David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Ezio Di Nucci
Jack Alan Reynolds
Learn more about PhilPapers
What comes after the Internet? The world of the virtual, a place where you could be hard pressed to know if the person standing next to you is physically real or virtual or whether they have human or artificial intelligence. The Third Millennium promises to bridge the gap between the natural and artificial in new and powerful ways- namely HyperReality. Here there are new scopes for telemedicine, HyperTranslation (to speak in one language and be heard in another), and virtual reality popping out of books, and media to co-exist with us. This book is edited by two primary actors in the field of HyperReality- Terashima led the team which developed the prototype for HyperReality and its conceptualization, and Tiffin is founder of the first virtual university and a leader on the role of technology in education. HyperReality offers a large window into the future of technology, defining what it is, how it works, and explores the implications of this for everything from medicine to leisure, the elderlyand work. The book boasts a list of contributors from around the world and from multiple disciplines- many who have worked directly on the development and application of this new technology.
|Keywords||Reality Virtual reality Computers Social aspects|
|Categories||categorize this paper)|
|Buy the book||$45.00 used (67% off) $89.95 new (34% off) $135.00 direct from Amazon Amazon page|
|Call number||BD331.H97 2001|
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
|Through your library|
References found in this work BETA
No references found.
Citations of this work BETA
No citations found.
Similar books and articles
Maria V. Sanchez-Vives & Mel Slater (2005). From Presence to Consciousness Through Virtual Reality. Nature Reviews Neuroscience 6 (4):332-339.
Gilbert G. Germain (2009). Spirits in the Material World: The Challenge of Technology. Lexington Books.
Philip Brey (1999). The Ethics of Representation and Action in Virtual Reality. Ethics and Information Technology 1 (1):5-14.
Peter Horsfield (2003). Continuities and Discontinuities in Ethical Reflections on Digital Virtual Reality. Journal of Mass Media Ethics 18 (3 & 4):155 – 172.
Beth Coleman (2011). Hello Avatar. MIT Press.
Robert Scott Stewart & Roderick Nicholls (2002). Virtual Worlds, Travel, and the Picturesque Garden. Philosophy and Geography 5 (1):83 – 99.
Roberto Diodato (2012). Aesthetics of the Virtual. State University of New York Press.
Added to index2009-01-28
Total downloads37 ( #107,136 of 1,793,012 )
Recent downloads (6 months)1 ( #463,661 of 1,793,012 )
How can I increase my downloads?