Vague predicates and language games

Theoria 11 (3):97-107 (1996)
Attempts to give a Logic or Semantics for vague predicates and to defuse the Sorites paradoxes have been largely a failure. We point out yet another problem with these predicates which has not been remarked on before,namely that different people do and must use these predicates in individually different ways. Thus even if there were a semantics for vague predicates, people would not be able to share it. To explain the occurrence nonetheless of these troublesome predicates in language, we propose a different approach based on asking the question, “How do these vague predicates help people to communicate with each other?” We show that in general, even though different people assign different extensions to vague predicates, they usually benefit from receiving information framed in terms of them
Keywords No keywords specified (fix it)
Categories (categorize this paper)
DOI theoria19961139
 Save to my reading list
Follow the author(s)
My bibliography
Export citation
Find it on Scholar
Edit this record
Mark as duplicate
Revision history Request removal from index
Download options
PhilPapers Archive

Upload a copy of this paper     Check publisher's policy on self-archival     Papers currently archived: 15,904
External links
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library
References found in this work BETA

No references found.

Add more references

Citations of this work BETA

Add more citations

Similar books and articles

Monthly downloads

Added to index


Total downloads

18 ( #150,849 of 1,725,464 )

Recent downloads (6 months)

4 ( #167,283 of 1,725,464 )

How can I increase my downloads?

My notes
Sign in to use this feature

Start a new thread
There  are no threads in this forum
Nothing in this forum yet.