David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Jack Alan Reynolds
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Ethics and Information Technology 11 (1):71-79 (2009)
In this article I explore ways to argue about punishment of personal representations in virtual reality. I will defend the idea that such punishing might sometimes be morally required. I offer four different lines of argument: one consequentialistic, one appealing to an idea of appropriateness, one using the notion of organic wholes, and one starting from a supposed inability to determine the limits of the extension of the moral agent. I conclude that all four approaches could, in some cases, justify punishing a virtual reality representation; an avatar. As a consequence of my conclusion, I suggest that our institutionalized criminal justice system must be broadened in scope and punitive measures, in order to cover the new and difficult cases arising in virtual reality.
|Keywords||Avatars Ethics in virtual reality Extended agents Punishment Retributive justice Virtual reality|
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References found in this work BETA
Philip Brey (1999). The Ethics of Representation and Action in Virtual Reality. Ethics and Information Technology 1 (1):5-14.
Andy Clark & David J. Chalmers (1998). The Extended Mind. Analysis 58 (1):7-19.
G. E. Moore (1903/2004). Principia Ethica. Dover Publications.
Michael Walzer (1987). Interpretation and Social Criticism. Harvard University Press.
Citations of this work BETA
Marcus Schulzke (2010). Defending the Morality of Violent Video Games. Ethics and Information Technology 12 (2):127-138.
Jeff Dunn (2012). Virtual Worlds and Moral Evaluation. Ethics and Information Technology 14 (4):255-265.
Stefano Paoli & Aphra Kerr (2012). On Crimes and Punishments in Virtual Worlds: Bots, the Failure of Punishment and Players as Moral Entrepreneurs. [REVIEW] Ethics and Information Technology 14 (2):73-87.
Stefano De Paoli & Aphra Kerr (2012). On Crimes and Punishments in Virtual Worlds: Bots, the Failure of Punishment and Players as Moral Entrepreneurs. Ethics and Information Technology 14 (2):73-87.
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