The Philosophy of Programming Languages
In L. Floridi (ed.), The Blackwell Guide to the Philosophy of Computing and Information. Blackwell (2004)
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Jan Jürjens (2002). Games in the Semantics of Programming Languages – an Elementary Introduction. Synthese 133 (1-2):131-158.
Raymond Turner (forthcoming). Programming Languages as Technical Artifacts. Philosophy and Technology:1-21.
Frederick R. Adams, Kenneth Aizawa & Gary Fuller (1992). Rules in Programming Languages and Networks. In J. Dinsmore (ed.), The Symbolic and Connectionist Paradigms: Closing the Gap. Lawrence Erlbaum.
Raymond Turner (2007). Understanding Programming Languages. Minds and Machines 17 (2).
Roberto M. Amadio (1998). Domains and Lambda-Calculi. Cambridge University Press.
P. -L. Curien (2003). Symmetry and Interactivity in Programming. Bulletin of Symbolic Logic 9 (2):169-180.
James H. Fetzer (1999). The Role Of Models In Computer Science. The Monist 82 (1):20-36.
György E. Révész (1988). Lambda-Calculus, Combinators, and Functional Programming. Cambridge University Press.
Mike Ainsworth (1993). Abpl. Acta Biotheoretica 41 (1-2).
Karel Lambert (2001). From Predication to Programming. Minds and Machines 11 (2):257-265.
Timothy R. Colburn (1998). Information Modeling Aspects of Software Development. Minds and Machines 8 (3):375-393.
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