David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Jack Alan Reynolds
Learn more about PhilPapers
Ethics and Information Technology 8 (2):49-59 (2006)
When we design information technology we risk building specific metaphors and models of human activities into the technology itself and into the embodied activities, work practices, organisational cultures and social identities of those who use it. This paper is motivated by the recognition that the assumptions about human activity used to guide the design of particular technology are made active, in use, by the interaction design of that technology. A fragment of shared design work is used to ground an exploration of different solutions to one of the technical problems that arise when technology is used to support similar work over distance. The argument is made that some solutions to design problems are better than others because they enable human interaction in different ways. Some solutions enhance the possibilities for human agency, others diminish it. This means that there can be a moral basis for choosing between alternative interaction design decisions that might otherwise be considered equivalent in terms of the functionality and usability of the technology.
|Keywords||Computer-Supported Cooperative Work human-computer interaction shared drawing applications technology design practices usability|
|Categories||categorize this paper)|
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
|Through your library|
References found in this work BETA
Philip Brey (2000). Method in Computer Ethics: Towards a Multi-Level Interdisciplinary Approach. [REVIEW] Ethics and Information Technology 2 (2):125-129.
Herman T. Tavani (2001). The State of Computer Ethics as a Philosophical Field of Inquiry: Some Contemporary Perspectives, Future Projections, and Current Resources. [REVIEW] Ethics and Information Technology 3 (2):97-108.
Daniela Cerqui (2002). The Future of Humankind in the Era of Human and Computer Hybridization: An Anthropological Analysis. [REVIEW] Ethics and Information Technology 4 (2):101-108.
Citations of this work BETA
No citations found.
Similar books and articles
Carl Mitcham (1994). Thinking Through Technology: The Path Between Engineering and Philosophy. University of Chicago Press.
Barry Allen (2008). Artifice and Design: Art and Technology in Human Experience. Cornell University Press.
Jürgen Friedrich (1996). Design Science 97. AI and Society 10 (2):199-217.
Peter Purgathofer (2006). Is Informatics a Design Discipline? Poiesis and Praxis 4 (4):303-314.
Colin G. Drury (2003). Service, Quality and Human Factors. AI and Society 17 (2):78-96.
Yanna Vogiazou (2007). Design for Emergence: Collaborative Social Play with Online and Location-Based Media. Ios Press.
Mary L. Cummings (2006). Integrating Ethics in Design Through the Value-Sensitive Design Approach. Science and Engineering Ethics 12 (4):701-715.
Martin Brigham & Lucas D. Introna (2007). Invoking Politics and Ethics in the Design of Information Technology: Undesigning the Design. [REVIEW] Ethics and Information Technology 9 (1):1-10.
Patrick Feng (2000). Rethinking Technology, Revitalizing Ethics: Overcoming Barriers to Ethical Design. Science and Engineering Ethics 6 (2):207-220.
Harold Salzman (1991). Engineering Perspectives and Technology Design in the United States. AI and Society 5 (4):339-356.
Added to index2009-01-28
Total downloads17 ( #180,051 of 1,777,121 )
Recent downloads (6 months)1 ( #289,892 of 1,777,121 )
How can I increase my downloads?