David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Ezio Di Nucci
Jonathan Jenkins Ichikawa
Jack Alan Reynolds
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Biology and Philosophy 20 (5):933-950 (2005)
John Maynard Smith was the founder of evolutionary game theory. He has also been the major influence on the direction of this field, which now pervades behavioural ecology and evolutionary biology. In its original formulation the theory had three components: a set of strategies, a payoff structure, and a concept of evolutionary stability. These three key components are still the basis of the theory, but what is assumed about each component is often different to the original assumptions. We review modern approaches to these components. We emphasis that if a game is considered in isolation, and arbitrary payoffs are assumed, then the payoffs may not be consistent with other components of the system which are not modelled. Modelling the whole system, including not only the focal game, but also the future behaviour of the players and the behaviour of other population members, allows a consistent model to be constructed. We illustrate this in the case of two models of parental care, showing how linking a focal game to other aspects of the system alters what is predicted.
|Keywords||Arbitrary payoffs Consistency Evolutionary game theory Parental care|
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