35 (1):34-35.
Francesco Guala (2012). Strong Reciprocity is Real, but There is No Evidence That Uncoordinated Costly Punishment Sustains Cooperation in the Wild. Behavioral and Brain Sciences 35 (1):45-59.
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