The role of cognitive modeling for user interface design representations: An epistemological analysis of knowledge engineering in the context of human-computer interaction [Book Review]
David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Jack Alan Reynolds
Learn more about PhilPapers
Minds and Machines 8 (2):203-236 (1998)
In this paper we review some problems with traditional approaches for acquiring and representing knowledge in the context of developing user interfaces. Methodological implications for knowledge engineering and for human-computer interaction are studied. It turns out that in order to achieve the goal of developing human-oriented (in contrast to technology-oriented) human-computer interfaces developers have to develop sound knowledge of the structure and the representational dynamics of the cognitive system which is interacting with the computer.We show that in a first step it is necessary to study and investigate the different levels and forms of representation that are involved in the interaction processes between computers and human cognitive systems. Only if designers have achieved some understanding about these representational mechanisms, user interfaces enabling individual experiences and skill development can be designed. In this paper we review mechanisms and processes for knowledge representation on a conceptual, epistemological, and methodologieal level, and sketch some ways out of the identified dilemmas for cognitive modeling in the domain of human-computer interaction.
|Keywords||Cognitive Modeling Cognitive Systems Human-Computer Interaction Knowledge Engineering Knowledge Representation Knowledge-based User Interfaces|
|Categories||categorize this paper)|
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
|Through your library|
References found in this work BETA
No references found.
Citations of this work BETA
No citations found.
Similar books and articles
Harold Thimbleby (1994). Designing User Interfaces for Problem Solving, with Application to Hypertext and Creative Writing. AI and Society 8 (1):29-44.
D. Alexander Varakin, Daniel T. Levin & Roger Fidler (2004). Unseen and Unaware: Implications of Recent Research on Failures of Visual Awareness for Human-Computer Interface Design. Human-Computer Interaction 19 (4):389-422.
W. Oberschelp (1998). The Sorcerer and the Apprentice. Human-Computer Interaction Today. AI and Society 12 (1-2):97-104.
Richard Heersmink (2011). Embodied Tools, Cognitive Tools and Brain-Computer Interfaces. Neuroethics. DOI 10.1007/S12152-011-9136-2 6 (1):207-219.
Philip Brey (2005). The Epistemology and Ontology of Human-Computer Interaction. Minds and Machines 15 (3-4):383-398.
Brian Fisher, Tera Marie Green & Richard Arias-Hernández (2011). Visual Analytics as a Translational Cognitive Science. Topics in Cognitive Science 3 (3):609-625.
Z. Chen (1994). Knowledge Discovery and System-User Partnership: On a Production “Adversarial Partnership” Approach. [REVIEW] AI and Society 8 (4):341-356.
Mary L. Cummings (2006). Integrating Ethics in Design Through the Value-Sensitive Design Approach. Science and Engineering Ethics 12 (4):701-715.
Christine W. Chan (2003). Cognitive Modeling and Representation of Knowledge in Ontological Engineering. Brain and Mind 4 (2):269-282.
Added to index2009-01-28
Total downloads12 ( #122,094 of 1,096,517 )
Recent downloads (6 months)7 ( #28,197 of 1,096,517 )
How can I increase my downloads?