David Bourget (Western Ontario)
David Chalmers (ANU, NYU)
Rafael De Clercq
Jack Alan Reynolds
Learn more about PhilPapers
Understanding human behaviour involves "why"'s as well as "how"'s. Rational people have good reasons for acting, but it can be hard to find out what these were and how they worked. In this Note, we discuss a few ways in which actions, preferences, and expectations are intermingled. This mixture is especially clear with the well-known solution procedure for extensive games called 'Backward Induction'. In particular, we discuss three scenarios for analyzing behaviour in a game. One can rationalize given moves as revealing agents' preferences, one can also rationalize them as revealing agents' beliefs about others, but one can also change a predicted pattern of behaviour by making promises. All three scenarios transform given games to new ones, and we prove some results about their scope. A more general view of relevant game transformations would involve dynamic and epistemic game logics. Finally, our analysis describes and disentangles matters: but it will not tell you what to do!
|Keywords||No keywords specified (fix it)|
|Categories||categorize this paper)|
Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
|Through your library||
References found in this work BETA
No references found.
Citations of this work BETA
No citations found.
Similar books and articles
Johan van Benthem (2003). Logic Games Are Complete for Game Logics. Studia Logica 75 (2):183-203.
Johan Van Benthem (2003). Logic Games Are Complete for Game Logics. Studia Logica 75 (2):183 - 203.
Wlodek Rabinowicz (1998). Grappling With the Centipede: Defence of Backward Induction for BI-Terminating Games. Economics and Philosophy 14 (01):95-.
Johan van Benthem, Sujata Ghosh & Fenrong Liu (2008). Modelling Simultaneous Games in Dynamic Logic. Synthese 165 (2):247-268.
Johan Van Benthem, Sujata Ghosh & Fenrong Liu (2008). Modelling Simultaneous Games in Dynamic Logic. Synthese 165 (2):247 - 268.
Giacomo Bonanno (2001). Branching Time, Perfect Information Games and Backward Induction. Games and Economic Behavior 36 (1):57-73.
Cristina Bicchieri (1988). Backward Induction Without Common Knowledge. PSA: Proceedings of the Biennial Meeting of the Philosophy of Science Association 1988:329 - 343.
Added to index2010-12-22
Total downloads3 ( #304,116 of 1,099,958 )
Recent downloads (6 months)0
How can I increase my downloads?