Digraph Competitions and Cooperative Games

Theory and Decision 53 (4):327-342 (2002)
Abstract Digraph games are cooperative TU-games associated to domination structures which can be modeled by directed graphs. Examples come from sports competitions or from simple majority win digraphs corresponding to preference profiles in social choice theory. The Shapley value, core, marginal vectors and selectope vectors of digraph games are characterized in terms of so-called simple score vectors. A general characterization of the class of (almost positive) TU-games where each selectope vector is a marginal vector is provided in terms of game semi-circuits. Finally, applications to the ranking of teams in sports competitions and of alternatives in social choice theory are discussed
Keywords No keywords specified (fix it)
Categories No categories specified (fix it)
Options
 Save to my reading list
Follow the author(s)
My bibliography
Export citation
Find it on Scholar
Edit this record
Mark as duplicate
Revision history Request removal from index
 
Download options
PhilPapers Archive


Upload a copy of this paper     Check publisher's policy on self-archival     Papers currently archived: 5,664
External links
  • Through your library Configure

    Similar books and articles

    Analytics

    Monthly downloads

    Sorry, there are not enough data points to plot this chart.

    Added to index

    2010-09-02

    Total downloads

    0

    Recent downloads (6 months)

    0

    How can I increase my downloads?


    My notes
    Sign in to use this feature


    Discussion
    Start a new thread
    Order:
    There  are no threads in this forum
    Nothing in this forum yet.

    Other forums