David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Ezio Di Nucci
Jack Alan Reynolds
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Contemporary Aesthetics 2 (2005)
I argue that by any major definition of art many modern video games should be considered art. Rather than defining art and defending video games based on a single contentious definition, I offer reasons for thinking that video games can be art according to historical, aesthetic, institutional, representational and expressive theories of art. Overall, I argue that while many video games probably should not be considered art, there are good reasons to think that some video games should be classified as art. I also show that the debates over the artistic status of chess and sports offer some insights into the status of video games.
|Keywords||video games art sport philosophy of film|
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Citations of this work BETA
Dominic Preston (2014). Some Ontology of Interactive Art. Philosophy and Technology 27 (2):267-278.
Grant Tavinor (2010). Videogames and Aesthetics. Philosophy Compass 5 (8):624-634.
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