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- Cyrille Imbert, Can Simulations Be Explanatory an Why Do They Seem Not to Be?Computer simulations are usually considered to be non-explanatory because, when a simulation reveals that a property is instantiated in a system, it does not enable the exact identification of what it is that brings this property out (relevance requirement). Conversely, analytical deductions are widely considered to yield explanations and understanding. In this paper, I emphasize that explanations should satisfy the relevance requirement and argue that the more they do so, the more they have explanatory value. Finally, I show that this emphasis on relevance has the unexpected consequence that simulations can sometimes be explanatory.No categories
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Scientists of many disciplines use theoretical models to explain and predict the dynamics of the world. They often have to rely on digital computer simulations to draw predictions fromthe model. But to deliver phenomenologically adequate results, simulations deviate from the assumptions of the theoretical model. Therefore the role of simulations in scientific explanation demands itself an explanation. This paper analyzes the relation between real-world system, theoretical model, and simulation. It is argued that simulations do not explain processes in the real world directly. The way in which simulations help explaining real-world processes is conceived as indirect, mediated by the theoretical model. Simulacra are characterized further, and turn out to be a priori measurable. This gives a clue to a better understanding of the epistemic role of computer simulations in scientific research.
This paper develops a descriptive and normative account of how people respond to testimony. It postulates a default pathway in which people more or less automatically respond to a claim by accepting it, as long as the claim made is consistent with their beliefs and the source is credible. Otherwise, people enter a reflective pathway in which they evaluate the claim based on its explanatory coherence with everything else they believe. Computer simulations show how explanatory coherence can be maximized in real-life cases, taking into account all the relevant evidence including the credibility of whoever is making a claim. The explanatory-coherence account is more plausible both descriptively and normatively than a Bayesian account.
Deflationists about truth typically deny that truth is a causal-explanatory property. However, the now familiar 'success argument' attempts to show that truth plays an important causal-explanatory role in explanations of practical success. Deflationists have standardly responded that the truth predicate appears in such explanations merely as a logical device, and that therefore truth has not been shown to play a causal-explanatory role. I argue that if we accept Jackson and Pettit's account of causal explanations, the standard deflationist response is inconsistent, for on this account even logical properties can be causally explanatory. Therefore the deflationist should remain neutral as to whether truth is a causal-explanatory property, and focus instead on the claim that truth, if it is a property, is a merely logical one.
Numerous philosophers, among them Carl G. Hempel and Wesley C. Salmon, have attempted to explicate the notion of explanatory relevance in terms of the statistical relevance of various properties of an individual to the explanandum property itself (or what is here called narrow statistical relevance). This approach seems plausible if one assumes that to explain an occurrence is to show that it was to be expected or to exhibit its degree of expectability and the factors which influence its expectability. But considerations of narrow statistical relevance do not provide an adequate basis for explanatory classification, and the aforementioned views of explanation are accordingly mistaken. Explanatory classification must provide at least a partial account of the nature of a thing, and such an account will generally go beyond what is required as a basis for correct expectation.
Whereas computer simulations involve no direct physical interaction between the machine they are run on and the physical systems they are used to investigate, they are often used as experiments and yield data about these systems. It is commonly argued that they do so because they are implemented on physical machines. We claim that physicality is not necessary for their representational and predictive capacities and that the explanation of why computer simulations generate desired information about their target system is only to be found in the detailed analysis of their semantic levels. We provide such an analysis and we determine the actual consequences of physical implementation for simulations.
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Many of the arguments for neuroeconomics rely on mistaken assumptions about criteria of explanatory relevance across disciplinary boundaries and fail to distinguish between evidential and explanatory relevance. Building on recent philosophical work on mechanistic research programmes and the contrastive counterfactual theory of explanation, we argue that explaining an explanatory presupposition or providing a lower-level explanation does not necessarily constitute explanatory improvement. Neuroscientific findings have explanatory relevance only when they inform a causal and explanatory account of the psychology of human decision-making.
Whether simulation models provide the right kind of understanding comparable to that of analytic models has been and remains a contentious issue. The assessment of understanding provided by simulations is often hampered by a conflation between the sense of understanding and understanding proper. This paper presents a deflationist conception of understanding and argues for the need to replace appeals to the sense of understanding with explicit criteria of explanatory relevance and for rethinking the proper way of conceptualizing the role of a single human mind in the collective scientific understanding.
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It is often claimed that artificial society simulations contribute to the explanation of social phenomena. At the hand of a particular example, this paper argues that artificial societies often cannot provide full explanations, because their models are not or cannot be validated. Despite that, many feel that such simulations somehow contribute to our understanding. This paper tries to clarify this intuition by investigating whether artificial societies provide potential explanations. It is shown that these potential explanations, if they contribute to our understanding, considerably differ from potential causal explanations. Instead of possible causal histories, simulations offer possible functional analyses of the explanandum . The paper discusses how these two kinds explanatory strategies differ, and how potential functional explanations can be appraised.
A computer simulation runs a model generating a phenomenon under investigation. For the simulation to be explanatory, the model has to be explanatory. The model must be isomorphic to the natural system that realizes the phenomenon. This paper elaborates the method of assessing a simulation's explanatory power. Then it illustrates the method by applying it to two simulations in game theory. The first is Brian Skyrms's (1990) simulation of interactive deliberations. It is intended to explain the emergence of a Nash equilibrium in a noncooperative game. The second is Skyrms's (2004) simulation of the evolution of cooperation. It is intended to explain cooperation in assurance games. The final section suggests ways of enhancing the explanatory power of these simulations.
This paper is intended as a critical examination of the question of when the use of computer simulations is beneficial to scientific explanations. This objective is pursued in two steps: First, I try to establish clear criteria that simulations must meet in order to be explanatory. Basically, a simulation has explanatory power only if it includes all causally relevant factors of a given empirical configuration and if the simulation delivers stable results within the measurement inaccuracies of the input parameters. If a simulation is not explanatory, it can still be meaningful for exploratory purposes, but only under very restricted conditions. In the second step, I examine a few examples of Axelrod-style simulations as they have been used to understand the evolution of cooperation (Axelrod, Schüßler) and the evolution of the social contract (Skyrms). These simulations do not meet the criteria for explanatory validity and it can be shown, as I believe, that they lead us astray from the scientific problems they have been addressed to solve and at the same time bar our imagination against more conventional but still better approaches.
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