David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Ezio Di Nucci
Jack Alan Reynolds
Learn more about PhilPapers
Minds and Machines 4 (3):333-44 (1994)
I examine whether it is possible for content relevant to a computer''s behavior to be carried without an explicit internal representation. I consider three approaches. First, an example of a chess playing computer carrying emergent content is offered from Dennett. Next I examine Cummins response to this example. Cummins says Dennett''s computer executes a rule which is inexplicitly represented. Cummins describes a process wherein a computer interprets explicit rules in its program, implements them to form a chess-playing device, then this device executes the rules in a way that exhibits them inexplicitly. Though this approach is intriguing, I argue that the chess-playing device cannot exist as imagined. The processes of interpretation and implementation produce explicit representations of the content claimed to be inexplicit. Finally, the Chinese Room argument is examined and shown not to save the notion of inexplicit information. This means the strategy of attributing inexplicit content to a computer which is executing a rule, fails
|Keywords||Computer Content Epistemology Information Mind Dennett, D|
|Categories||categorize this paper)|
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
|Through your library|
References found in this work BETA
Daniel C. Dennett (1978). Brainstorms. MIT Press.
John R. Searle (1980). Minds, Brains and Programs. Behavioral and Brain Sciences 3 (3):417-57.
Robert C. Cummins (1986). Inexplicit Information. In Myles Brand & Robert M. Harnish (eds.), The Representation of Knowledge and Belief. University of Arizona Press
Citations of this work BETA
No citations found.
Similar books and articles
Margaret A. Boden (1988). Computer Models On Mind: Computational Approaches In Theoretical Psychology. Cambridge University Press.
Philip Brey (2005). The Epistemology and Ontology of Human-Computer Interaction. Minds and Machines 15 (3-4):383-398.
Robert C. Cummins (1992). Conceptual Role Semantics and the Explanatory Role of Content. Philosophical Studies 65 (1-2):103-127.
Kenneth M. Sayre (1987). Cognitive Science and the Problem of Semantic Content. Synthese 70 (February):247-69.
Brian Skyrms (2010). The Flow of Information in Signaling Games. Philosophical Studies 147 (1):155 - 165.
Radu J. Bogdan (1987). Mind, Content and Information. Synthese 70 (February):205-227.
Paul G. Skokowski (2004). Structural Content: A Naturalistic Approach to Implicit Belief. Philosophy of Science 71 (3):362-369.
Mark Coeckelbergh (2007). Violent Computer Games, Empathy, and Cosmopolitanism. Ethics and Information Technology 9 (3):219-231.
Bence Nanay (2006). Symmetry Between the Intentionality of Minds and Machines? The Biological Plausibility of Dennett's Position. Minds and Machines 16 (1):57-71.
Added to index2009-01-28
Total downloads38 ( #107,737 of 1,906,923 )
Recent downloads (6 months)9 ( #79,022 of 1,906,923 )
How can I increase my downloads?