Results for 'Design process'

986 found
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  1.  49
    Sketches from a Design Process: Creative Cognition Inferred From Intermediate Products.Robert L. Goldstone, Steven A. Sloman, David A. Lagnado, Mark Steyvers, Joshua B. Tenenbaum, Saskia Jaarsveld, Cees van Leeuwen, Murray Shanahan, Terry Dartnall & Simon Dennis - 2005 - Cognitive Science 29 (1):79-101.
    Novice designers produced a sequence of sketches while inventing a logo for a novel brand of soft drink. The sketches were scored for the presence of specific objects, their local features and global composition. Self‐assessment scores for each sketch and art critics' scores for the end products were collected. It was investigated whether the design evolves in an essentially random fashion or according to an overall heuristic. The results indicated a macrostructure in the evolution of the design, characterized (...)
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  2.  18
    Sketches from a Design Process: Creative Cognition Inferred From Intermediate Products.Saskia Jaarsveld & Cees Leeuwen - 2005 - Cognitive Science 29 (1):79-101.
    Novice designers produced a sequence of sketches while inventing a logo for a novel brand of soft drink. The sketches were scored for the presence of specific objects, their local features and global composition. Self‐assessment scores for each sketch and art critics' scores for the end products were collected. It was investigated whether the design evolves in an essentially random fashion or according to an overall heuristic. The results indicated a macrostructure in the evolution of the design, characterized (...)
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  3.  8
    Architectural Design Process.Gilbert Herbert - 1966 - British Journal of Aesthetics 6 (2):152.
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  4. Design processes of a citizen inquiry community.Maria Aristeidou, Eileen Scanlon & Mike Sharples - 2018 - In Christothea Herodotou, Mike Sharples & Eileen Scanlon (eds.), Citizen inquiry: synthesising science and inquiry learning. New York: Routledge, Taylor & Francis Group.
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  5.  13
    Sketches from a Design Process: Creative Cognition Inferred From Intermediate Products.Saskia Jaarsveld & Cees van Leeuwen - 2005 - Cognitive Science 29 (1):79-101.
    Novice designers produced a sequence of sketches while inventing a logo for a novel brand of soft drink. The sketches were scored for the presence of specific objects, their local features and global composition. Self‐assessment scores for each sketch and art critics' scores for the end products were collected. It was investigated whether the design evolves in an essentially random fashion or according to an overall heuristic. The results indicated a macrostructure in the evolution of the design, characterized (...)
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  6.  82
    Exploring Creativity in the Design Process: A Systems-semiotic Perspective.Argyris Arnellos, Thomas Spyrou & Ioannis Darzentas - 2007 - Cybernetics and Human Knowing 14 (1):37-64.
    This paper attempts to establish a systems-semiotic framework explaining creativity in the design process, where the design process is considered to have as its basis the cognitive process. The design process is considered as the interaction between two or more cognitive systems resulting in a purposeful and ongoing transformation of their already complex representational structures and the production of newer ones, in order to fulfill an ill-defined goal. Creativity is considered as the result (...)
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  7. Naturalising the Design Process: Autonomy and Interaction as Core Features.Argyris Arnellos, Thomas Spyrou & Ioannis Darzentas - 2010 - In Marcin Miłkowski Konrad Talmont-Kaminski (ed.), Beyond Description: Naturalism and Normativity. College Publications.
  8. The architectural design process.Gilbert Herbert - 1966 - British Journal of Aesthetics 6 (2):152-171.
  9. Style Approached from the Design Process.Chiu-Shui Chan - 2015 - In Style and Creativity in Design. Springer Verlag.
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  10.  12
    Constraints on the experimental design process in real-world science.Lisa M. Baker & Kevin Dunbar - 1996 - In Garrison W. Cottrell (ed.), Proceedings of the Eighteenth Annual Conference of the Cognitive Science Society. Lawrence Erlbaum. pp. 154--159.
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  11.  13
    The modelling and design process of coordination mechanisms in the supply chain.Katarzyna Grzybowska & Gábor Kovács - 2017 - Journal of Applied Logic 24 (PA):25-38.
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  12.  69
    Teaching Ethics to Engineers: Ethical Decision Making Parallels the Engineering Design Process.Bridget Bero & Alana Kuhlman - 2011 - Science and Engineering Ethics 17 (3):597-605.
    In order to fulfill ABET requirements, Northern Arizona University’s Civil and Environmental engineering programs incorporate professional ethics in several of its engineering courses. This paper discusses an ethics module in a 3rd year engineering design course that focuses on the design process and technical writing. Engineering students early in their student careers generally possess good black/white critical thinking skills on technical issues. Engineering design is the first time students are exposed to “grey” or multiple possible solution (...)
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  13.  54
    “Things that went well — No serious injuries or deaths”: Ethical reasoning in a normal engineering design process.Peter Lloyd & Jerry Busby - 2003 - Science and Engineering Ethics 9 (4):503-516.
    We argue that considering only a few ‘big’ ethical decisions in any engineering design process — both in education and practice — only reinforces the mistaken idea of engineering design as a series of independent sub-problems. Using data collected in engineering design organisations over a seven year period, we show how an ethical component to engineering decisions is much more pervasive. We distinguish three types of ethical justification for engineering decisions: (1) consequential, (2) deontological or non-consequential, (...)
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  14.  4
    How to Better Motivate Customers to Participate in the Self-Design Process: A Conceptual Model in Underlying Self-Congruence Mechanism.Baojun Yu, Hangjun Xu & Brooke Emery - 2020 - Frontiers in Psychology 11.
    The voluntary shift of responsibility from the producer to the consumer is one feature of self-design activities. Past research emphasizes the economic gains of such customer co-creation. However, the psychological mechanism underlying customer co-creation behavior is still not fully understood. Notably, the goal-driven self-congruence nature of customer co-creation is mostly ignored in the co-creation literature. The objective of this research is to firstly develop a conceptual understanding of how co-creation literature can be related to the self-congruence theory. Furthermore, this (...)
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  15.  12
    Ways of Being of Equipment: A Heideggerian Enquiry into Design Process.Honeylal Puthussery - 2019 - Tattva - Journal of Philosophy 11 (1):31-52.
    The paper lays out an ontological enquiry into the ways of ‘being of equipment’ as analysed by Heidegger and its role in understanding the design process. Equipments are things that make up our world. It is hard to imagine living without things because our existence is thingly textured. Heidegger’s analytics of equipment far exceeds the ontic sense of things. The argument is that there is a danger when designers limit themselves with the ontic understanding of equipment. Such an (...)
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  16.  4
    The Role of Material Objects in the Design Process: A Comparison of Two Design Cultures and How They Contend with Automation.Kathryn Henderson - 1998 - Science, Technology and Human Values 23 (2):139-174.
    This article compares two cultures of engineering design, one flexible and interactive, the other rigid and hierarchical. It examines the practices of design engineers who use a mixture of paper documents and computer graphics systems and contrasts these with the practices of workers reengineering their own work process and its technological support system, using predesigned software. Based on the idea from actor network theory that objects participate in the shaping of new technologies and the networks that build (...)
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  17.  26
    Evaluation of an Adaptive Game that Uses EEG Measures Validated during the Design Process as Inputs to a Biocybernetic Loop.Kate C. Ewing, Stephen H. Fairclough & Kiel Gilleade - 2016 - Frontiers in Human Neuroscience 10.
  18. Thinking about Design: Critical Theory of Technology and the Design Process.Patrick Feng & Andrew Feenberg - 2008 - In Pieter E. Vermaas, Peter Kroes, Andrew Light & Steven A. Moore (eds.), Philosophy and Design: From Engineering to Architecture. Springer. pp. 105.
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  19.  5
    Model Operations: Morphogenesis and the Design Process.Carolin Höfler - 2021 - Perspectives on Science 29 (5):602-626.
    Since the emergence of digital design techniques in combination with so-called responsive materials, the concept of organic forms in architecture seems to be gaining a new quality. The resemblance to an organism should no longer apply only superficially but be inscribed in the materiality as well as in the history of origin and functioning. This article addresses these new transformative effects between architecture and biology. They are presented primarily in relation to the structural architecture of the 1960s and the (...)
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  20.  16
    Interpretive research design: concepts and processes.Peregrine Schwartz-Shea - 2012 - New York, NY: Routledge. Edited by Dvora Yanow.
    Research design is fundamentally central to all scientific endeavors, at all levels and in all institutional settings. This book is a practical, short, simple, and authoritative examination of the concepts and issues in interpretive research design, looking across this approach's methods of generating and analyzing data. It is meant to set the stage for the more "how-to" volumes that will come later in the Routledge Series on Interpretive Methods, which will look at specific methods and the designs that (...)
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  21.  5
    Get Organized At Work! A Look Inside the Game Design Process of Valve and Linden Lab.Shenja van der Graaf - 2012 - Bulletin of Science, Technology and Society 32 (6):480-488.
    This article considers the configuration of modular and temporary organization designs. By drawing on two prominent developer firms, namely, Valve Inc. and Linden Lab, respectively, “cabals” and “studios” are explored. The results of interviews conducted with employees of these firms are used as evidence. The article demonstrates that, to various extents, these organization designs organize, facilitate, and maintain how work is accomplished and coordinated within the boundaries of a permanent firm. It extends our understanding of how these designs provide a (...)
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  22. Constructing a science gallery for children and families: The role of research in an innovative design process.Leona Schauble & Karol Bartlett - 1997 - Science Education 81 (6):781-793.
     
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  23.  7
    Toward the simplification of the design process chain aimed at optimizing the productive processes to improve innovation and competitiveness.Emilio Pizzi - 2013 - Techne: Journal of Technology for Architecture and Environment 6.
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  24. Creation of Style in the Design Process.Chiu-Shui Chan - 2015 - In Style and Creativity in Design. Springer Verlag.
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  25.  27
    Changes in product design and development processes: design thinking, service design and user experience.Federico Del Giorgio Solfa, Ticiana Agustina Alvarado Wall & Guido Amendolaggine - 2021 - Cuban Journal of Public and Business Administration 5 (3):e178.
    This article addresses the new theories and concepts of design management: design thinking, user experience (UX) and service design. They consider people's experiences and focus on the characteristics of each one of them. From industrial design, the scope and relationships between these definitions - now better visible - were analyzed, which always belonged to the design field of the discipline, from which an attempt was made to identify how they influence innovation, design and development (...)
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  26. Fractal architecture: the philosophical implications of an iterative design process.Michael J. Ostwald - 2003 - Communication and Cognition. Monographies 36 (3-4):263-295.
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  27.  19
    Probability Designs: Literature and Predictive Processing.Karin Kukkonen - 2020 - Oup Usa.
    In Probability Designs, Karin Kukkonen presents the predictive processing model of cognition as a means of exploring narrative structure and reader experience. Utilizing the literary canon of various cultures, Kukkonen combines theory and cognitive science to analyze how reader expectation and prediction shape literature, and how literature accomplishes cognitive feats that determine the human capacity for free, exploratory thought.
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  28.  7
    Designing Popular Vote Processes to Enhance Democratic Systems.Alice el-Wakil & Francis Cheneval - 2018 - Swiss Political Science Review = Schweizerische Zeitschrift Für Politikwissenschaft 24 (3):348-358.
    The main aim of this final essay is to draw on the insights gathered in the Debate “Do Referendums Enhance or Threaten Democracy” to inform future normative and empirical discussions about the design of popular vote processes. We first offer some clarifications regarding three of the concerns raised by respondents about our introductory essay. We then propose a systematic classification of the lines of variation along which the design of popular vote processes usually varies. More precisely, we highlight (...)
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  29.  13
    Processing of grid-based design representations: a qualitative analysis of concurrent think-aloud protocols.Gagan Deep Kaur - 2023 - AI and Society 38 (1):21-33.
    The squared paper or graphs are grid-based design representations used in engineering, industrial and craft design practices wherein designs are drawn over symmetrical grids. This paper reports grid-processing strategies undertaken by actors in a native craft practice, viz. Kashmiri carpet-weaving having three task contexts: (1) _design_, wherein designs are drawn on graph sheets and color scheme given by assigning practice-specific symbolic codes to the motifs by designers; (2) _coding_, wherein a cryptic script, called _talim_, is generated from these (...)
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  30. An Extended Futures Literacy Process : Design Lessons from Measuring Wellbeing.Stefan Bergheim - 2018 - In Riel Miller (ed.), Transforming the future: anticipation in the 21st century. New York, NY: Routledge.
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  31.  31
    The Design-Based Approach to the Study of Mind (in humans, other animals, and machines), Including the Study of Behaviour Involving Mental Processes.Aaron Sloman - manuscript
    When scientists attempt to explain observations of behaviour in humans and other animals, they often use language that evolved for informal discourse among people engaged in every day social interaction, like this: What does the infant/child/adult/chimp/crow perceive/understand/learn/intend? What is he/she/it conscious of? What does he/she/it experience/enjoy/desire? What is he/she/it attending to? Why did he/she/it do X, start Xing, stop Xing, speed up Xing...? Does he/she/it know that...? What did/does he/she/it expect will happen, if...? Similar comments can be made about the (...)
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  32. 56. A New Design for Processing Willow-Dust by Dry Anaerobic Fermentation.E. H. Balasubramanya & H. It Gangar Vo Khandeparkar - 1992 - In B. C. Chattopadhyay (ed.), Science and Technology for Rural Development. S. Chand & Co..
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  33. Generative design/visionary variations: Morphogenetic processes for complex future identities.Celestino Soddu - 2003 - Communication and Cognition. Monographies 36 (3-4):157-186.
     
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  34.  24
    Rationalisation of decision-making processes in design teams with a new formalism of design rationale.Myriam Lewkowicz & Manuel Zacklad - 2001 - AI and Society 15 (4):396-408.
    More and more frequently, the organisation of design fits into a project organisation where different designers have to cooperate with flexibility and reactivity. In order to help these cooperative design processes, we have to respond to new types of needs: a relatively unformalised coordination that requires permanent mutual adjustment, the fact that members of the team are geographically distant, the difficulty of building a shared reference via design documents and technical and organisational decisions that structure the project. (...)
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  35.  8
    Incremental processing and design of a parser for japanese: A dynamic approach.Masahiro Kobayashi - 2008 - In Satoh (ed.), New Frontiers in Artificial Intelligence. Springer. pp. 174--186.
  36. Design: Structure, Process, and Function: A Systems Methodology Perspective.Peter Kroes, Pieter E. Vermaas, Andrew Light, Steven A. Moore & Kristo Miettinen - 2008 - In Pieter E. Vermaas, Peter Kroes, Andrew Light & Steven A. Moore (eds.), Philosophy and Design: From Engineering to Architecture. Springer.
     
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  37. Signal Processing-Fractional Order Digital Differentiators Design Using Exponential Basis Function Neural Network.Ke Liao, Xiao Yuan, Yi-Fei Pu & Ji-Liu Zhou - 2006 - In O. Stock & M. Schaerf (eds.), Lecture Notes in Computer Science. Springer Verlag. pp. 735-740.
     
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  38.  43
    Tailoring consent to context: designing an appropriate consent process for a biomedical study in a low income setting.Fasil Tekola, Susan J. Bull, Bobbie Farsides, Melanie J. Newport, Adebowale Adeyemo, Charles N. Rotimi & Gail Davey - unknown
    Background Currently there is increasing recognition of the need for research in developing countries where disease burden is high. Understanding the role of local factors is important for undertaking ethical research in developing countries. We explored factors relating to information and communication during the process of informed consent, and the approach that should be followed for gaining consent. The study was conducted prior to a family-based genetic study among people with podoconiosis (non-filarial elephantiasis) in southern Ethiopia. Methodology/Principal Findings We (...)
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  39.  14
    Looking at the Process: Examining Creative and Artistic Thinking in Fashion Designers on a Reality Television Show.Jillian Hogan, Kara Murdock, Morgan Hamill, Anastasia Lanzara & Ellen Winner - 2018 - Frontiers in Psychology 9:397032.
    We examine creativity from a qualitative process rather than a quantitative product perspective. Our focus is on “habits of mind” (thinking dispositions) used during the creative process, and the categories we used were those of the eight Studio Habits of Mind observed in visual arts classrooms (Hetland, Winner, Veenema, & Sheridan, 2007, 2013). Our source of data was footage from a popular reality television show, Project Runway, in which nascent fashion designers are given garment design challenges. An (...)
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  40.  13
    Complex Service Process Optimization Based on Service Touchpoint Association and the Design Structure Matrix.Zhonghang Bai, Chang Liu, Huihui Sun & Man Ding - 2021 - Complexity 2021:1-19.
    Service process optimization is conducive to the innovation of enterprise services, but the poor logic design of multiple touchpoints can easily lead to problems in the service process, such as scattered layouts and repeated paths. Aiming at the promotion of service innovation and user experience, this paper takes the optimization of a single service touchpoint as the prerequisite and proposes a service process optimization method based on service touchpoint association and the design structure matrix. The (...)
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  41.  15
    Value-Sensitive Design as an Ongoing Process of Market Discovery.Joseph S. Fulda - 2013 - Cultura 10 (2):169-174.
    Value-sensitive design conceived as an a priori process is necessarily uncompleted, because the foresight needed to accommodate competing values in trueaccord with consumers’ wishes is simply unavailable ab initio. True value-sensitive design is, instead, an ongoing process of market discovery which is evolutionary in nature rather than a priori. We illustrate this generality with the landline telephone.
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  42.  11
    The Expanded Evidence-Centered Design (e-ECD) for Learning and Assessment Systems: A Framework for Incorporating Learning Goals and Processes Within Assessment Design.Meirav Arieli-Attali, Sue Ward, Jay Thomas, Benjamin Deonovic & Alina A. von Davier - 2019 - Frontiers in Psychology 10.
    Evidence-Centered Design (ECD) is a framework for the design and development of assessments that ensures consideration and collection of validity evidence from the onset of the test design. Blending learning and assessment requires integrating aspects of learning at the same level of rigor as aspects of testing. In this paper we describe an expansion to the ECD framework (termed e-ECD) such that it includes the specifications of the relevant aspects of learning at each of the three core (...)
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  43.  27
    Developing Emotional Design: Emotions as Cognitive Processes and their Role in the Design of Interactive Technologies.Triberti Stefano, Chirico Alice, La Rocca Gemma & Riva Giuseppe - 2017 - Frontiers in Psychology 8.
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  44.  69
    Designing games to teach ethics.Peter Lloyd & Ibo van de Poel - 2008 - Science and Engineering Ethics 14 (3):433-447.
    This paper describes a teaching methodology whereby students can gain practical experience of ethical decision-making in the engineering design process. We first argue for the necessity to teach a ‘practical’ understanding of ethical issues in engineering education along with the usual theoretical or hypothetical approaches. We then show how this practical understanding can be achieved by using a collaborative design game, describing how, for example, the concept of responsibility can be explored from this practical basis. We conclude (...)
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  45.  17
    A curve of growth designed to represent the learning process.H. J. Ettlinger - 1926 - Journal of Experimental Psychology 9 (5):409.
  46. Generative Design/Visionary Variations-Morphogenetic processes for Complex Future Identities in the book Organic Aesthetics and generative methods in Architectural design, P. Van Looke and Y. Joye, eds. [REVIEW]Celestino Soddu - 2004 - Communication and Cognition: An Interdisciplinary Quarterly Journal 36 (3):4.
     
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  47. Designing Robots for Care: Care Centered Value-Sensitive Design.Aimee van Wynsberghe - 2013 - Science and Engineering Ethics 19 (2):407-433.
    The prospective robots in healthcare intended to be included within the conclave of the nurse-patient relationship—what I refer to as care robots—require rigorous ethical reflection to ensure their design and introduction do not impede the promotion of values and the dignity of patients at such a vulnerable and sensitive time in their lives. The ethical evaluation of care robots requires insight into the values at stake in the healthcare tradition. What’s more, given the stage of their development and lack (...)
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  48.  3
    Renewing the models of process through digital design: the challenge launched by ADITAZZ with the" Small Hospital-Big Ideas" International competition.Romano Del Nord - 2013 - Techne: Journal of Technology for Architecture and Environment 6.
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  49.  20
    Binary vs. continuous experimental designs for the study of unconscious perceptual processing.Gary D. Fisk & Steven J. Haase - 2020 - Consciousness and Cognition 81:102933.
  50.  13
    A new sol–gel processing routine without chelating agents for preparing highly transparent solutions and nanothin films: engineering the role of chemistry to design the process.Rouholah Ashiri - 2015 - Philosophical Magazine 95 (1):1-11.
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