Search results for '*Human Computer Interaction' (try it on Scholar)

1000+ found
Sort by:
  1. David Kirsh (2000). Distributed Cognition, Toward a New Foundation for Human-Computer Interaction Research. ACM Transactions on Computer-Human Interaction 7 (2):174-196.score: 147.0
    We are quickly passing through the historical moment when people work in front of a single computer, dominated by a small CRT and focused on tasks involving only local information. Networked computers are becoming ubiquitous and are playing increasingly significant roles in our lives and in the basic infrastructure of science, business, and social interaction. For human-computer interaction o advance in the new millennium we need to better understand the emerging dynamic of interaction in which (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  2. David Kirsh, Jim Hollan & Edwin Hutchins (2000). Distributed Cognition, Toward a New Foundation for Human-Computer Interaction Research. ACM Transactions on Computer-Human Interaction 7 (2):174-196.score: 147.0
    We are quickly passing through the historical moment when people work in front of a single computer, dominated by a small CRT and focused on tasks involving only local information. Networked computers are becoming ubiquitous and are playing increasingly significant roles in our lives and in the basic infrastructure of science, business, and social interaction. For human-computer interaction o advance in the new millennium we need to better understand the emerging dynamic of interaction in which (...)
     
    My bibliography  
     
    Export citation  
  3. D. Alexander Varakin, Daniel T. Levin & Roger Fidler (2004). Unseen and Unaware: Implications of Recent Research on Failures of Visual Awareness for Human-Computer Interface Design. Human-Computer Interaction 19 (4):389-422.score: 132.0
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  4. Philip Brey (2005). The Epistemology and Ontology of Human-Computer Interaction. Minds and Machines 15 (3-4).score: 120.0
    This paper analyzes epistemological and ontological dimensions of Human-Computer Interaction (HCI) through an analysis of the functions of computer systems in relation to their users. It is argued that the primary relation between humans and computer systems has historically been epistemic: computers are used as information-processing and problem-solving tools that extend human cognition, thereby creating hybrid cognitive systems consisting of a human processor and an artificial processor that process information in tandem. In this role, computer (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  5. Markus F. Peschl & Chris Stary (1998). The Role of Cognitive Modeling for User Interface Design Representations: An Epistemological Analysis of Knowledge Engineering in the Context of Human-Computer Interaction. Minds and Machines 8 (2):203-236.score: 120.0
    In this paper we review some problems with traditional approaches for acquiring and representing knowledge in the context of developing user interfaces. Methodological implications for knowledge engineering and for human-computer interaction are studied. It turns out that in order to achieve the goal of developing human-oriented (in contrast to technology-oriented) human-computer interfaces developers have to develop sound knowledge of the structure and the representational dynamics of the cognitive system which is interacting with the computer.We show that (...)
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  6. W. Oberschelp (1998). The Sorcerer and the Apprentice. Human-Computer Interaction Today. AI and Society 12 (1-2):97-104.score: 120.0
    Human-computer interaction today has got a touch of magic: Without understanding the causal coherence, using a computer seems to become the art to use the right spell with the mouse as the magic wand — the sorcerer's staff. Goethes's poem admits an allegoric interpretation. We explicate the analogy between using a computer and casting a spell with emphasis on teaching magic skills. The art to create an ergonomic user interface has to take care of various levels (...)
    No categories
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  7. Robert G. Magee & Sriram Kalyanaraman (forthcoming). The Perceived Moral Qualities of Web Sites: Implications for Persuasion Processes in Human–Computer Interaction. Ethics and Information Technology.score: 90.0
    Direct download  
     
    My bibliography  
     
    Export citation  
  8. Barbara Gorayska & Jacob Mey (1996). Cognitive Technology: A New Deal in Human Computer Interaction. AI and Society 10 (3-4):219-225.score: 90.0
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  9. Matthias Rehm, Yukiko Nakano, Elisabeth André & Toyoaki Nishida (2009). Enculturating Human–Computer Interaction. AI and Society 24 (3):209-211.score: 90.0
  10. Stephen Downes (1987). Human-Computer Interaction: A Critical Synthesis. Social Epistemology 1 (1):27 – 36.score: 90.0
    No categories
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  11. Chris Fields (1987). Human-Computer Interaction: A Critical Synthesis. Social Epistemology 1 (1):5 – 25.score: 90.0
    No categories
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  12. Marcin Składanek (2008). Hybrid Spaces of Human-Computer Interaction in View of Ubicomp Postulates. Art Inquiry. Recherches Sur les Arts 10:51-62.score: 90.0
    No categories
     
    My bibliography  
     
    Export citation  
  13. Brian P. Bailey & Joseph A. Konstan (2006). On the Need for Attention-Aware Systems: Measuring Effects of Interruption on Task Performance, Error Rate, and Affective State. Computers in Human Behavior 22 (4):685-708.score: 66.0
  14. Guglielmo Tamburrini (2009). Brain to Computer Communication: Ethical Perspectives on Interaction Models. Neuroethics 2 (3).score: 63.0
    Brain Computer Interfaces (BCIs) enable one to control peripheral ICT and robotic devices by processing brain activity on-line. The potential usefulness of BCI systems, initially demonstrated in rehabilitation medicine, is now being explored in education, entertainment, intensive workflow monitoring, security, and training. Ethical issues arising in connection with these investigations are triaged taking into account technological imminence and pervasiveness of BCI technologies. By focussing on imminent technological developments, ethical reflection is informatively grounded into realistic protocols of brain-to-computer communication. (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  15. Myles Bogner, Uma Ramamurthy & Stan Franklin (2000). Consciousness and Conceptual Learning in a Socially Situated Agent. In Kerstin Dauthenhahn (ed.), Human Cognition and Social Agent Technology. Amsterdam: John Benjamins Publishing Company.score: 63.0
  16. Alexander R. Galloway (2012). The Interface Effect. Polity.score: 63.0
    Introduction : the computer as a mode of mediation -- The unworkable interface -- Software and ideology -- Are some things unrepresentable? -- Disingenuous informatics -- Postscript : we are the gold farmers.
    Direct download  
     
    My bibliography  
     
    Export citation  
  17. Beth Coleman (2011). Hello Avatar. Mit Press.score: 60.0
    What is an avatar -- More than just another pretty face : the avatar effect -- Interview with the virtual cannibal -- Virtual presence -- X-reality, a conclusion.
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  18. Yanna Vogiazou (2007). Design for Emergence: Collaborative Social Play with Online and Location-Based Media. Ios Press.score: 60.0
    In light of the fact that social dynamics and unexpected uses of technology can inspire innovation, this book proposes a research model of design for emergence, ...
    Direct download  
     
    My bibliography  
     
    Export citation  
  19. Luis de Miranda (2010). L'art d'Être Libres au Temps des Automates. Milo.score: 60.0
     
    My bibliography  
     
    Export citation  
  20. Bernhard Irrgang (2005). Posthumanes Menschsein?: Künstliche Intelligenz, Cyberspace, Roboter, Cyborgs Und Designer-Menschen: Anthropologie des Künstlichen Menschen Im 21. Jahrhundert. Franz Steiner.score: 60.0
    In den USA ist die anthropologische, ethnographische und philosophische Diskussion uber posthumanes Menschsein in vollem Gange, in Deutschland eher verhalten.
    Direct download  
     
    My bibliography  
     
    Export citation  
  21. Franco Scalzone & Guglielmo Tamburrini (forthcoming). Human-Robot Interaction and Psychoanalysis. AI and Society.score: 56.0
    Psychological attitudes towards service and personal robots are selectively examined from the vantage point of psychoanalysis. Significant case studies include the uncanny valley effect, brain-actuated robots evoking magic mental powers, parental attitudes towards robotic children, idealizations of robotic soldiers, persecutory fantasies involving robotic components and systems. Freudian theories of narcissism, animism, infantile complexes, ego ideal, and ideal ego are brought to bear on the interpretation of these various items. The horizons of Human-robot Interaction are found to afford new and (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  22. Aleksandra Kupferberg, Stefan Glasauer, Markus Huber, Markus Rickert, Alois Knoll & Thomas Brandt (2011). Biological Movement Increases Acceptance of Humanoid Robots as Human Partners in Motor Interaction. AI and Society 26 (4):339-345.score: 50.0
    The automatic tendency to anthropomorphize our interaction partners and make use of experience acquired in earlier interaction scenarios leads to the suggestion that social interaction with humanoid robots is more pleasant and intuitive than that with industrial robots. An objective method applied to evaluate the quality of human–robot interaction is based on the phenomenon of motor interference (MI). It claims that a face-to-face observation of a different (incongruent) movement of another individual leads to a higher variance (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  23. Hans Moravec (1998). When Will Computer Hardware Match the Human Brain? Journal of Evolution and Technology.score: 48.0
    Computers have far to go to match human strengths, and our estimates will depend on analogy and extrapolation. Fortunately, these are grounded in the first bit of the journey, now behind us. Thirty years of computer vision reveals that 1 MIPS can extract simple features from real-time imagery--tracking a white line or a white spot on a mottled background. 10 MIPS can follow complex gray-scale patches--as smart bombs, cruise missiles and early self-driving vans attest. 100 MIPS can follow moderately (...)
    Direct download (11 more)  
     
    My bibliography  
     
    Export citation  
  24. Ivar Kolstad (2012). Human Rights and Positive Corporate Duties: The Importance of Corporate–State Interaction. Business Ethics 21 (3):276-285.score: 48.0
    While it is commonly accepted that corporations have negative duties to respect human rights, the question of whether rights also imply positive duties for corporations is contentious. The recent reports of the United Nations special representative on business and human rights contend that corporations do not have positive duties, but the arguments this is based on are flawed from an ethical point of view. In particular, the reports fail to consider the implications of interactions between corporations and states. For rights (...)
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  25. G. Stephen Taylor & J. Stephen Davis (1989). Individual Privacy and Computer-Based Human Resource Information Systems. Journal of Business Ethics 8 (7):569 - 576.score: 48.0
    The proliferation of computers in the business realm may lead to ethical problems between individual and societal rights, and the organization's need to control costs. In an attempt to explore the causes of this potential conflict, this study examined the varying levels of sensitivity 223 respondents assigned to different types of information typically stored in computer-based human resource information systems. It was found that information most directly related to the job — pay rate, fringe benefits, educational history — was (...)
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  26. Bertram F. Malle (2005). Folk Theory of Mind: Conceptual Foundations of Human Social Cognition. In Ran R. Hassin, James S. Uleman & John A. Bargh (eds.), The New Unconscious. Oxford Series in Social Cognition and Social Neuroscience. Oxford University Press.score: 45.0
    The human ability to represent, conceptualize, and reason about mind and behavior is one of the greatest achievements of human evolution and is made possible by a “folk theory of mind” — a sophisticated conceptual framework that relates different mental states to each other and connects them to behavior. This chapter examines the nature and elements of this framework and its central functions for social cognition. As a conceptual framework, the folk theory of mind operates prior to any particular conscious (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  27. Ricardo Restrepo (2012). Computers, Persons, and the Chinese Room. Part 1: The Human Computer. Journal of Mind and Behavior 33 (1):27-48.score: 45.0
    Detractors of Searle’s Chinese Room Argument have arrived at a virtual consensus that the mental properties of the Man performing the computations stipulated by the argument are irrelevant to whether computational cognitive science is true. This paper challenges this virtual consensus to argue for the first of the two main theses of the persons reply, namely, that the mental properties of the Man are what matter. It does this by challenging many of the arguments and conceptions put forth by the (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  28. Tomasz M. Rutkowski, Andrzej Cichocki, Danilo P. Mandic & Toyoaki Nishida (2011). Emotional Empathy Transition Patterns From Human Brain Responses in Interactive Communication Situations. AI and Society 26 (3):301-315.score: 45.0
    The paper reports our research aiming at utilization of human interactive communication modeling principles in application to a novel interaction paradigm designed for brain–computer/machine-interfacing (BCI/BMI) technologies as well as for socially aware intelligent environments or communication support systems. Automatic procedures for human affective responses or emotional states estimation are still a hot topic of contemporary research. We propose to utilize human brain and bodily physiological responses for affective/emotional as well as communicative interactivity estimation, which potentially could be used (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  29. Jon Dovey (2006). Game Cultures: Computer Games as New Media. Open University Press.score: 45.0
    This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. The book: Argues for the centrality of play in redefining reading, consuming and creating culture Offers detailed research into the political economy of games to generate a model of new media production Examines the dynamics of (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  30. Matthew Stone, Communicative Intentions and Conversational Processes in Human-Human and Human-Computer Dialogue.score: 43.0
    This chapter investigates the computational consequences of a broadly Gricean view of language use as intentional activity. In this view, dialogue rests on coordinated reasoning about communicative intentions. The speaker produces each utterance by formulating a suitable communicative intention. The hearer understands it by recognizing the communicative intention behind it. When this coordination is successful, interlocutors succeed in considering the same intentions— that is, the same representations of utterance meaning—as the dialogue proceeds. In this paper, I emphasize that these intentions (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  31. Edoardo Datteri (forthcoming). Predicting the Long-Term Effects of Human-Robot Interaction: A Reflection on Responsibility in Medical Robotics. Science and Engineering Ethics.score: 42.0
    This article addresses prospective and retrospective responsibility issues connected with medical robotics. It will be suggested that extant conceptual and legal frameworks are sufficient to address and properly settle most retrospective responsibility problems arising in connection with injuries caused by robot behaviours (which will be exemplified here by reference to harms occurred in surgical interventions supported by the Da Vinci robot, reported in the scientific literature and in the press). In addition, it will be pointed out that many prospective responsibility (...)
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  32. Elisabeth Hildt (2010). Brain-Computer Interaction and Medical Access to the Brain: Individual, Social and Ethical Implications. Studies in Ethics, Law, and Technology 4 (3).score: 42.0
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  33. Ion Costescu (1996). The Cosmical Knowledge and the Human Computer: Excerpts and Supplements. University of Timisoara.score: 42.0
  34. Ion Costescu (1978). The Cosmical Knowledge and the Human Computer. Tipografia Universității Din Timișoara.score: 42.0
  35. Jos de Mul & Bibi van den Berg (2011). Human Autonomy in the Age of Computer-Mediated Agency. In M. Hildebrandt & Antoinette Rouvroy (eds.), The Philosophy of Law Meets the Philosophy of Technology: Autonomic Computing and Transformations of Human Agency. Routledge.score: 42.0
     
    My bibliography  
     
    Export citation  
  36. Jos de Mul & Bibi van den Berg (2011). Remote Control : Human Autonomy in the Age of Computer-Mediated Agency. In M. Hildebrandt & Antoinette Rouvroy (eds.), Law, Human Agency, and Autonomic Computing: The Philosophy of Law Meets the Philosophy of Technology. Routledge.score: 42.0
     
    My bibliography  
     
    Export citation  
  37. M. L. Lonky (2003). Human Consciousness: A Systems Approach to the Mind/Brain Interaction. Journal of Mind and Behavior 24 (1):91-118.score: 42.0
     
    My bibliography  
     
    Export citation  
  38. Elizabeth A. Phelps (2005). The Interaction of Emotion and Cognition: The Relation Between the Human Amygdala and Cognitive Awareness. In Ran R. Hassin, James S. Uleman & John A. Bargh (eds.), The New Unconscious. Oxford Series in Social Cognition and Social Neuroscience. Oxford University Press.score: 42.0
     
    My bibliography  
     
    Export citation  
  39. Daniela Cerqui (2002). The Future of Humankind in the Era of Human and Computer Hybridization: An Anthropological Analysis. Ethics and Information Technology 4 (2):101-108.score: 39.0
    My anthropological analysis of bionics is basedon the representations of engineers concerningthe definition of humankind and its future. Thedifference between repairing and improving onhuman beings is disappearing and we strive toreach a kind of `perfection', whose criteriaare evolving with technical developments.Nowadays, in the so-called information society,information is described as the best value: aperfect human being would be a free braindirectly connected to the web, and without abody because it is considered as an impedimentto the circulation of information. But what isconsidered (...)
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  40. David Kirsh (2013). Embodied Cognition and the Magical Future of Interaction Design. ACM Transactions on Computer-Human Interaction 20 (1):30.score: 39.0
    The theory of embodied cognition can provide HCI practitioners and theorists with new ideas about interac-tion and new principles for better designs. I support this claim with four ideas about cognition: (1) interacting with tools changes the way we think and perceive – tools, when manipulated, are soon absorbed into the body schema, and this absorption leads to fundamental changes in the way we perceive and conceive of our environments; (2) we think with our bodies not just with our brains; (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  41. Monica Tamariz (2011). Could Arbitrary Imitation and Pattern Completion Have Bootstrapped Human Linguistic Communication? Interaction Studies 12 (1):36-62.score: 39.0
    The present study explores the idea that human linguistic communication co-opted a pre-existing population-wide behavioural system that was shared among social group members and whose structure reflected the structure of the environment. This system is hypothesized to have emerged from interactions among individuals who had evolved the capacity to imitate arbitrary, functionless behaviour. A series of agent-based computer simulations test the separate and joint effects of imitation, pattern completion behaviour, environment structure and level of social interaction on such (...)
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  42. Duska Rosenberg, S. Foley, M. Lievonen, S. Kammas & M. J. Crisp (2004). Interaction Spaces in Computer-Mediated Communication. AI and Society 19 (1):22-33.score: 39.0
    In this paper we describe the development of the Interaction Space Theory developed as part of the SANE project. EU framework 5 IST project sustainable accommodation for the new economy, IST 2000-25-257 The EU funded project provided an inter-disciplinary context for the study of interactions in the hybrid workplace where physical work environment is enhanced with information and communication technologies (ICT) which enable collaboration with remote partners. We explain how the theoretical approach, empirical work and methodological strategy employed by (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  43. Rick Lawson (2010). Pt. 1. Setting the Scene: Human Rights and Health Ethics. Dwelling on the Threshold: On the Interaction Between the European Convention on Human Rights and the Biomedicine Convention. [REVIEW] In André den Exter (ed.), Human Rights and Biomedicine. Maklu.score: 39.0
  44. Femke Nijboer, Jens Clausen, Brendan Allison & Pim Haselager (forthcoming). The Asilomar Survey: Stakeholders' Opinions on Ethical Issues Related to Brain-Computer Interfacing. Neuroethics.score: 38.0
    Abstract Brain-Computer Interface (BCI) research and (future) applications raise important ethical issues that need to be addressed to promote societal acceptance and adequate policies. Here we report on a survey we conducted among 145 BCI researchers at the 4 th International BCI conference, which took place in May–June 2010 in Asilomar, California. We assessed respondents’ opinions about a number of topics. First, we investigated preferences for terminology and definitions relating to BCIs. Second, we assessed respondents’ expectations on the marketability (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  45. Charles Jarrett (1991). Spinoza's Denial of Mind-Body Interaction and the Explanation of Human Action. Southern Journal of Philosophy 29 (4):465-485.score: 36.0
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  46. Gerd Grübler, Abdul Al-Khodairy, Robert Leeb, Iolanda Pisotta, Angela Riccio, Martin Rohm & Elisabeth Hildt (forthcoming). Psychosocial and Ethical Aspects in Non-Invasive EEG-Based BCI Research—A Survey Among BCI Users and BCI Professionals. Neuroethics.score: 36.0
    In this paper, the results of a pilot interview study with 19 subjects participating in an EEG-based non-invasive brain–computer interface (BCI) research study on stroke rehabilitation and assistive technology and of a survey among 17 BCI professionals are presented and discussed in the light of ethical, legal, and social issues in research with human subjects. Most of the users were content with study participation and felt well informed. Negative aspects reported include the long and cumbersome preparation procedure, discomfort with (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  47. John M. Artz (1999). Human Values and the Design of Computer Technology, Edited by Batya Friedman. Ethics and Information Technology 1 (4):305-306.score: 36.0
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  48. Derrick de Kerckhove (2003). Metal and Flesh, And: Cyborg: Digital Destiny and Human Possibility in the Age of the Wearable Computer (Review). Perspectives in Biology and Medicine 46 (3):454-456.score: 36.0
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  49. Virginio Marzocchi (2010). Are 'Ritual' and 'Sincerity' Really Able to Account for Human Communication and Interaction? Philosophy and Social Criticism 36 (1):49-52.score: 36.0
    No categories
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  50. Goran Collste & Marcel Verweij (2012). Personal Health Monitoring and Human Interaction. American Journal of Bioethics 12 (9):47-48.score: 36.0
    The American Journal of Bioethics, Volume 12, Issue 9, Page 47-48, September 2012.
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  51. Frederick J. Crosson (1964). Phenomenology and Computer Simulation of Human Behavior. Proceedings of the American Catholic Philosophical Association 38:128-136.score: 36.0
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  52. Yoav Yigael (2004). A Proposal for the Creation of a Human and Computer Metalanguage. World Futures 60 (7):535 – 546.score: 36.0
    Since the beginning of the last century, with the development of the Theory of Relativity, an ever-growing gap has come into being between our knowledge about the structure of the world around us and our ability to conceptualize it. Because language plays a major role in our ability to describe the world and our role within it, a need has been created to match the capabilities of language to the knowledge we currently possess about the world we inhabit. This article (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  53. Christopher Bennett (2013). Considering Capital Punishment as a Human Interaction. Criminal Law and Philosophy 7 (2):367-382.score: 36.0
    This paper contributes to the normative debate over capital punishment by looking at whether the role of executioner is one in which it is possible and proper to take pride. The answer to the latter question turns on the kind of justification the agent can give for what she does in carrying out the role. So our inquiry concerns whether the justifications available to an executioner could provide him with the kind of justification necessary for him to take pride in (...)
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  54. Philip Brey (2001). Hubert Dreyfus: Humans Versus Computers. In American Philosophy of Technology: The Empirical Turn. Bloomington: Indiana University Press.score: 36.0
     
    My bibliography  
     
    Export citation  
  55. I. T. Frolov (1977). The Human Being as the Center of the Interaction of Science and Art in the Scientific-Technical Revolution. Russian Studies in Philosophy 16 (1):41-51.score: 36.0
    No categories
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  56. Rubin Gotesky & Hugh Petrie (1969). Book Review Section: Computer Intelligence and Human Intelligence. [REVIEW] World Futures 7 (4):65-77.score: 36.0
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  57. John H. King (1971). First Step Toward a Computer Model of Human Behaviour. Theory and Decision 2 (2):141-173.score: 36.0
    No categories
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  58. Mark L. Knapp (2008). Lying and Deception in Human Interaction. Allyn and Bacon.score: 36.0
     
    My bibliography  
     
    Export citation  
  59. William C. Mann (1988). Dialogue Games: Conventions of Human Interaction. Argumentation 2 (4):511-532.score: 36.0
    No categories
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  60. Bolanle Olaniran (2001). Computer-Mediated Communication and Conflict Management Process: A Closer Look at Anticipation of Future Interaction. World Futures 57 (4):285-313.score: 36.0
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  61. Elizabeth A. Phelps (2005). The Interaction of Emotion and Cognition: Insights From Studies of the Human Amygdala. In Lisa Feldman Barrett, Paula M. Niedenthal & Piotr Winkielman (eds.), Emotion and Consciousness. Guilford Press.score: 36.0
    No categories
     
    My bibliography  
     
    Export citation  
  62. Anabela Sarmento (ed.) (2011). Sociological and Philosophical Aspects of Human Interaction with Technology: Advancing Concepts. Information Science Reference.score: 36.0
     
    My bibliography  
     
    Export citation  
  63. Martin Kuhn (2007). Interactivity and Prioritizing the Human: A Code of Blogging Ethics. Journal of Mass Media Ethics 22 (1):18 – 36.score: 35.0
    The increasing popularity of blogs and blogging, as well as their integration into the mainstream media mix, has sparked an ongoing discussion of whether a code of blog ethics is necessary or even feasible. In this article, I draw upon new communication technology ethics scholarship and an exploratory survey of bloggers to propose such a code. This code, unlike previous proposals, recognizes interactivity and the importance of prioritizing the human element in computer-mediated communication as the core values in blogging (...)
    No categories
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  64. David Kirsh (2001). The Context of Work. Human-Computer Interaction 16:305-322.score: 34.0
    The question of how to conceive and represent the context of work is explored from the theoretical perspective of distributed cognition. It is argued that to understand the office work context we need to go beyond tracking superficial physical attributes such as who or what is where and when and consider the state of digital resources, people’s concepts, task state, social relations, and the local work culture, to name a few. In analyzing an office more deeply, three concepts are especially (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  65. David Kirsh (1997). Interactivity and Multimedia Interfaces. Instructional Science 25:79-96.score: 33.0
    Multimedia technology offers instructional designers an unprecedented opportunity to create richly interactive learning environments. With greater design freedom comes complexity. The standard answer to the problems of too much choice, disorientation, and complex navigation is thought to lie in the way we design interactivity in a system. Unfortunately, the theory of interactivity is at an early state of development. After critiquing the decision cycle model of interaction—the received theory in human computer interaction—I present arguments and observational data (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  66. Jae-Joon Lee (2008). An Experience of Machine-Based Images by the Autonomy of Computing System. Proceedings of the Xxii World Congress of Philosophy 12:47-54.score: 33.0
    Contemporary production of machine-based images relay gradually on the autonomy of computing machines. Autonomous computing machines require the interaction with users like Human-Computer-Interaction technology and other interface technologies, especially computing machine-based images must also ask for viewer as an inter-actor, viewer’s participations. Whether this interaction of viewer-user is with machines or with images, if it is an interaction with each individual that have autonomy or self-organization, its interaction will be the interaction of each (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  67. Klaus R. Scherer, Tanja Bänziger & Etienne Roesch (eds.) (2010). A Blueprint for Affective Computing: A Sourcebook and Manual. OUP Oxford.score: 33.0
    'Affective computing' is a branch of computing concerned with the theory and construction of machines which can detect, respond to, and simulate human emotional states. It is an interdisciplinary field spanning the computer sciences, psychology, and cognitive science. Affective computing is a rapidly developing field within industry and science. There is now a great drive to make technologies such as robotic systems, avatars in service-related human computer interaction, e-learning, game characters, or companion devices more marketable by endowing (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  68. Kerstin Fischer, Kilian Foth, Katharina J. Rohlfing & Britta Wrede (2011). Mindful Tutors: Linguistic Choice and Action Demonstration in Speech to Infants and a Simulated Robot. Interaction Studies 12 (1):134-161.score: 32.0
    It has been proposed that the design of robots might benefit from interactions that are similar to caregiver-child interactions, which is tailored to children's respective capacities to a high degree. However, so far little is known about how people adapt their tutoring behaviour to robots and whether robots can evoke input that is similar to child-directed interaction. The paper presents detailed analyses of speakers' linguistic behaviour and non-linguistic behaviour, such as action demonstration, in two comparable situations: In one experiment, (...)
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  69. Steven Davis (ed.) (2000). Color Perception: Philosophical, Psychological, Artistic, and Computational Perspectives. New York: Oxford University Press.score: 32.0
    Color has been studied for centuries, but has never been completely understood. Digital technology has recently sparked a burgeoning interdisciplinary interest in color. The fact that color is a quality of perception rather than a physical quality brings up a host of interesting questions of interest to both artists and scholars. This volume--the ninth in the Vancouver Studies in Cognitive Science series--brings together chapters by psychologists, philosophers, computer scientists, and artists to explore the nature of human color perception with (...)
     
    My bibliography  
     
    Export citation  
  70. Raimo Tuomela, Collective Intentionality and Social Agents.score: 30.0
    In this paper I will discuss a certain philosophical and conceptual program -- that I have called philosophy of social action writ large -- and also show in detail how parts of the program have been, and is currently being carried out. In current philosophical research the philosophy of social action can be understood in a broad sense to encompass such central research topics as action occurring in a social context (this includes multi-agent action); shared we-attitudes (such as we-intention, mutual (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  71. Anne Warfield Rawls (2011). Wittgenstein, Durkheim, Garfinkel and Winch: Constitutive Orders of Sensemaking. Journal for the Theory of Social Behaviour 41 (4):396-418.score: 30.0
    This paper proposes an approach to the question of meaning and understanding based on the idea of constitutive rules and their relationship to the social objects they are used to create. This approach implicates mutual attention as an essential aspect of the social processes constitutive of social objects and mutual intelligibility. Social objects as such include the meaning, perception and coherence of things, identities and talk, etc. There is a relatively unexplored but important line of argument in sociology that has, (...)
    No categories
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  72. Paul Bach-Y.-Rita, Mitchell Tyler & Kurt Kaczamarek (2003). Seeing with the Brain. International Journal Of Human-Computer Interaction 15 (2):285-295.score: 30.0
  73. Raimo Tuomela (1996). Philosophy and Distributed Artificial Intelligence: The Case of Joint Intention. In N. Jennings & G. O'Hare (eds.), Foundations of Distributed Artificial Intelligence. Wiley.score: 30.0
    In current philosophical research the term 'philosophy of social action' can be used - and has been used - in a broad sense to encompass the following central research topics: 1) action occurring in a social context; this includes multi-agent action; 2) joint attitudes (or "we-attitudes" such as joint intention, mutual belief) and other social attitudes needed for the explication and explanation of social action; 3) social macro-notions, such as actions performed by social groups and properties of social groups such (...)
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  74. Wendell Wallach, Stan Franklin & Colin Allen (2010). A Conceptual and Computational Model of Moral Decision Making in Human and Artificial Agents. Topics in Cognitive Science 2 (3):454-485.score: 30.0
    Recently, there has been a resurgence of interest in general, comprehensive models of human cognition. Such models aim to explain higher-order cognitive faculties, such as deliberation and planning. Given a computational representation, the validity of these models can be tested in computer simulations such as software agents or embodied robots. The push to implement computational models of this kind has created the field of artificial general intelligence (AGI). Moral decision making is arguably one of the most challenging tasks for (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  75. John Sutton & Evelyn Tribble, Cognitive Ecology as a Framework for Shakespearean Studies.score: 30.0
    ‘‘COGNITIVE ECOLOGY’’ is a fruitful model for Shakespearian studies, early modern literary and cultural history, and theatrical history more widely. Cognitive ecologies are the multidimensional contexts in which we remember, feel, think, sense, communicate, imagine, and act, often collaboratively, on the fly, and in rich ongoing interaction with our environments. Along with the anthropologist Edwin Hutchins,1 we use the term ‘‘cognitive ecology’’ to integrate a number of recent approaches to cultural cognition: we believe these approaches offer productive lines of (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  76. Mary L. Cummings (2006). Integrating Ethics in Design Through the Value-Sensitive Design Approach. Science and Engineering Ethics 12 (4).score: 30.0
    The Accreditation Board of Engineering and Technology (ABET) has declared that to achieve accredited status, “engineering programs must demonstrate that their graduates have an understanding of professional and ethical responsibility.” Many engineering professors struggle to integrate this required ethics instruction in technical classes and projects because of the lack of a formalized ethics-in-design approach. However, one methodology developed in human-computer interaction research, the Value-Sensitive Design approach, can serve as an engineering education tool which bridges the gap between design (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  77. John L. Locke (2002). Dancing with Humans: Interaction as Unintended Consequence. Behavioral and Brain Sciences 25 (5):632-633.score: 30.0
    Parallels to Shanker & King's (S&K's) proposal for a model of language teaching that values dyadic interaction have long existed in language development, for the neotenous human infant requires care, which is inherently interactive. Interaction with talking caregivers facilitates language learning. The “new” paradigm thus has a decidedly familiar look. It would be surprising if some other paradigm worked better in animals that have no evolutionary linguistic history.
    Direct download  
     
    My bibliography  
     
    Export citation  
  78. Robert Trappl (ed.) (2002). Emotions in Humans and Artifacts. Bradford Book/MIT Press.score: 30.0
    This interdisciplinary book presents recent work on emotions in neuroscience, cognitive science, philosophy, computer science, artificial intelligence, and...
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  79. Ann Light (2010). The Panopticon Reaches Within: How Digital Technology Turns Us Inside Out. Identity in the Information Society 3 (3):583-598.score: 30.0
    The convergence of biomedical and information technology holds the potential to alter the discourses of identity, or as is argued here, to turn us inside out. The advent of digital networks makes it possible to ‘see inside’ people in ways not anticipated and thus create new performance arenas for the expression of identity. Drawing on the ideas of Butler and Foucault and theories of performativity, this paper examines a new context for human-computer interaction and articulates potentially disturbing issues (...)
    No categories
    Direct download (6 more)  
     
    My bibliography  
     
    Export citation  
  80. Zenon Pylyshyn, Telelearning and Teleconferencing.score: 30.0
    A major cognitive framework for individuating, visualizing, and keeping track of different items of knowledge (such as who said what in a conference or what items of data go with what) is the use of real 3D spatial locations. We use space both literally (as in the desktop or office model of data organization) and also figuratively. Examples of the latter includes such techniques as mentally locating different facts and premises in certain imagined spatial loci -- a technique widely used (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  81. Ronald Rensink, Outline of the Course.score: 30.0
    How traditional human-computer-interaction methodologies augmented with theories and experimental findings from cognitive science address challenges posed by multimodal interaction using vision, haptics, and sound in conventional and immersive computer graphics environments. Attendees learn the theory and practice of multimodal interaction design in a multidisciplinary setting.
    No categories
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  82. Brian Fisher, Tera Marie Green & Richard Arias-Hernández (2011). Visual Analytics as a Translational Cognitive Science. Topics in Cognitive Science 3 (3):609-625.score: 29.0
    Visual analytics is a new interdisciplinary field of study that calls for a more structured scientific approach to understanding the effects of interaction with complex graphical displays on human cognitive processes. Its primary goal is to support the design and evaluation of graphical information systems that better support cognitive processes in areas as diverse as scientific research and emergency management. The methodologies that make up this new field are as yet ill defined. This paper proposes a pathway for development (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  83. Hyun-Hee Heo & Min-Sun Kim (2013). The Effects of Multiculturalism and Mechanistic Disdain for Robots in Human-to-Robot Communication Scenarios. Interaction Studies 14 (1):81-106.score: 29.0
    This study investigates the effects of cultural orientation and the degree of disdain for robots on the preferred conversational styles in human-to-robot interactions. 203 participants self-reported on questionnaires through a computer-based online survey. The two requesting situations were intended to simulate the participants' interactions with humanoid social robots through an Internet video-phone medium of communication. Structural equation modeling was performed to examine the mediating role of mechanistic disdain between multicultural orientation and conversational constraints. The findings reveal that between the (...)
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  84. Lucas Dixon, Alan Smaill & Tracy Tsang (2009). Plans, Actions and Dialogues Using Linear Logic. Journal of Logic, Language and Information 18 (2).score: 29.0
    We describe how Intuitionistic Linear Logic can be used to provide a unified logical account for agents to find and execute plans. This account supports the modelling of agent interaction, including dialogue; allows agents to be robust to unexpected events and failures; and supports significant reuse of agent specifications. The framework has been implemented and several case studies have been considered. Further applications include human–computer interfaces as well as agent interaction in the semantic web.
    Direct download  
     
    My bibliography  
     
    Export citation  
  85. David Kirsh, T. Elvins, D. Nadeau & R. Schul (1998). Worldlets, 3D Thumbnails for 3D Browsing. Proceedings of the Computer Human Interaction Society ACM Press.score: 28.0
    Dramatic advances in 3D Web technologies have recently led to widespread development of virtual world Web browsers and 3D content. A natural question is whether 3D thumbnails can be used to find one’s way about such 3D content the way that text and 2D thumbnail images are used to navigate 2D Web content. We have conducted an empirical experiment that shows interactive 3D thumbnails, which we call worldlets, improve travelers’ landmark knowledge and expedite wayfinding in virtual environments.
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  86. Dominic Lopes (2009). A Philosophy of Computer Art. Routledge.score: 27.7
    The machine in the ghost -- A computer art form -- Live wires: computing interaction -- Work to rule -- Artist to audience -- Computer art poetics -- Atari to art -- Envoi.
    Direct download  
     
    My bibliography  
     
    Export citation  
  87. Joshua Knobe & Shaun Nichols (2011). Free Will and the Bounds of the Self. In Robert Kane (ed.), Oxford Handbook of Free Will. Oxford.score: 27.0
    If you start taking courses in contemporary cognitive science, you will soon encounter a particular picture of the human mind. This picture says that the mind is a lot like a computer. Specifically, the mind is made up of certain states and certain processes. These states and processes interact, in accordance with certain general rules, to generate specific behaviors. If you want to know how those states and processes got there in the first place, the only answer is that (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  88. Robert Sparrow & Linda Sparrow (2006). In the Hands of Machines? The Future of Aged Care. Minds and Machines 16 (2).score: 27.0
    It is remarkable how much robotics research is promoted by appealing to the idea that the only way to deal with a looming demographic crisis is to develop robots to look after older persons. This paper surveys and assesses the claims made on behalf of robots in relation to their capacity to meet the needs of older persons. We consider each of the roles that has been suggested for robots in aged care and attempt to evaluate how successful robots might (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  89. Anthony Chemero, Readiness-to-Hand, Extended Cognition, and Multifractality.score: 27.0
    A recent set of experiments of ours supported the notion of a transition in experience from readiness-to-hand to unreadiness-tohand proposed by phenomenological philosopher Martin Heidegger. They were also an experimental demonstration of an extended cognitive system. We generated and then temporarily disrupted an interaction- dominant system that spans a human participant, a computer mouse, and a task performed on the computer screen. Our claim that this system was interaction dominant was based on the detection of 1/f (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  90. Stephen Puryear (2010). Monadic Interaction. British Journal for the History of Philosophy 18 (5):763-796.score: 27.0
    Leibniz has almost universally been represented as denying that created substances, including human minds and the souls of animals, can causally interact either with one another or with bodies. Yet he frequently claims that such substances are capable of interacting in the special sense of what he calls 'ideal' interaction. In order to reconcile these claims with their favored interpretation, proponents of the traditional reading often suppose that ideal action is not in fact a genuine form of causation but (...)
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  91. Matthias Baaz (ed.) (2011). Kurt Gödel and the Foundations of Mathematics: Horizons of Truth. Cambridge University Press.score: 27.0
    Machine generated contents note: Part I. Historical Context - Gödel's Contributions and Accomplishments: 1. The impact of Gödel's incompleteness theorems on mathematics Angus Macintyre; 2. Logical hygiene, foundations, and abstractions: diversity among aspects and options Georg Kreisel; 3. The reception of Gödel's 1931 incompletabilty theorems by mathematicians, and some logicians, to the early 1960s Ivor Grattan-Guinness; 4. 'Dozent Gödel will not lecture' Karl Sigmund; 5. Gödel's thesis: an appreciation Juliette C. Kennedy; 6. Lieber Herr Bernays!, Lieber Herr Gödel! Gödel on (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  92. Vincenzo Pallotta & Rodolfo Delmonte (2011). Automatic Argumentative Analysis for Interaction Mining. Argument and Computation 2 (2-3):77 - 106.score: 27.0
    Interaction mining is about discovering and extracting insightful information from digital conversations, namely those human?human information exchanges mediated by digital network technology. We present in this article a computational model of natural arguments and its implementation for the automatic argumentative analysis of digital conversations, which allows us to produce relevant information to build interaction business analytics applications overcoming the limitations of standard text mining and information retrieval technology. Applications include advanced visualisations and abstractive summaries.
    No categories
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  93. Mark H. Bickhard, The Social Ontology of Persons.score: 27.0
    Persons are biological beings who participate in social environments. Is human sociality different from that of insects? Is human sociality different from that of a computer or robot with elaborate rules for social interaction in its program memory? What is the relationship between the biology of humans and the sociality of persons? I argue that persons constitute an emergent ontological level that develops out of the biological and psychological realm, but that is largely social in its own constitution. (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  94. Desh Raj Sirswal (ed.) (2011). SOCIAL EVILS RELATED TO CASTE DISCRIMINATION AND HUMAN RIGHTS CONCERNS. Aadi Publications.score: 27.0
    In this paper an attempt is made to draw out an outline of present social evils generated from Caste-Discrimination and this system is the misinterpreted conception of Varynavyavastha where the four varnas are divided on the basis of division of labour and since history it converted to caste system. With these Human Rights issues are directly related and human rights are an important concept in civilized and democratic society. But from the part of Government and judiciary the above said both (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  95. Juan-Carlos Gomez (2011). The Ontogeny of Triadic Cooperative Interactions with Humans in an Infant Gorilla. Interaction Studies 11 (3):353-379.score: 27.0
    This paper reports a longitudinal study on the ontogeny of triadic cooperative interactions (involving coordinations of objects and people) in a hand-reared lowland gorilla ( Gorilla gorilla gorilla ) from 6 months to 36 months of age. Using the behavioural categories developed by Hubley and Trevarthen (1979) to characterize the origins of “secondary intersubjectivity” in human babies between 8-12 months of age, I chart the emergence of comparable coordinations of gestures and actions with objects and acts of dyadic communication. The (...)
    No categories
    Direct download (2 more)  
     
    My bibliography  
     
    Export citation  
  96. Hannes Rusch, What Niche Did Human Cooperativeness Evolve In? MAGKS Joint Discussion Paper Series in Economics (No. 27-2013).score: 27.0
    The Prisoner’s Dilemma (PD) is widely used to model social interaction between unrelated individuals in the study of the evolution of cooperative behaviour in humans and other species. Many effective mechanisms and promotive scenarios have been studied which allow for small founding groups of cooperative individuals to prevail even when all social interaction is characterised as a PD. Here, a brief critical discussion of the role of the PD as the most prominent tool in cooperation research is presented, (...)
    Direct download  
     
    My bibliography  
     
    Export citation  
  97. P. Thagard, Changing Personalities: Towards Realistic Virtual Characters.score: 27.0
    Computer modelling of personality and behaviour is becoming increasingly important in many fields of computer science and psychology. Personality and emotion-driven Believable Agents are needed in areas like human–machine interfaces, electronic advertising and, most notably, electronic entertainment. Computer models of personality can help explain personality by illustrating its underlying structure and dynamics. This work presents a neural network model of personality and personality change. The goals are to help understand personality and create more realistic and (...)
    No categories
    Direct download  
     
    My bibliography  
     
    Export citation  
  98. Frances Brazier, Anja Oskamp, Corien Prins, Maurice Schellekens & Niek Wijngaards (2004). Anonymity and Software Agents: An Interdisciplinary Challenge. Artificial Intelligence and Law 12 (1-2):137-157.score: 27.0
    Software agents that play a role in E-commerce and E-government applications involving the Internet often contain information about the identity of their human user such as credit cards and bank accounts. This paper discusses whether this is necessary: whether human users and software agents are allowed to be anonymous under the relevant legal regimes and whether an adequate interaction and balance between law and anonymity can be realised from both the perspective of Computer Systems and the perspective of (...)
    Direct download (3 more)  
     
    My bibliography  
     
    Export citation  
  99. Poul Wisborg (forthcoming). Human Rights Against Land Grabbing? A Reflection on Norms, Policies, and Power. Journal of Agricultural and Environmental Ethics:1-24.score: 27.0
    Large-scale transnational land acquisition of agricultural land in the global south by rich corporations or countries raises challenging normative questions. In this article, the author critically examines and advocates a human rights approach to these questions. Mutually reinforcing, policies, governance and practice promote equitable and secure land tenure that in turn, strengthens other human rights, such as to employment, livelihood and food. Human rights therefore provide standards for evaluating processes and outcomes of transnational land acquisitions and, thus, for determining whether (...)
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
  100. Andrea Monti (2010). Trust in the Shell. Knowledge, Technology and Policy 23 (3-4):507-517.score: 27.0
    This paper advocates the importance of an ethical choice in the design of a given technology. As—among various possible examples—the history of the Internet shows, the intersection between trust, law, and technology can become either an empowering factor for business and individuals or a tool for infringing human rights. It is of utmost importance not to lose focus on the fact that every technology is a human byproduct, and that when a technology fails, it is mainly a human fault.
    No categories
    Direct download (4 more)  
     
    My bibliography  
     
    Export citation  
1 — 100 / 1000