Ghost in the Machine: A Philosophical Analysis of the Relationship Between Brain-Computer Interface Applications and their Users
David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Jack Alan Reynolds
Learn more about PhilPapers
Dissertation, University of Twente (2009)
This Master’s thesis explores the relationship between Brain-Computer Interfaces (BCIs) and their human users from a functional, epistemological and phenomenological perspective. The analysis has four steps. I start out with a technical description of BCI systems in which I conceptually analyze different types of BCI applications. This results in the development of a taxonomy of applications which is the point of departure for further philosophical analysis. Thereafter, I explore the functional relationship between BCI applications and their users. That is to say, I analyze functions of BCI applications, relate them to abilities of their users and explore how they extend these abilities. After that, the epistemological relation between BCI systems and their users is conceptualized by analyzing how they contribute to cognitive processes of their users, which is done by using the distributed cognition framework. And lastly, a postphenomenological framework is adapted to investigate how BCIs mediate the experiences of their users. This thesis ends with a reflection in which (1) possible developments in BCI research are placed in a broader historical-anthropological perspective, and (2) a moral consideration is given on the desirability of BCIs.
|Keywords||Brain-Computer Interfaces Postphenomenology Distributed Cognition Philosophy of Technology|
|Categories||categorize this paper)|
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
|Through your library|
References found in this work BETA
No references found.
Citations of this work BETA
No citations found.
Similar books and articles
Richard Heersmink (2011). Embodied Tools, Cognitive Tools and Brain-Computer Interfaces. Neuroethics. DOI 10.1007/S12152-011-9136-2 6 (1):207-219.
Richard Heersmink (2011). Epistemological and Phenomenological Issues in the Use of Brain-Computer Interfaces. In C. Ess & R. Hagengruber (eds.), Proceedings of the International Association for Computing and Philosophy 2011 (pp. 98-102). MV-Wissenschaft.
Gerd Grübler, Abdul Al-Khodairy, Robert Leeb, Iolanda Pisotta, Angela Riccio, Martin Rohm & Elisabeth Hildt (2014). Psychosocial and Ethical Aspects in Non-Invasive EEG-Based BCI Research—A Survey Among BCI Users and BCI Professionals. Neuroethics 7 (1):29-41.
Femke Nijboer, Jens Clausen, Brendan Z. Allison & Pim Haselager (2013). The Asilomar Survey: Stakeholders' Opinions on Ethical Issues Related to Brain-Computer Interfacing. [REVIEW] Neuroethics 6 (3):541-578.
Guglielmo Tamburrini (2009). Brain to Computer Communication: Ethical Perspectives on Interaction Models. [REVIEW] Neuroethics 2 (3):137-149.
Pim Haselager (2013). Did I Do That? Brain–Computer Interfacing and the Sense of Agency. Minds and Machines 23 (3):405-418.
Miriam Kyselo (2013). Locked-in Syndrome and BCI - Towards an Enactive Approach to the Self. Neuroethics 6 (3):579-591.
Gerd Grübler (2011). Beyond the Responsibility Gap. Discussion Note on Responsibility and Liability in the Use of Brain-Computer Interfaces. AI and Society 26 (4):377-382.
Philip Brey (2005). The Epistemology and Ontology of Human-Computer Interaction. Minds and Machines 15 (3-4):383-398.
Sven Walter (2010). Locked-in Syndrome, Bci, and a Confusion About Embodied, Embedded, Extended, and Enacted Cognition. Neuroethics 3 (1):61-72.
Fabrice Jotterand (2008). Beyond Therapy and Enhancement: The Alteration of Human Nature. [REVIEW] NanoEthics 2 (1):15-23.
Karim Jebari (2013). Brain Machine Interface and Human Enhancement – An Ethical Review. Neuroethics 6 (3):617-625.
Mathias Klang (2004). Spyware – the Ethics of Covert Software. Ethics and Information Technology 6 (3):193-202.
Harold Thimbleby (1994). Designing User Interfaces for Problem Solving, with Application to Hypertext and Creative Writing. AI and Society 8 (1):29-44.
Added to index2011-06-16
Total downloads69 ( #20,248 of 1,099,048 )
Recent downloads (6 months)35 ( #2,456 of 1,099,048 )
How can I increase my downloads?