Off-campus access
Using PhilPapers from home?
Click here to configure this browser for off-campus access.
- Keith R. Sawyer (2004). Social Explanation and Computational Simulation. Philosophical Explorations 7 (3):219 – 231.I explore a type of computational social simulation known as artificial societies. Artificial society simulations are dynamic models of real-world social phenomena. I explore the role that these simulations play in social explanation, by situating these simulations within contemporary philosophical work on explanation and on models. Many contemporary philosophers have argued that models provide causal explanations in science, and that models are necessary mediators between theory and data. I argue that artificial society simulations provide causal mechanistic explanations. I conclude that in their current form, these simulations are based on methodologically individualist assumptions that could limit their potential scope of social explanation.
Similar books and articles
Simulation techniques, especially those implemented on a computer, are frequently employed in natural as well as in social sciences with considerable success. There is mounting evidence that the "model-building era" (J. Niehans) that dominated the theoretical activities of the sciences for a long time is about to be succeeded or at least lastingly supplemented by the "simulation era". But what exactly are models? What is a simulation and what is the difference and the relation between a model and a simulation? These are some of the questions addressed in this article. I maintain that the most significant feature of a simulation is that it allows scientists to imitate one process by another process. "Process" here refers solely to a temporal sequence of states of a system. Given the observation that processes are dealt with by all sorts of scientists, it is apparent that simulations prove to be a powerful interdisciplinarily acknowledged tool. Accordingly, simulations are best suited to investigate the various research strategies in different sciences more carefully. To this end, I focus on the function of simulations in the research process. Finally, a somewhat detailed case-study from nuclear physics is presented which, in my view, illustrates elements of a typical simulation in physics.
In computer simulations of physical systems, the construction of models is guided, but not determined, by theory. At the same time simulations models are often constructed precisely because data are sparse. They are meant to replace experiments and observations as sources of data about the world; hence they cannot be evaluated simply by being compared to the world. So what can be the source of credibility for simulation models? I argue that the credibility of a simulation model comes not only from the credentials supplied to it by the governing theory, but also from the antecedently established credentials of the model building techniques employed by the simulationists. In other words, there are certain sorts of model building techniques which are taken, in and of themselves, to be reliable. Some of these model building techniques, moreover, incorporate what are sometimes called “falsifications.” These are contrary-to-fact principles that are included in a simulation model and whose inclusion is taken to increase the reliability of the results. The example of a falsification that I consider, called artificial viscosity, is in widespread use in computational fluid dynamics. Artificial viscosity, I argue, is a principle that is successfully and reliably used across a wide domain of fluid dynamical applications, but it does not offer even an approximately “realistic” or true account of fluids. Artificial viscosity, therefore, is a counter-example to the principle that success implies truth – a principle at the foundation of scientific realism. It is an example of reliability without truth.
According to some philosophers, computational explanation is proprietary
to psychology—it does not belong in neuroscience. But neuroscientists routinely offer computational explanations of cognitive phenomena. In fact, computational explanation was initially imported from computability theory into the science of mind by neuroscientists, who justified this move on neurophysiological grounds. Establishing the legitimacy and importance of computational explanation in neuroscience is one thing; shedding light on it is another. I raise some philosophical questions pertaining to computational explanation and outline some promising answers that are being developed by a number of authors.
to psychology—it does not belong in neuroscience. But neuroscientists routinely offer computational explanations of cognitive phenomena. In fact, computational explanation was initially imported from computability theory into the science of mind by neuroscientists, who justified this move on neurophysiological grounds. Establishing the legitimacy and importance of computational explanation in neuroscience is one thing; shedding light on it is another. I raise some philosophical questions pertaining to computational explanation and outline some promising answers that are being developed by a number of authors.
Although computational models of cognitive agents that incorporate a wide range of cognitive functionalities have been developed in cognitive science, most of the work in social simulation still assumes rudimentary cognition on the part of the agents. In contrast, in this work, the interaction of cognition and social structures/processes is explored, through simulating survival strategies of tribal societies. The results of the simulation demonstrate interactions between cognitive and social factors. For example, we show that cognitive capabilities and tendencies may be relevant to what social institutions may be adopted. This work points to a cognitively based approach towards social simulation, as well as a new area of researchâexploring the cognitiveâsocial interaction through cognitively based social simulation.
During the past decade, social mechanisms and mechanism-based ex- planations have received considerable attention in the social sciences as well as in the philosophy of science. This article critically reviews the most important philosophical and social science contributions to the mechanism approach. The first part discusses the idea of mechanism- based explanation from the point of view of philosophy of science and relates it to causation and to the covering-law account of explanation. The second part focuses on how the idea of mechanisms has been used in the social sciences. The final part discusses recent developments in analytical sociology, covering the nature of sociological explananda, the role of theory of action in mechanism-based explanations, Merton’s idea of middle-range theory, and the role of agent-based simulations in the development of mechanism-based explanations.
The use of computer simulation for building theoretical models in social science is introduced. It is proposed that agent-based models have potential as a third way of carrying out social science, in addition to argumentation and formalisation. With computer simulations, in contrast to other methods, it is possible to formalise complex theories about processes, carry out experiments and observe the occurrence of emergence. Some suggestions are offered about techniques for building agent-based models and for debugging them. A scheme for structuring a simulation program into agents, the environment and other parts for modifying and observing the agents is described. The article concludes with some references to modelling tools helpful for building computer simulations.
No categories
The central aim of this paper is to shed light on the nature of explanation in computational neuroscience. I argue that computational models in this domain possess explanatory force to the extent that they describe the mechanisms responsible for producing a given phenomenon—paralleling how other mechanistic models explain. Conceiving computational explanation as a species of mechanistic explanation affords an important distinction between computational models that play genuine explanatory roles and those that merely provide accurate descriptions or predictions of phenomena. It also serves to clarify the pattern of model refinement and elaboration undertaken by computational neuroscientists.
Scientists of many disciplines use theoretical models to explain and predict the dynamics of the world. They often have to rely on digital computer simulations to draw predictions fromthe model. But to deliver phenomenologically adequate results, simulations deviate from the assumptions of the theoretical model. Therefore the role of simulations in scientific explanation demands itself an explanation. This paper analyzes the relation between real-world system, theoretical model, and simulation. It is argued that simulations do not explain processes in the real world directly. The way in which simulations help explaining real-world processes is conceived as indirect, mediated by the theoretical model. Simulacra are characterized further, and turn out to be a priori measurable. This gives a clue to a better understanding of the epistemic role of computer simulations in scientific research.
The aim of this paper is to argue that simulation is the activity of inferring future states. I argue that simulations instantiate models and that models are complexes of representations, so the inference in question makes use of the relations between the representations in a simulation's associated model. It follows that simulations should not be properly considered to be models in general, despite it being the case that they are commonly treated, or referred to, as being models, or even models of a special type, namely dynamic models. Further consequences of this position are also discussed.
It is often claimed that artificial society simulations contribute to the explanation of social phenomena. At the hand of a particular example, this paper argues that artificial societies often cannot provide full explanations, because their models are not or cannot be validated. Despite that, many feel that such simulations somehow contribute to our understanding. This paper tries to clarify this intuition by investigating whether artificial societies provide potential explanations. It is shown that these potential explanations, if they contribute to our understanding, considerably differ from potential causal explanations. Instead of possible causal histories, simulations offer possible functional analyses of the explanandum . The paper discusses how these two kinds explanatory strategies differ, and how potential functional explanations can be appraised.
Discussion of Keith R. Sawyer, Social explanation and computational simulation
|
|
There are no threads in this forum |
Nothing in this forum yet.

