On the logic of lying

Abstract We look at lying as an act of communication, where (i) the proposition that is communicated is not true, (ii) the utterer of the lie knows that what she communicates is not true, and (iii) the utterer of the lie intends the lie to be taken as truth. Rather than dwell on the moral issues, we provide a sketch of what goes on logically when a lie is communicated. We present a complete logic of manipulative updating, to analyse the effects of lying in public discourse. Next, we turn to the study of lying in games. First, a game-theoretical analysis is used to explain how the possibility of lying makes such games interesting, and how lying is put to use in optimal strategies for playing the game. Finally, we give a matching logical analysis. Our running example of lying in games in liar’s dice.
Keywords No keywords specified (fix it)
Categories No categories specified (fix it)
Options
 Save to my reading list
Follow the author(s)
My bibliography
Export citation
Find it on Scholar
Edit this record
Mark as duplicate
Revision history Request removal from index
 
Download options
PhilPapers Archive


Upload a copy of this paper     Check publisher's policy on self-archival     Papers currently archived: 5,705
External links
  •   Try with proxy.
  •   Try with proxy.
  • Through your library Only published papers are available at libraries

    Similar books and articles

    Analytics

    Monthly downloads

    Added to index

    2009-01-28

    Total downloads

    41 ( #27,938 of 549,198 )

    Recent downloads (6 months)

    1 ( #63,397 of 549,198 )

    How can I increase my downloads?


    My notes
    Sign in to use this feature


    Discussion
    Start a new thread
    Order:
    There  are no threads in this forum
    Nothing in this forum yet.

    Other forums