David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Jack Alan Reynolds
Learn more about PhilPapers
Michael J. Jacobson, Charlotte Taylor, Anne Newstead, Wai Yat Wong, Deborah Richards, Meredith Taylor, Porte John, Kartiko Iwan, Kapur Manu & Hu Chun
In Proceedings of the CSCL (Computer Supported Cognition and Learning) III. University of Hong Kong (2011)
This paper reports on an ongoing ARC Discovery Project that is conducting design research into learning in collaborative virtual worlds (CVW).The paper will describe three design components of the project: (a) pedagogical design, (b)technical and graphics design, and (c) learning research design. The perspectives of each design team will be discussed and how the three teams worked together to produce the CVW. The development of productive failure learning activities for the CVW will be discussed and there will be an interactive demonstration of the project's CVW.
|Keywords||virtual worlds collaborative ecology computing learning sciences productive failure method|
|Categories||categorize this paper)|
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
|Through your library|
References found in this work BETA
No references found.
Citations of this work BETA
No citations found.
Similar books and articles
Anne Newstead & Michael J. Jacobson, Collaborative Virtual Worlds for Enhanced Scientific Understanding.
Brent Gregory, Sue Gregory, Bogdanovych A., Jacobson Michael, Newstead Anne & Simeon Simoff and Many Others (2011). How Are Australian Higher Education Institutions Contributing to Innovative Teaching and Learning Through Virtual Worlds? In Gregory Sue (ed.), Proceedings of Ascilite 2011 (Australian Society of Computers in Tertiary Education). Ascilite.
Michael J. Jacobson, Charlotte Taylor, Anne Newstead, Wai Yat Wong, Deborah Richards, Meredith Taylor, Porte John, Kartiko Iwan, Kapur Manu & Hu Chun (2011). Proceedings of the CSCL (Computer Supported Cognition and Learning) III. University of Hong Kong.
Ashley John Craft (2007). Sin in Cyber-Eden: Understanding the Metaphysics and Morals of Virtual Worlds. [REVIEW] Ethics and Information Technology 9 (3):205-217.
Deborah Richards, Jacobson Michael, Taylor Charlotte, Taylor Meredith, Porte John, Newstead Anne & Hanna Nader, Evaluating the Models and Behaviour of 3D Intelligent Virtual Animals in a Predator-Prey Relationship. AAMAS 2012: 79-86. Proceedings of the Eleventh International Conference on Agent and Multiagent Systems (AAMAS).
Antonella Angeli (2009). Cultural Variations in Virtual Spaces Design. AI and Society 24 (3):213-223.
Joseph R. Herkert (1997). Collaborative Learning in Engineering Ethics. Science and Engineering Ethics 3 (4):447-462.
Gerry Stahl (2000). Collaborative Information Environments to Support Knowledge Construction by Communities. AI and Society 14 (1):71-97.
Anders Eriksson & Kalle Grill, Who Owns My Avatar? -Rights in Virtual Property. Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play.
Andy Crabtree, John A. Hughes, Jon O.’Brien & Tom Rodden (2000). On the Social Organization of Space and the Design of Electronic Landscapes. Techné: Research in Philosophy and Technology 5 (2):56-72.
Nancy Stanlick (2007). Individual-Centered Collaborative Research. Teaching Philosophy 30 (1):85-110.
Added to index2012-12-06
Total downloads101 ( #12,434 of 1,101,958 )
Recent downloads (6 months)35 ( #4,833 of 1,101,958 )
How can I increase my downloads?