The Ethics of Computer Games

MIT Press (2009)
Why computer games can be ethical, how players use their ethical values in gameplay, and the implications for game design.
Keywords Video games Moral and ethical aspects  Video games Philosophy
Categories No categories specified
(categorize this paper)
Buy the book $6.60 used (83% off)   $8.89 new (76% off)   $37.00 direct from Amazon    Amazon page
Call number GV1469.34.C67.S53 2009
ISBN(s) 0262012650   9780262012652
 Save to my reading list
Follow the author(s)
My bibliography
Export citation
Find it on Scholar
Edit this record
Mark as duplicate
Revision history Request removal from index
Download options
PhilPapers Archive

Upload a copy of this paper     Check publisher's policy on self-archival     Papers currently archived: 23,316
External links
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library
References found in this work BETA

No references found.

Add more references

Citations of this work BETA
Marcus Schulzke (2010). Defending the Morality of Violent Video Games. Ethics and Information Technology 12 (2):127-138.

View all 13 citations / Add more citations

Similar books and articles

Monthly downloads

Added to index


Total downloads

47 ( #101,850 of 1,926,201 )

Recent downloads (6 months)

4 ( #223,842 of 1,926,201 )

How can I increase my downloads?

My notes
Sign in to use this feature

Start a new thread
There  are no threads in this forum
Nothing in this forum yet.