Graduate studies at Western
AI and Society 12 (1-2):97-104 (1998)
|Abstract||Human-computer interaction today has got a touch of magic: Without understanding the causal coherence, using a computer seems to become the art to use the right spell with the mouse as the magic wand â the sorcerer's staff. Goethes's poem admits an allegoric interpretation. We explicate the analogy between using a computer and casting a spell with emphasis on teaching magic skills. The art to create an ergonomic user interface has to take care of various levels of skills for the human operators. The problem of logical discontinuities as opposed to continuous control is the most serious obstacle for human-computer interaction|
|Keywords||Discontinuous control Human-computer interface Fault dectection Linguistic support Logical control Magic manipulation Man-machine interface Password Robot control|
No categories specified
(categorize this paper)
|Through your library||Configure|
Similar books and articles
D. Alexander Varakin, Daniel T. Levin & Roger Fidler (2004). Unseen and Unaware: Implications of Recent Research on Failures of Visual Awareness for Human-Computer Interface Design. Human-Computer Interaction 19 (4):389-422.
Markus F. Peschl & Chris Stary (1998). The Role of Cognitive Modeling for User Interface Design Representations: An Epistemological Analysis of Knowledge Engineering in the Context of Human-Computer Interaction. [REVIEW] Minds and Machines 8 (2):203-236.
David Kirsh (2000). Distributed Cognition, Toward a New Foundation for Human-Computer Interaction Research. ACM Transactions on Computer-Human Interaction 7 (2):174-196.
David Kirsh, Jim Hollan & Edwin Hutchins (2000). Distributed Cognition, Toward a New Foundation for Human-Computer Interaction Research. ACM Transactions on Computer-Human Interaction 7 (2):174-196.
Philip Brey (2005). The Epistemology and Ontology of Human-Computer Interaction. Minds and Machines 15 (3-4):383-398.
Myles Bogner, Uma Ramamurthy & Stan Franklin (2000). Consciousness and Conceptual Learning in a Socially Situated Agent. In Kerstin Dauthenhahn (ed.), Human Cognition and Social Agent Technology. Amsterdam: John Benjamins Publishing Company.
Beth Coleman (2011). Hello Avatar. Mit Press.
Klaus R. Scherer, Tanja Bänziger & Etienne Roesch (eds.) (2010). A Blueprint for Affective Computing: A Sourcebook and Manual. OUP Oxford.
Marcin Składanek (2008). Hybrid Spaces of Human-Computer Interaction in View of Ubicomp Postulates. Art Inquiry. Recherches Sur les Arts 10:51-62.
Jae-Joon Lee (2008). An Experience of Machine-Based Images by the Autonomy of Computing System. Proceedings of the Xxii World Congress of Philosophy 12:47-54.
José Angel García Landa, Netiqueta, cortesía, estrategia y sabiduría (Netiquette, politeness, strategy and wisdom).
Stephen Downes (1987). Human-Computer Interaction: A Critical Synthesis. Social Epistemology 1 (1):27 – 36.
Sorry, there are not enough data points to plot this chart.
Added to index2010-08-30
Total downloads1 ( #292,563 of 740,419 )
Recent downloads (6 months)0
How can I increase my downloads?