Is an individual agent constitutive of or constituted by its social interactions? This question is typically not asked in the cognitive sciences, so strong is the consensus that only individual agents have constitutive efficacy. In this article we challenge this methodological solipsism and argue that interindividual relations and social context do not simply arise from the behavior of individual agents, but themselves enable and shape the individual agents on which they depend. For this, we define the notion of autonomy as (...) both a characteristic of individual agents and of social interaction processes. We then propose a number of ways in which interactional autonomy can influence individuals. Then we discuss recent work in modeling on the one hand and psychological investigations on the other that support and illustrate this claim. Finally, we discuss some implications for research on social and individual agency. (shrink)
I argue that Descartes treated the action of body on mind differently from the action of mind on body, as was common in the period. Descartes explicitly denied that there is a problem for interaction but his descriptions of interaction seem to suggest that he thought there was a problem. I argue that these descriptions are motivated by a different issue, the seemingly arbitrary connections between particular physical states and the particular mental states they produce. Within scholasticism there (...) was already a (yet different) problem concerning action of body on mind. I offer a comparison between Descartes and the scholastics. (shrink)
Researchers in the enactivist tradition have recently argued that social interaction can constitute social cognition, rather than simply serve as the context for social cognition. They contend that a focus on social interaction corrects the overemphasis on mechanisms inside the individual in the explanation of social cognition. I critically assess enactivism’s claims about the explanatory role of social interaction in social cognition. After sketching the enactivist approach to cognition in general and social cognition in particular, I identify (...) problems with an enactivist taxonomy of roles for social interaction in the explanation of social cognition (contextual, enabling, and constitutive). In particular, I show that this enactivist taxonomy does not clearly distinguish between enabling conditions and constitutive elements, which would make them in danger of committing the coupling-constitution fallacy found in some attempts to extend cognition. I explore resources enactivism has to more clearly demarcate constitutive parts of a cognitive system, but identify problems in applying them to some of the main cases of social cognition enactivists characterize as being constituted by social interaction. I offer the mechanistic approach to explanation as an alternative that captures much of what enactivists want to say about the relations between social and individual levels, but views social interactions from the perspective of embedded cognition rather than as being constitutive of social cognition. (shrink)
Social participation requires certain abilities: communication with other members of society; social understanding which enables planning ahead and dealing with novel circumstances; and a theory of mind which makes it possible to anticipate the mental state of another. In childhood play we learn how to pretend, how to put ourselves in the minds of others, how to imagine what others are thinking and how to attribute false beliefs to them. Without this ability we would be unable to deceive and detect (...) deception in the actions of others, and our ability to interact within our social group would be greatly impaired. In this paper I claim that the capacity for deception is necessary for a theory of mind, and a theory of mind is necessary for complex social interaction. (shrink)
Leibniz has almost universally been represented as denying that created substances, including human minds and the souls of animals, can causally interact either with one another or with bodies. Yet he frequently claims that such substances are capable of interacting in the special sense of what he calls 'ideal' interaction. In order to reconcile these claims with their favored interpretation, proponents of the traditional reading often suppose that ideal action is not in fact a genuine form of causation but (...) instead a merely apparent influence which serves to 'save the appearances.' I argue that this traditional reading distorts Leibniz's thought and that he actually considers ideal action a genuine (though non-standard) form of causation. (shrink)
An important shift is taking place in social cognition research, away from a focus on the individual mind and toward embodied and participatory aspects of social understanding. Empirical results already imply that social cognition is not reducible to the workings of individual cognitive mechanisms. To galvanize this interactive turn, we provide an operational definition of social interaction and distinguish the different explanatory roles – contextual, enabling and constitutive – it can play in social cognition. We show that interactive processes (...) are more than a context for social cognition: they can complement and even replace individual mechanisms. This new explanatory power of social interaction can push the field forward by expanding the possibilities of scientific explanation beyond the individual. (shrink)
Based on an integrated theoretical framework, this study analyzes user acceptance behavior toward socially interactive robots focusing on the variables that influence the users' attitudes and intentions to adopt robots. Individuals' responses to questions about attitude and intention to use robots were collected and analyzed according to different factors modified from a variety of theories. The results of the proposed model explain that social presence is key to the behavioral intention to accept social robots. The proposed model shows the significant (...) roles of perceived adaptivity and sociability, both of which affect attitude as well as influence perceived usefulness and perceived enjoyment, respectively. These factors can be key features of users' expectations of social robots, which can give practical implications for designing and developing meaningful social interaction between robots and humans. The new set of variables is specific to social robots, acting as factors that enhance attitudes and behavioral intentions in human-robot interactions. Keywords: Robot acceptance model; Socially interactive robots; Social robots; Social presence. (shrink)
We argue that progress in our scientific understanding of the `social mind' is hampered by a number of unfounded assumptions. We single out the widely shared assumption that social behavior depends solely on the capacities of an individual agent. In contrast, both developmental and phenomenological studies suggest that the personal-level capacity for detached `social cognition' (conceived as a process of theorizing about and/or simulating another mind) is a secondary achievement that is dependent on more immediate processes of embodied social (...) class='Hi'>interaction. We draw on the enactive approach to cognitive science to further clarify this strong notion of `social interaction' in theoretical terms. In addition, we indicate how this interaction theory (IT) could eventually be formalized with the help of a dynamical systems perspective on the interaction process, especially by making use of evolutionary robotics modeling. We conclude that bringing together the methods and insights of developmental, phenomenological, enactive and dynamical approaches to social interaction can provide a promising framework for future research. Keywords: theory of mind; cognitive science; phenomenology; embodied cognition; dynamical systems theory; enactive approach; social cognition; interaction theory; evolutionary robotics. (shrink)
This paper presents a series of 4 single subject experiments aimed to investigate whether children with autism show more social engagement when interacting with the Nao robot, compared to a human partner in a motor imitation task. The Nao robot imitates gross arm movements of the child in real-time. Different behavioral criteria (i.e. eye gaze, gaze shifting, free initiations and prompted initiations of arm movements, and smile/laughter) were analyzed based on the video data of the interaction. The results are (...) mixed and suggest a high variability in reactions to the Nao robot. The results are as follows: For Child2 and Child3, the results indicate no effect of the Nao robot in any of the target variables. Child1 and Child4 showed more eye gaze and smile/laughter in the interaction with the Nao robot compared to the human partner and Child1 showed a higher frequency of motor initiations in the interaction with the Nao robot compared to the baselines, but not with respect to the human-interaction. The robot proved to be a better facilitator of shared attention only for Child1. Keywords: human-robot interaction; assistive robotics; autism. (shrink)
The study of animal behavior, and particularly avian behavior, has advanced significantly in the past 50 years. In the early 1960s, both ethologists and psychologists were likely to see birds as simple automatons, incapable of complex cognitive processing. Indeed, the term “avian cognition“ was considered an oxymoron. Avian social interaction was also seen as based on rigid, if sometimes complicated, patterns. The possible effect of social interaction on cognition, or vice versa, was therefore something almost never discussed. Two (...) paradigm shifts—one concerning animal cognition and one concerning social interaction—began to change perceptions in, respectively, the early 1970s and 1980s, but only more recently have researchers actively investigated how these two areas intersect in the study of avian behavior. The fruits of such intersection can be seen in the various papers for this special issue. I provide some brief background material before addressing the striking findings of current projects. In some cases, researchers have adapted early classic methods and in other cases have devised new paradigms, but in all instances have demonstrated avian capacities that were once thought to be the exclusive domain of humans or at least nonhuman primates. Keywords: avian cognition; avian social learning; avian observational learning; avian communication. (shrink)
We are quickly passing through the historical moment when people work in front of a single computer, dominated by a small CRT and focused on tasks involving only local information. Networked computers are becoming ubiquitous and are playing increasingly significant roles in our lives and in the basic infrastructure of science, business, and social interaction. For human-computer interaction o advance in the new millennium we need to better understand the emerging dynamic of interaction in which the focus (...) task is no longer confined to the desktop but reaches into a complex networked world of information and computer-mediated interactions. We think the theory of distributed cognition has a special role to play in understanding interactions between people and technologies, for its focus has always been on whole environments: what we really do in them and how we coordinate our activity in them. Distributed cognition provides a radical reorientation of how to think about designing and supporting human-computer interaction. As a theory it is specifically tailored to understanding interactions among people and technologies. In this article we propose distributed cognition as a new foundation for human-computer interaction, sketch an integrated research framework, and use selections from our earlier work to suggest how this framework can provide new opportunities in the design of digital work materials. (shrink)
The theory of embodied cognition can provide HCI practitioners and theorists with new ideas about interac-tion and new principles for better designs. I support this claim with four ideas about cognition: (1) interacting with tools changes the way we think and perceive – tools, when manipulated, are soon absorbed into the body schema, and this absorption leads to fundamental changes in the way we perceive and conceive of our environments; (2) we think with our bodies not just with our brains; (...) (3) we know more by doing than by seeing – there are times when physically performing an activity is better than watching someone else perform the activity, even though our motor resonance system fires strongly during other person observa-tion; (4) there are times when we literally think with things. These four ideas have major implications for interaction design, especially the design of tangible, physical, context aware, and telepresence systems. (shrink)
We are quickly passing through the historical moment when people work in front of a single computer, dominated by a small CRT and focused on tasks involving only local information. Networked computers are becoming ubiquitous and are playing increasingly significant roles in our lives and in the basic infrastructure of science, business, and social interaction. For human-computer interaction o advance in the new millennium we need to better understand the emerging dynamic of interaction in which the focus (...) task is no longer confined to the desktop but reaches into a complex networked world of information and computer-mediated interactions. We think the theory of distributed cognition has a special role to play in understanding interactions between people and technologies, for its focus has always been on whole environments: what we really do in them and how we coordinate our activity in them. Distributed cognition provides a radical reorientation of how to think about designing and supporting human-computer interaction. As a theory it is specifically tailored to understanding interactions among people and technologies. In this article we propose distributed cognition as a new foundation for human-computer interaction, sketch an integrated research framework, and use selections from our earlier work to suggest how this framework can provide new opportunities in the design of digital work materials. (shrink)
We argue that theory-of-mind (ToM) approaches, such as “theory theory” and “simulation theory”, are both problematic and not needed. They account for neither our primary and pervasive way of engaging with others nor the true basis of our folk psychological understanding, even when narrowly construed. Developmental evidence shows that young infants are capable of grasping the purposeful intentions of others through the perception of bodily movements, gestures, facial expressions etc. Trevarthen’s notion of primary intersubjectivity can provide a theoretical framework for (...) understanding these capabilities and his notion of secondary intersubjectivity shows the importance of pragmatic contexts for infants starting around one year of age. The recent neuroscience of resonance systems (i.e., mirror neurons, shared representations) also supports this view. These ideas are worked out in the context of an embodied “Interaction Theory” of social cognition. Still, for more sophisticated intersubjective interactions in older children and adults, one might argue that some form of ToM is required. This thought is defused by appeal to narrative competency and the Narrative Practice Hypothesis (or NPH). We propose that repeated encounters with narratives of a distinctive kind is the normal route through which children acquire an understanding of the forms and norms that enable them to make sense of actions in terms of reasons. A potential objection to this hypothesis is that it presupposes ToM abilities. Interaction Theory is deployed once again to answer this by providing an alternative approach to understanding basic narrative competency and its development. (shrink)
One of the most influential thinkers of the 20th century, Sir Karl Popper here examines the problems connected with human freedom, creativity, rationality and the relationship between human beings and their actions. In this illuminating series of papers, Popper suggests a theory of mind-body interaction that relates to evolutionary emergence, human language and what he calls "the three worlds." Rene; Descartes first posited the existence of two worlds--the world of physical bodies and the world of mental states. Popper argues (...) for the existence of "world 3" which comprises the products of our human minds. He examines the interaction between mental states--hopes, needs, plans, ideologies or hypotheses--and the physical states of our brain. Popper forcefully argues against the materialism forwarded by many philosophers which denies the existence of mental states. Instead, he demonstrates that the problem of the interaction between mental and physical states remains unresolved. Knowledge and the Body-Mind Problem is based on Popper's never-before published lectures at Emory University in 1969. Popper has extensively revised the lectures but has retained their accessible format. He has also incorporated some of the discussions which followed the lectures, providing an engaging exchange between the philosopher and his audience. (shrink)
This paper comments on Gallagher’s recently published direct perception proposal about social cognition [Gallagher, S. (2008a). Direct perception in the intersubjective context. Consciousness and Cognition, 17(2), 535–543]. I show that direct perception is in danger of being appropriated by the very cognitivist accounts criticised by Gallagher (theory theory and simulation theory). Then I argue that the experiential directness of perception in social situations can be understood only in the context of the role of the interaction process in social cognition. (...) I elaborate on the role of social interaction with a discussion of participatory sense-making to show that direct perception, rather than being a perception enriched by mainly individual capacities, can be best understood as an interactional phenomenon. (shrink)
Theory of mind explanations of how we know other minds are limited in several ways. First, they construe intersubjective relations too narrowly in terms of the specialized cognitive abilities of explaining and predicting another person's mental states and behaviors. Second, they sometimes draw conclusions about secondperson interaction from experiments designed to test third-person observation of another's behavior. As a result, the larger claims that are sometimes made for theory of mind, namely, that theory of mind is our primary and (...) pervasive means for understanding other persons, go beyond both the phenomenological and the scientific evidence. I argue that the interpretation of "primary intersubjectivity" as merely precursory to theory of mind is inadequate. Rather, primary intersubjectivity, understood as a set of embodied practices and capabilities, is not only primary in a developmental sense, but is the primary way we continue to understand others in second-person interactions. (shrink)
Starting from Dennett's distinction between personal and sub-personal levels of description, I consider the relationships amongst three levels: the personal level, the level of information-processing mechanisms, and the level of neurobiology. I defend a conception of the relationship between the personal level and the sub-personal level of information-processing mechanisms as interaction without reduction . Even given a nonreductionist conception of persons, philosophical theorizing sometimes supports downward inferences from the personal to the sub-personal level. An example of a downward inference (...) is provided and an objection is considered. (shrink)
The extended mind thesis (EM) asserts that some cognitive processes are (partially) composed of actions consisting of the manipulation and exploitation of environmental structures. Might some processes at the root of social cognition have a similarly extended structure? In this paper, I argue that social cognition is fundamentally an interactive form of space management—the negotiation and management of ‘‘we-space”—and that some of the expressive actions involved in the negotiation and management of we-space (gesture, touch, facial and whole-body expressions) drive basic (...) processes of interpersonal understanding and thus do genuine social-cognitive work. Social interaction is a kind of extended social cognition, driven and at least partially constituted by environmental (non-neural) scaffolding. Challenging the Theory of Mind paradigm, I draw upon research from gesture studies, developmental psychology, and work on Moebius Syndrome to support this thesis. (shrink)
In this paper I defend interaction theory (IT) as an alternative to both theory theory (TT) and simulation theory (ST). IT opposes the basic suppositions that both TT and ST depend upon. I argue that the various capacities for primary and secondary intersubjectivity found in infancy and early childhood should not be thought of as precursors to later developing capacities for using folk psychology or simulation routines. They are not replaced or displaced by such capacities in adulthood, but rather (...) continue to operate as our ordinary and everyday basis for social cognition. I also argue that enactive perception rather than implicit simulation is the best model for explaining these capacities. (shrink)
Goffman is credited with enriching our understanding of the details of interaction, but not with challenging our theoretical understanding of social organization. While Goffman's position is not consistent, the outlines for a theory of an interaction order sui generis may be found in his work. It is not theoretically adequate to understand Goffman as an interactionist within the dichotomy between agency and social structure. Goffman offers a way of resolving this dichotomy via the idea of an interaction (...) order which is constitutive of self and at the same time places demands on social structure. This has significant implications for our understanding of social organization in general. (shrink)
Theories of children's developing understanding of mind tend to emphasize either individualistic processes of theory formation, maturation, or introspection, or the process of enculturation. However, such theories must be able to account for the accumulating evidence of the role of social interaction in the development of social understanding. We propose an alternative account, according to which the development of children's social understanding occurs within triadic interaction involving the child's experience of the world as well as communicative interaction (...) with others about their experience and beliefs (Chapman 1991; 1999). It is through such triadic interaction that children gradually construct knowledge of the world as well as knowledge of other people. We contend that the extent and nature of the social interaction children experience will influence the development of children's social understanding. Increased opportunity to engage in cooperative social interaction and exposure to talk about mental states should facilitate the development of social understanding. We review evidence suggesting that children's understanding of mind develops gradually in the context of social interaction. Therefore, we need a theory of development in this area that accords a fundamental role to social interaction, yet does not assume that children simply adopt socially available knowledge but rather that children construct an understanding of mind within social interaction. Key Words: language; Piaget; social interaction; theories of mind; Vygotsky; Wittgenstein. (shrink)
Formal epistemology is the study of crucial concepts in general or mainstream epistemology including knowledge, belief (-change), certainty, rationality, reasoning, decision, justi…cation, learning, agent interaction and information processing using a spread of di¤erent formal tools. The formal tools may be drawn from logic, probability theory, game theory, decision theory, formal learning theory, distributed computing and is thus not simply a purely philosophical province. Its practitioners include philosophers, computer scientists, social scientists, cognitive psychologists, theoretical economists, mathematicians, and theoretical linguists. Formal (...) epistemology is a thoroughly interdisciplinary …eld with many agendas, actors and issues. What follows is a breezy overview of formal epistemology as organized around notions of agency and interaction. (shrink)
Although there has been much recent discussion on mechanisms in philosophy of science and social theory, no shared understanding of the crucial concept itself has emerged. In this paper, a distinction between two core concepts of mechanism is made on the basis that the concepts correspond to two different research strategies: the concept of mechanism as a componential causal system is associated with the heuristic of functional decomposition and spatial localization and the concept of mechanism as an abstract form of (...)interaction is associated with the strategy of abstraction and simple models. The causal facts assumed and the theoretical consequences entailed by an explanation with a given mechanism differ according to which concept of mechanism is in use. Research strategies associated with mechanism concepts also involve characteristic biases that should be taken into account when using them, especially in new areas of application. (shrink)
Is the basis of criminality an act that causes harm, or an act undertaken with the belief that one will cause harm? The present study takes a cognitive neuroscience approach to investigating how information about an agent’s beliefs and an action’s conse- quences contribute to moral judgment. We build on prior devel- opmental evidence showing that these factors contribute differ- entially to the young child’s moral judgments coupled with neurobiological evidence suggesting a role for the right tem- poroparietal junction (RTPJ) (...) in belief attribution. Participants read vignettes in a 2 2 design: protagonists produced either a negative or neutral outcome based on the belief that they were causing the negative outcome (‘‘negative’’ belief) or the neutral outcome (‘‘neutral’’ belief). The RTPJ showed significant activation above baseline for all four conditions but was modulated by an interaction between belief and outcome. Specifically, the RTPJ response was highest for cases of attempted harm, where protag- onists were condemned for actions that they believed would cause harm to others, even though the harm did not occur. The results not only suggest a general role for belief attribution during moral judgment, but also add detail to our understanding of the inter- action between these processes at both the neural and behavioral levels. (shrink)
Enactive approaches foreground the role of interpersonal interaction in explanations of social understanding. This motivates, in combination with a recent interest in neuroscientific studies involving actual interactions, the question of how interactive processes relate to neural mechanisms involved in social understanding. We introduce the Interactive Brain Hypothesis (IBH) in order to help map the spectrum of possible relations between social interaction and neural processes. The hypothesis states that interactive experience and skills play enabling roles in both the development (...) and current function of social brain mechanisms, even in cases where social understanding happens in the absence of immediate interaction. We examine the plausibility of this hypothesis against developmental and neurobiological evidence and contrast it with the widespread assumption that mindreading is crucial to all social cognition. We describe the elements of social interaction that bear most directly on this hypothesis and discuss the empirical possibilities open to social neuroscience. We propose that the link between coordination dynamics and social understanding can be best grasped by studying transitions between states of coordination. These transitions form part of the self-organization of interaction processes that characterize the dynamics of social engagement. The patterns and synergies of this self-organization help explain how individuals understand each other. Various possibilities for role-taking emerge during interaction, determining a spectrum of participation. This view contrasts sharply with the observational stance that has guided research in social neuroscience until recently. We also introduce the concept of readiness to interact to describe the practices and dispositions that are summoned in situations of social significance (even if not interactive). This latter idea links interactive factors to more classical observational scenarios. (shrink)
This paper explicates the interaction between the implicit and explicit learning processes in skill acquisition, contrary to the common tendency in the literature of studying each type of learning in isolation. It highlights the interaction between the two types of processes and its various effects on learning, including the synergy effect. This work advocates an integrated model of skill learning that takes into account both implicit and explicit processes; moreover, it embodies a bottom-up approach (first learning implicit knowledge (...) and then explicit knowledge on its basis) towards skill learning. The paper shows that this approach accounts for various effects in the process control task data, in addition to accounting for other data reported elsewhere. (shrink)
In many artworks, both aesthetic and ethical values are present, and both can contribute to the overall artistic value of a work. The question explored in this paper is: does the presence of one kind of value affect the degree of the other? For example, does a work that expresses a morally reprehensible attitude diminish the aesthetic value of a work? Let ‘interaction’ name the view that the presence of one kind of value affects the degree of the other. (...) We will argue in favour of the existence of interaction. However, we will argue further that such interaction is a contingent feature of artworks and that the most common argument that has been offered for interaction—the affective -response -argument—fails to identify the main reason why it holds, when it in fact does. (shrink)
: This paper focuses on Princess Elisabeth of Bohemia's philosophical views as exhibited in her early correspondence with René Descartes. Elisabeth's criticisms of Descartes's interactionism as well as her solution to the problem of mind-body interaction are examined in detail. The aim here is to develop a richer picture of Elisabeth as a philosophical thinker and to dispel the myth that she is simply a Cartesian muse.
General Process Theory (GPT) is a new (non-Whiteheadian) process ontology. According to GPT the domains of scientific inquiry and everyday practice consist of configurations of ‘goings-on’ or ‘dynamics’ that can be technically defined as concrete, dynamic, non-particular individuals called general processes. The paper offers a brief introduction to GPT in order to provide ontological foundations for research programs such as interactivism that centrally rely on the notions of ‘process,’ ‘interaction,’ and ‘emergence.’ I begin with an analysis of our common (...) sense concept of activities, which plays a crucial heuristic role in the development of the notion of a general process. General processes are not individuated in terms of their location but in terms of ‘what they do,’ i.e., in terms of their dynamic relationships in the basic sense of one process being part of another. The formal framework of GPT is thus an extensional mereology, albeit a non-classical theory with a non-transitive part-relation. After a brief sketch of basic notions and strategies of the GPT-framework I show how the latter may be applied to distinguish between causal, mechanistic, functional, self-maintaining, and recursively self-maintaining interactions, all of which involve ‘emergent phenomena’ in various senses of the term. (shrink)
My aim is to question an assumption that is often made in the philosophical literature on dispositions. This is the assumption that, generally, the stimulation (or ‘triggering’) of a disposition temporally precedes the manifesting of that disposition. I will begin by examining precisely what the trigging of a disposition may be thought to consist in, and will identify two plausible views. I will then argue that on either of these views about triggering, a case can be made against the view (...) that the triggering of a disposition always occurs before the manifesting of that disposition. More precisely, if the first view about triggering is accepted, and certain plausible assumptions about dispositions are put into place, a metaphysical argument can be formulated for the claim that the stimulation of a disposition never occurs before that disposition manifests. If the second view about triggering is accepted, the question concerning simultaneity becomes an empirical one. There are, however, examples of dispositional interaction which, on the second view about triggering, clearly seem to involve simultaneity.1. (shrink)
Moral dissensus is a distinct feature of our time. This is not only true of our post-modern culture in general, but also of business culture specifically. In this paper I start by explaining how modernist rationality has produced moral dissensus without offering any hope of bringing an end to it in the foreseeable future. Opting for a form of post-modernist rationality as the only viable way of dealing with moral dissensus, I then make an analysis of a number of ways (...) proposed by both specialists in the field of business ethics, as well as philosophers to deal with moral decision-making in this situation of moral dissensus. The conclusion reached is that none of these attempts succeeds in coming to terms with moral dissensus. I then formulate an alternative approach to moral decision-making which I call: Rational interaction for moral sensitivity. After explaining this approach, I defend it against some of the most obvious objections that might be raised against it in a business environment. When you''re talking birth control, what blocks it and freezes it out is that it''s not a matter of more or fewer babies being argued. That''s just on the surface. What''s underneath is a conflict of faith, of faith in empirical social planning versus faith in the authority of God as revealed by the teachings of the Catholic Church. You can prove the practicality of planned parenthood till you get tired of listening to yourself and it''s going to get nowhere because your antagonist isn''t buying the assumption that anything socially practical is good per se. Goodness for him has other sources which he values as much as or more than social practicality. (Robert M. Pirsig, Zen and the Art of Motorcycle Maintenance.). (shrink)
This paper discusses the interaction of aspect and modality, and focuses on the puzzling implicative effect that arises when perfective aspect appears on certain modals: perfective somehow seems to force the proposition expressed by the complement of the modal to hold in the actual world, and not merely in some possible world. I show that this puzzling behavior, originally discussed in Bhatt (1999, Covert modality in non-finite contexts) for the ability modal, extends to all modal auxiliaries with a circumstantial (...) modal base (i.e., root modals ), while epistemic interpretations of the same modals are immune to the effect. I propose that implicative readings are contingent on the relative position of the modal w.r.t. aspect: when aspect scopes over the modal (as I argue is the case for root modals), it forces an actual event, thereby yielding an implicative reading. When a modal element scopes over aspect, no actual event is forced. This happens (i) with epistemics, which structurally appear above tense and aspect; (ii) with imperfective on a root modal: imperfective brings in an additional layer of modality, itself responsible for removing the necessity for an actual event. This proposal enables us to solve the puzzle while maintaining a standardized semantics for aspects and modals. (shrink)
In this paper I put forward a suggestion for identifying causality in micro-systems with the specific quantum field theoretic interactions that occur in such systems. I first argue — along the lines of general transference theories — that such a physicalistic account is essential to an understanding of causation; I then proceed to sketch the concept of interaction as it occurs in quantum field theory and I do so from both a formal and an informal point of view. Finally, (...) I present reasons for thinking that only a quantum field theoretic account can do the job — in particular I rely on a theorem by D. Currie and to the effect that interaction cannot be described in (a Hamiltonian formulation of) Classical Mechanics. Throughout the paper I attempt to suggest that the widespread scepticism about the ability of quantum theory to support a theory of causality is mistaken and rests on several misunderstandings. (shrink)
This paper analyzes epistemological and ontological dimensions of Human-Computer Interaction (HCI) through an analysis of the functions of computer systems in relation to their users. It is argued that the primary relation between humans and computer systems has historically been epistemic: computers are used as information-processing and problem-solving tools that extend human cognition, thereby creating hybrid cognitive systems consisting of a human processor and an artificial processor that process information in tandem. In this role, computer systems extend human cognition. (...) Next, it is argued that in recent years, the epistemic relation between humans and computers has been supplemented by an ontic relation. Current computer systems are able to simulate virtual and social environments that extend the interactive possibilities found in the physical environment. This type of relationship is primarily ontic, and extends to objects and places that have a virtual ontology. Increasingly, computers are not just information devices, but portals to worlds that we inhabit. The aforementioned epistemic and ontic relationships are unique to information technology and distinguish human-computer relationships from other human-technology relationships. (shrink)
The Greek under the Latin and the Latin under the Greek -- Greek-Latin philosophical interaction -- The odyssey of semantics from the Stoa to Buridan -- The Chimera's diary -- Where were the stoics in the late Middle Ages? -- Theories of language in the Hellenistic age and in the twelfth and thirteenth centuries -- Late-ancient ancestors of medieval philosophical commentaries -- Boethius on Aristotle -- Boethius on the metaphysics of words -- Western and Byzantine approaches to logic -- (...) Greek and Latin medieval logic -- Philoponus, Alexander, and the origins of medieval logic -- Analyzing syllogisms or anonymus Aurelianensis III, the (presumably) earliest extant Latin commentary on the prior analytics, and its Greek model -- Fragments of Alexander's commentaries on Analytica posteriora and Sophistici elenchi. (shrink)
There is a growing realization in cognitive science that a theory of embodied intersubjectivity is needed to better account for social cognition. We highlight some challenges that must be addressed by attempts to interpret ‘simulation theory’ in terms of embodiment, and argue for an alternative approach that integrates phenomenology and dynamical systems theory in a mutually informing manner. Instead of ‘simulation’ we put forward the concept of the ‘extended body’, an enactive and phenomenological notion that emphasizes the socially mediated nature (...) of embodiment. To illustrate the explanatory potential of this approach, we replicate an agent-based model of embodied social interaction. An analysis of the model demonstrates that the extended body can be explained in terms of mutual dynamical entanglement: inter-bodily resonance between individuals can give rise to self-sustaining interaction patterns that go beyond the behavioral capacities of isolated individuals by modulating their intra-bodily conditions of behavior generation. (shrink)
There is considerable debate among scholars over whether Descartes allowed for genuine body-body interaction. I begin by considering Michael Della Rocca's recent claim that Descartes accepted such interaction, and that his doctrine of the creation of the eternal truths indicates how this interaction could be acceptable to him. Though I agree that Descartes was inclined to accept real bodily causes of motion, I differ from Della Rocca in emphasizing that his ontology ultimately does not allow for them. (...) This is not the end of the story however, since two of Descartes's successors offered incompatible ways of developing his conflicted account of motion. I contrast the occasionalist view of Nicolas Malebranche that changes in motion derive directly from divine volitions with the non-occasionalist claim of Pierre-Sylvain Regis that such changes derive from a nature distinct from God. In light of Della Rocca's interpretation, it is noteworthy that the issue of eternal truths is relevant to both alternative accounts. Indeed, Regis took the doctrine that such truths are created to provide crucial support for his alternative to an occasionalist account of body-body interaction. What does not help Della Rocca, however, is that Regis's view of motion requires a fundamental revision of Descartes's ontology. (shrink)
The interaction theory of social cognition contends that intersubjective interaction is characterized by both immersion and irreducibility. This motivates a question about autonomy and self-agency: If I am always caught up in processes of interaction, and interaction always goes beyond me and my ultimate control, is there any room for self-agency? I outline an answer to this question that points to the importance of communicative and narrative practices.
Brain Computer Interfaces (BCIs) enable one to control peripheral ICT and robotic devices by processing brain activity on-line. The potential usefulness of BCI systems, initially demonstrated in rehabilitation medicine, is now being explored in education, entertainment, intensive workflow monitoring, security, and training. Ethical issues arising in connection with these investigations are triaged taking into account technological imminence and pervasiveness of BCI technologies. By focussing on imminent technological developments, ethical reflection is informatively grounded into realistic protocols of brain-to-computer communication. In particular, (...) it is argued that human-machine adaptation and shared control distinctively shape autonomy and responsibility issues in current BCI interaction environments. Novel personhood issues are identified and analyzed too. These notably concern (i) the “sub-personal” use of human beings in BCI-enabled cooperative problem solving, and (ii) the pro-active protection of personal identity which BCI rehabilitation therapies may afford, in the light of so-called motor theories of thinking, for the benefit of patients affected by severe motor disabilities. (shrink)
In “Action without interaction” (2005) I showed that one might act on a physical system (there, a particle), without interacting with it, by the procedure of making it disappear. This paper presents further extensions and a critique of that result. These extensions show why physical actions without interaction are possible, while underscoring the philosophical fertility of a characteristic approach to the actual infinite inaugurated by Benardete.
According to what Robert Stecker dubs the “ethical-aesthetic interaction” thesis, the ethical defects of a literary work can diminish its aesthetic value. Both the thesis and the only prominent argumentative strategy employed to support it the affective response argument have been hotly debated; however, Stecker has recently argued that the failure of the ARA does not undermine the thesis, since the argument “fails to indentify the main reason [the thesis] holds, when it in fact does.” I critically examine Stecker’s (...) objection to the familiar versions of the affective response argument and the line of support for ethical-aesthetic interaction he proposes to install in their place. I conclude that neither is compelling; however, an important insight can be salvaged from his positive proposal, and I argue that the insight does, in fact, point toward a novel defense of the thesis. (shrink)
A current set of concerns in ethnomethodology and conversation analysis includes the question of how conversation analysis (CA) can deal with studies of social structure or studies of talk in institutional settings.In this paper a focus is placed on how the accomplishment of "work" and "categorization" are interrelated. Two particular instances are examined: a ski school and a package delivery service. Membership categorization is shown to be a complex, on-going, interactive accomplishment. The parties act in ways that are "predicatively-bound" (i.e. (...) predicates of action, rights, obligations, etc.) which allow inferences to be made by each of the parties about the other based on these actions; these enable each to accept/confirm/validate the other's self-categorization and to produce, via their own actions, activities that are congruent with the other's self-categorization. Activities of the parties are category-relevant and category-generative. Thus, "work" or "the work of the organization", (e.g. for Choice, a package delivery service), is being accomplished in and through the talk and interaction of the parties. (shrink)
This article reports on a study of interaction between Americans who self-identify as Black and White that reveals underlying expectations with regard to conversation that differ between the two groups. These differences seem not to have much to do with class or gender, but rather vary largely according to self-identification by "race." The argument of this paper will be that the social phenomena of "race" are constructed at the level of interaction whenever Americans self-identified as Black and White (...) speak to one another. This is because the Interaction Order expectations with regard to both self and community vary between the two groups. Because the "language games" and conversational "preferences" practiced by the two groups are responsive to different Interaction Orders, the "working consensus" is substantially different, and as a consequence, conversational "moves" are not recognizably the same. It will be argued that a great deal of institutional discrimination against African Americans can be traced to this source. (shrink)
Although epistasis is at the center of the Fisher-Wright debate, biologists not involved in the controversy are often unaware that there are actually two different formal definitions of epistasis. We compare concepts of genetic independence in the two theoretical traditions of evolutionary genetics, population genetics and quantitative genetics, and show how independence of gene action (represented by the multiplicative model of population genetics) can be different from the absence of gene interaction (represented by the linear additive model of quantitative (...) genetics). The two formulations converge with weak selection but not with strong selection or, for multiple loci, when the aggregated interaction terms are not negligible. As a result of the different formulations of gene interaction, the presence or absence of linkage disequilibrium,/D/, does not necessarily indicate the presence or absence of fitness epistasis. Indeed, linkage disequilibrium is generated in ‘additive’ models in quantitative genetics whenever two (or more) loci experience simultaneous selection. As a research strategy, it is often practical, for theoretical or experimental reasons, to minimize gene interaction by assuming independence of gene action in regard to fitness, or by assuming linear additive effects of multiple loci on a phenotype. However, minimizing the role of epistasis in theoretical investigations hinders our understanding of the origins of diversity and the evolution of complex phenotypes. (shrink)
Rational choice theory enjoys unprecedented popularity and influence in the behavioral and social sciences, but it generates intractable problems when applied to socially interactive decisions. In individual decisions, instrumental rationality is defined in terms of expected utility maximization. This becomes problematic in interactive decisions, when individuals have only partial control over the outcomes, because expected utility maximization is undefined in the absence of assumptions about how the other participants will behave. Game theory therefore incorporates not only rationality but also common (...) knowledge assumptions, enabling players to anticipate their co-players' strategies. Under these assumptions, disparate anomalies emerge. Instrumental rationality, conventionally interpreted, fails to explain intuitively obvious features of human interaction, yields predictions starkly at variance with experimental findings, and breaks down completely in certain cases. In particular, focal point selection in pure coordination games is inexplicable, though it is easily achieved in practice; the intuitively compelling payoff-dominance principle lacks rational justification; rationality in social dilemmas is self-defeating; a key solution concept for cooperative coalition games is frequently inapplicable; and rational choice in certain sequential games generates contradictions. In experiments, human players behave more cooperatively and receive higher payoffs than strict rationality would permit. Orthodox conceptions of rationality are evidently internally deficient and inadequate for explaining human interaction. Psychological game theory, based on nonstandard assumptions, is required to solve these problems, and some suggestions along these lines have already been put forward. Key Words: backward induction; Centipede game; common knowledge; cooperation; epistemic reasoning; game theory; payoff dominance; pure coordination game; rational choice theory; social dilemma. (shrink)
The role of interaction in learning is essential and profound: it must provide the means to solve open problems (those only vaguely specified in advance), but cannot be captured using our familiar formal cognitive tools. This presents an impasse to those confined to present formalisms; but interaction is fundamentally dynamical, not formal, and with its importance thus underlined it invites the development of a distinctively interactivist account of life and mind. This account is provided, from its roots in (...) the interactivist biological constitution of life, through the evolution of the dual internal regulatory capacities expressed as intentionality and intelligence, to its expression in self-directed anticipative learning in persons and in science. (shrink)
The study introduces an interaction-based model that illustrates the iterative process of corporate responsiveness to social pressure. The model is then applied to a recent case of international relevance. The study implies that corporate management can apply three types of management approaches when managing relations with society, depending on their perception of social pressure: tactic, strategic or no action. This is then reflected in their practice of public relations (PR). Ethical leadership is considered to be manifested by the proactive (...) practice of PR, which aims at mutual understanding between the organisation and the stakeholders. The firm’s interaction with the stakeholders does not guarantee that social pressure would actually be relieved. Rather, PR fails in its task of establishing and maintaining favourable relationships if it does not meet stakeholders’ expectations. Identifying emerging issues, relevant publics and preferable communication methods within a given context is the precondition for strategic, proactive management of stakeholder relations. This is especially relevant in the international business environment where the firm is challenged with increased institutional distance and pressure. (shrink)
The article asserts that Goffman's concept of normality comes close to the notion of trust as a protective mechanism that prevents chaos and disorder by providing us with feelings of safety, certainty, and familiarity. Arguing that to account for the tendency of social order to be seen as normal we need to conceptualize trust as the routine background of everyday interaction, the article analyzes Goffman's concepts of normal appearances, stigma, and frames as devices for endowing social order with predictability, (...) reliability, and legibility. For Goffman, normality is a collective achievement, which is possible because of the orderliness of interactional activities, which is-in turn-predicated "on a large base of shared cognitive presuppositions, if not normative ones, and self-sustained restraints" (Goffman 1983, American Sociological Review 48:1-53, p. 5 cited here). (shrink)
In recent years there has been a great deal of interaction among game theorists, philosophers, and logicians in certain foundational problems concerning rationality, the formalization of knowledge and practical reasoning, and models of learning and deliberation. This unique volume brings together the work of some of the preeminent figures in their respective disciplines, all of whom are engaged in research at the forefront of their fields. Together they offer a conspectus of the interaction of game theory, logic, and (...) epistemology in the formal models of knowledge, belief, deliberation, and learning and in the relationship between Bayesian decision theory and game theory, as well as between bounded rationality and computational complexity. (shrink)
Interaction mining is about discovering and extracting insightful information from digital conversations, namely those human?human information exchanges mediated by digital network technology. We present in this article a computational model of natural arguments and its implementation for the automatic argumentative analysis of digital conversations, which allows us to produce relevant information to build interaction business analytics applications overcoming the limitations of standard text mining and information retrieval technology. Applications include advanced visualisations and abstractive summaries.
Our everyday interactions increasingly involve both embodied face-to-face communication and various forms of mediated and distributed communication such as email, skype, and facebook. In daily face-to-face communications, we are connected in rhythm and synchrony at multiple levels ranging from the moment-by-moment continuity of timed syllables to emergent body and vocal rhythms of pragmatic sense-making. Our human capacity to synchronize with each other may be essential for our survival as social beings. Moving our bodies and voices together in time embodies a (...) potent pragmatic purpose that of being together. In this synchrony of self with other, witnessing and being present become part of each other. There is growing research into how rhythm and synchrony operate in embodied face-to-face interaction and this provides parameters for investigating the relations and differences in how we connect and are socially present in the embodied and distributed settings, and understanding the effect of one setting upon the other. This paper explores the arena of research into rhythm in human interaction, musical and linguistic, with a focus on the movements of body and voice. It draws together salient issues and ideas that would form the basis for a framework of rhythm in embodied interaction. (shrink)
In this paper, an example is presented for a dynamic system analysable in the framework of the mechanics of rigid bodies. Interest in the model lies in three fundamental features. First, it leads to a paradox in classical mechanics which does not seem to be explainable with the conceptual resources currently available. Second, it is possible to find a solution to it by extending in a natural way the idea of global interaction in the context of what is called (...)interaction by impenetrability. Third, the solution presented throws light on a problem posed and discussed in the recent literature in connection with the mass conservation principle. (shrink)
Psychological attitudes towards service and personal robots are selectively examined from the vantage point of psychoanalysis. Significant case studies include the uncanny valley effect, brain-actuated robots evoking magic mental powers, parental attitudes towards robotic children, idealizations of robotic soldiers, persecutory fantasies involving robotic components and systems. Freudian theories of narcissism, animism, infantile complexes, ego ideal, and ideal ego are brought to bear on the interpretation of these various items. The horizons of Human-robot Interaction are found to afford new and (...) fertile grounds for psychoanalytic theorizing beyond strictly therapeutic contexts. (shrink)
This paper is based on tutorials on 'Logic and Games' at the 7th Asian Logic Conference in Hsi-Tou, Taiwan, 1999, and until 2002 in Siena, Stuttgart, Trento, Udine, and Utrecht. We present logic games as a topic per se, giving models for dynamic interaction between agents. First, we survey some basic logic games. Then we show how their common properties raise general issues of game structure and 'game logics'. Next, we review logic games in the light of general game (...) logic. Finally, we discuss more 'realistic' influences from game theory into logic games, including players' preferences, and imperfect information. (shrink)
argues that correlated interactions are necessary for group selection. His argument turns on a particular procedure for measuring the strength of selection, and employs a restricted conception of correlated interaction. It is here shown that the procedure in question is unreliable, and that while related procedures are reliable in special contexts, they do not require correlated interactions for group selection to occur. It is also shown that none of these procedures, all of which employ partial regression methods, are reliable (...) when correlated interactions of a specific kind arise, and it is argued that such correlated interactions will likely be ubiquitous in natural populations. Introduction Process and Product Fitness, Mean Fitness, and Phenotypic Change Correlated Interactions Causation Implications CiteULike Connotea Del.icio.us What's this? (shrink)
In the article is founded that sociolinguistic communication is an interaction of subjects in which basis are language and textual activity. Person`s existence and work are directly and absolutely connected with a main function of language – communicative. Sociolinguistic reality is directly connected with a process ofcommunication. Communication is today an essential part of our life and is very important. In the article sociolinguistic communication rates as a social phenomenon, as a basis of interaction of subjects of educational (...) area, as a complicated process of information transfer with help of certain signs and symbols connecting single parts of frames of society, also it`s a mechanism of power realization. (shrink)
Hilary Putnam’s influential analysis of the ‘division of linguistic labour’ has a striking application in the area of doctor–patient interaction: patients typically think of themselves as consumers of technical medical terms in the sense that they normally defer to health professionals’ explanations of meaning. It is at the same time well documented that patients tend to think they are entitled to understand lay health terms like ‘sickness’ and ‘illness’ in ways that do not necessarily correspond to health professionals’ understanding. (...) Drawing on recent philosophical theories of concept possession, the article argues that this disparity between medical and lay vocabulary implies that it is, in an important range of cases, easier for doctors to create a communicative platform of shared concepts by using and explaining special medical expressions than by using common lay expressions. This conclusion is contrasted with the view that doctors and patients typically understand each other when they use lay vocabulary. Obviously, use of expressions like ‘sickness’ or ‘illness’ does not necessarily lead to poor communication, but it is important that doctors have an awareness of how patients interpret such terms. (shrink)
Why is interaction so simple? This article presents a theory of interaction based on the use of shared representations as “coordination tools” (e.g., roundabouts that facilitate coordination of drivers). By aligning their representations (intentionally or unintentionally), interacting agents help one another to solve interaction problems in that they remain predictable, and offer cues for action selection and goal monitoring. We illustrate how this strategy works in a joint task (building together a tower of bricks) and discuss its (...) requirements from a computational viewpoint. (shrink)
This article explicates the interaction between implicit and explicit processes in skill learning, in contrast to the tendency of researchers to study each type in isolation. It highlights various effects of the interaction on learning (including synergy effects). The authors argue for an integrated model of skill learning that takes into account both implicit and explicit processes. Moreover, they argue for a bottom-up approach (first learning implicit knowledge and then explicit knowledge) in the integrated model. A variety of (...) qualitative data can be accounted for by the approach. A computational model, CLARION, is then used to simulate a range of quantitative data. The results demonstrate the plausibility of the model, which provides a new perspective on skill learning. (shrink)
Artificial Intelligence (AI) and Philosophy of Science share a fundamental problem—that of understanding causality. Bayesian network techniques have recently been used by Judea Pearl in a new approach to understanding causality and causal processes (Pearl, 2000). Pearl’s approach has great promise, but needs to be supplemented with an explicit account of causal interaction. Thus far, despite considerable interest, philosophy has provided no useful account of causal interaction. Here we provide one, employing the concepts of Bayesian networks. With it (...) we demonstrate the failure of one of philosophy’s more sophisticated attempts to deal with the concept of causal interaction, that of Ellery Eells’ Probabilistic Causality (1991). (shrink)
Parallels to Shanker & King's (S&K's) proposal for a model of language teaching that values dyadic interaction have long existed in language development, for the neotenous human infant requires care, which is inherently interactive. Interaction with talking caregivers facilitates language learning. The “new” paradigm thus has a decidedly familiar look. It would be surprising if some other paradigm worked better in animals that have no evolutionary linguistic history.
I share the authors' stance on the dialogic or interactional character of language. The authors, however, have left actual interaction out of their conception of dialogue. I sketch a number of organizations of practices of talking and understanding that supply the basic arena for talk-in-interaction. It is by reference to these that mechanisms for speech production and understanding need to be understood.
Abstract The presence of gene–environment statistical interaction ( G x E ) and correlation ( rGE ) in biological development has led both practitioners and philosophers of science to question the legitimacy of heritability estimates. The paper offers a novel approach to assess the impact of G x E and rGE on the way genetic and environmental causation can be partitioned. A probabilistic framework is developed, based on a quantitative genetic model that incorporates G x E and rGE , (...) offering a rigorous way of interpreting heritability estimates. Specifically, given an estimate of heritability and the variance components associated with estimates of G x E and rGE , I arrive at a probabilistic account of the relative effect of genes and environment. Content Type Journal Article Category Regular Article Pages 1-13 DOI 10.1007/s10441-011-9139-8 Authors Omri Tal, School of Philosophy and The Cohn Institute for the History and Philosophy of Science and Ideas, Tel Aviv University, Tel Aviv, 69978 Israel Journal Acta Biotheoretica Online ISSN 1572-8358 Print ISSN 0001-5342. (shrink)
The combination of logic and game theory provides a fine-grained perspective on information and interaction dynamics, a Theory of Play. In this paper we lay down the main components of such a theory, drawing on recent advances in the logical dynamics of actions, preferences, and information. We then show how this fine-grained perspective has already shed new light on the long-term dynamics of information exchange, as well as on the much-discussed question of extensive game rationality.
Cassandra Pinnick and George Gale (Journal for General Phisophy of Science 31, 109–125) examined the post-Lakatos period of historical cum philosophical case studies and concluded that a new methodology is required. Lakatos' proposed ‘history2’ (the theory- and value-laden reconstruction of history1, the set of historical events) was criticised. Recently a group of scholars have been pursuing a methodology which could be described as history 3, a history1 account of the interaction between the significant scientific papers published during the time (...) period in question and their scientific audience. (shrink)
Considerations from an interaction-based approach to the evolution of language and the role of word-sentences therein show that the object-attribute ontology is arrived at a much later stage. Therefore, Hurford's arguments, by focusing on the predicate-argument structure, seem to miss out on most of the interesting aspects of the early stages in language evolution.
In this commentary we raise three issues: (1) Is it motherese or song that sets the stage for very early mother-infant interaction? (2) Does the infant play a pivotal role in the complex temporal structure of social interaction? (3) Is the vocal channel primordial or do other modalities play an equally important role in social interaction?
The Theory of Event Coding (TEC) provides a preliminary account of the interaction between perception and action, which is consistent with several recent findings in the area of motor control. Significant issues require integration and elaboration, however; particularly, distractor interference, automatic motor corrections, internal models of action, and neuroanatomical bases for the link between perception and action.
When we design information technology we risk building specific metaphors and models of human activities into the technology itself and into the embodied activities, work practices, organisational cultures and social identities of those who use it. This paper is motivated by the recognition that the assumptions about human activity used to guide the design of particular technology are made active, in use, by the interaction design of that technology. A fragment of shared design work is used to ground an (...) exploration of different solutions to one of the technical problems that arise when technology is used to support similar work over distance. The argument is made that some solutions to design problems are better than others because they enable human interaction in different ways. Some solutions enhance the possibilities for human agency, others diminish it. This means that there can be a moral basis for choosing between alternative interaction design decisions that might otherwise be considered equivalent in terms of the functionality and usability of the technology. (shrink)
In this response essay, we argue that Andy Clark’s assessment of our position on cyborgs is rooted in a misconception of the notion of “interaction” that we advance.
The relationship between machine learning and the philosophy of science can be classed as a dynamic interaction: a mutually beneficial connection between two autonomous fields that changes direction over time. I discuss the nature of this interaction and give a case study highlighting interactions between research on Bayesian networks in machine learning and research on causality and probability in the philosophy of science.
Research on brain or cognitive/affective processes, culture, social interaction, and structural analysis are overlapping but often independent ways humans have attempted to understand the origins of their evolution, historical, and contemporary development. Each level seeks to employ its own theoretical concepts and methods for depicting human nature and categorizing objects and events in the world, and often relies on different sources of evidence to support theoretical claims. Each level makes reference to different temporal bandwidths (milliseconds, seconds, minutes, hours, days, (...) months, years, decades, and centuries) and focuses on different spatio-temporal activities and controlled and non-controlled stimulus conditions. Biological mechanisms and environmental pressures for survival simultaneously created a gradual intersection and enhancement of cognitive/affective skills, cultural practices, and changes in collaborative social interaction and communicative skills. The evolution of a given level of analysis is assumed to have been incremental and overlapping. These innovative and independent ways humans have learned to characterize their brain or cognitive/affective and social/economic/political life often depend on unexamined, representational re-descriptions or cognitive/affective and socio-cultural devices and forms of communication that facilitate the depiction of practices and beliefs we attribute to respondents or subjects and research colleagues. (shrink)
Our paper proposes to analyze from a semiotic perspective the process of communication, as conceived within the Palo Alto Group. We will firstly show that, as a result of the Group‟s critiques and revisions of the linear or mechanistic theories of communication, new perspectives are brought about for the essential axes of transformation within communication: we do not communicate as from a distinct atom to another, through an isolated channel, but through parts which are equal to the whole, the whole (...) itself being equal to the parts. This approach has been characterized as “organicist”, studying and understanding communication as a dynamic process where the relationship between the elements is of prime importance. Reciprocal inclusion replaces the discursive aspects of communication and expression replaces representation. The reference point is thus situated beyond the mechanical parts of a whole ready to be dis- and reassembled. We conclude that through this perspective on communication, the notion of interaction between partners and between codes becomes a capital one and that, in this point, semiotics intersects with disciplines such as conversational analysis and the ethnography of communication. (shrink)
This essay examines the origin(s) of genotype-environment interaction, or G×E. "Origin(s)" and not "the origin" because the thesis is that there were actually two distinct concepts of G×E at this beginning: a biometric concept, or \[G \times E_B\] , and a developmental concept, or \[G \times E_D \] . R. A. Fisher, one of the founders of population genetics and the creator of the statistical analysis of variance, introduced the biometric concept as he attempted to resolve one of the (...) main problems in the biometric tradition of biology - partitioning the relative contributions of nature and nurture responsible for variation in a population. Lancelot Hogben, an experimental embryologist and also a statistician, introduced the developmental concept as he attempted to resolve one of the main problems in the developmental tradition of biology - determining the role that developmental relationships between genotype and environment played in the generation of variation. To argue for this thesis, I outline Fisher and Hogben's separate routes to their respective concepts of G × E; then these separate interpretations of G × E are drawn on to explicate a debate between Fisher and Hogben over the importance of G × E, the first installment of a persistent controversy. Finally, Fisher's \[G \times E_B\] and Hogben's \[G \times E_D \] are traced beyond their own work into mid-2Oth century population and developmental genetics, and then into the infamous IQ Controversy of the 1970s. (shrink)
The aim of the work is to provide a language to reason about Closed Interactions, i.e. all those situations in which the outcomes of an interaction can be determined by the agents themselves and in which the environment cannot interfere with they are able to determine. We will see that two different interpretations can be given of this restriction, both stemming from Pauly Representation Theorem. We will identify such restrictions and axiomatize their logic. We will apply the formal tools (...) to reason about games and their regulation. (shrink)
The word ‘environment’ has a history. Before the mid-nineteenth century, the idea of a singular, abstract entity—the organism—interacting with another singular, abstract entity—the environment—was virtually unknown. In this paper I trace how the idea of a plurality of external conditions or circumstances was replaced by the idea of a singular environment. The central figure behind this shift, at least in Anglo-American intellectual life, was the philosopher Herbert Spencer. I examine Spencer’s work from 1840 to 1855, demonstrating that he was exposed (...) to a variety of discussions of the ‘force of circumstances’ in this period, and was decisively influenced by the ideas of Auguste Comte in the years preceding the publication of Principles of psychology (1855). It is this latter work that popularized the word ‘environment’ and the corresponding idea of organism–environment interaction—an idea with important metaphysical and methodological implications. Spencer introduced into the English-speaking world one of our most enduring dichotomies: organism and environment. (shrink)
The influence of imagery on perception depends on the content of the mental image. Sixty-three students responded to the location of the 2 hands of a clock while visualizing the correct or an incorrect clock. Reaction time was shorter with valid cueing. Could this have resulted from visual acquisition strategies such as planning visual saccades or shifting covert attention? No. in this study, a crucial control condition made participants look at rather than visualize the cue. Acquisition strategies should have affected (...) equally both types of cueing, but we observed that the effect of the visual cue was smaller and limited to a particular subcase in which one expects visual acquisition strategies. Thus, what matters is the similarity of the content of the mental image with the visual scene. In addition, an interaction involving the hand used for responding supports the notion that composite imagery is lateralized. (shrink)
It is possible for a causal factor to raise the probability of a second factor in some situations while lowering the probability of the second factor in other situations. Must a genuine cause always raise the probability of a genuine effect of it? When it does not always do so, an "interaction" with some third factor may be the reason. I discuss causal interaction from the perspectives of Giere's counterfactual characterization of probabilistic causal connection (1979, 1980) and the (...) "contextual unanimity" model developed by, among others, Cartwright (1979) and Skyrms (1980). I argue that the contextual unanimity theory must exercise care, in a new way that seems to have gone unnoticed, in order to adequately accommodate the phenomenon, and that the counterfactual theory must be substantially revised; although it will still, pending clarification of a second kind of revision, be unable to accommodate a kind of interaction exemplified in cases like those described by Sober (1982). (shrink)
While it is commonly accepted that corporations have negative duties to respect human rights, the question of whether rights also imply positive duties for corporations is contentious. The recent reports of the United Nations special representative on business and human rights contend that corporations do not have positive duties, but the arguments this is based on are flawed from an ethical point of view. In particular, the reports fail to consider the implications of interactions between corporations and states. For rights (...) to be secured, corporations may face duties to use their power to pressure governments into performing their assigned duties, and duties not to undermine the role of the government. The interaction of corporations and governments also has implications for choosing effective instruments to advance human rights. International initiatives that do not take this interaction into account will be ineffective or, at worst, counterproductive. (shrink)
Poetic Interaction presents an original approach to the history of philosophy in order to elaborate a fresh theory that accounts for the place freedom in the Western philosophical tradition. In his thorough analysis of the aesthetic theories of Hegel, Heidegger, and Kant, John McCumber shows that the interactionist perspective recently put forth by Jürgen Habermas was in fact already present in some form in the German Enlightenment and in Heidegger's hermeneutic phenomenology. McCumber's historical placement of the interactionist perspective runs (...) counter to both Habermas's own views and to those of scholars who would locate the origin of these developments in American pragmatism. From the metaphysical approaches of Plato and Aristotle to the interactionist approaches of Habermas and Albrecht Wellmer, McCumber provides an original narrative of the history of philosophy that focuses on the ways that each thinker has formulated the relationships between language, truth, and freedom. Finally, McCumber presents his critical demarcation of various forms of freedom to reveal that the interactionist approach has to be expanded and enlarged to include all that is understood by "poetic interaction." For McCumber, freedom is inherently pluralistic. Poetic Interaction will be invaluable to political philosophers, historians of philosophy, philosophers of language, and scholars of legal criticism. (shrink)
Artificial Intelligence (AI) and Philosophy of Science share a fundamental problem—understanding causality. Bayesian networks have recently been used by Judea Pearl in a new approach to understanding causality (Pearl, 2000). Part of understanding causality is understanding causal interaction. Bayes nets can represent any degree of causal interaction, and researchers normally try to limit interactions, usually by replacing the full CPT with a noisy-OR function. But we show that noisy-OR and another common model are merely special cases of the (...) general linear systems definition of noninteraction. However, they apply in different situations, and we can measure the degree of causal interaction relative to any such model. (shrink)
This research was carried out among 220 married women entrepreneurs in Ankara urban center to determine the interaction between the business and family lives. In this study, random sampling method has been used and women entrepreneurs have been taken to sphere of the research were interviewed. The effect of being an entrepreneur on the multiple roles (family, social, economical and individual) and the state of conflict between the entrepreneur role and other roles in family were examined. On the other (...) hand, the stress occurred from business and family life was emphasized. Research findings showed that the women thought that being entrepreneurs affect their roles in family life negatively, while positively affecting their roles in social, economical and individual life and they suffered from conflicts between the entrepreneur role and other roles in family and that the role of entrepreneur mostly conflicted with the roles of housewife, mother, and wife, respectively. It was found that the most important factors causing stress due to business and family life were insufficient demand in the market, excessive expectations of family members and physical fatigue. (shrink)
Critical thinking is often assumed to be an integral part of learning in higher education. This learning increasingly takes place in the online environment, where students and faculty are challenged to engage in a collaborative project of critical thinking. This paper seeks to explore the process of critical thinking that is currently taking place online and proposes that social interaction and the social construction of knowledge are integral parts of this process. Discussion boards from economics, history, and sociology are (...) discussed as examples of how critical thinking is developed in the online environment. (shrink)
For a number of years it has been recognized that the social dynamics of group interaction is an import factor in the origin of accidents and in the way how accidents or accident-prone situations are handled in aviation (cf. Helmreich 1997a, 1997b). Factors related to interpersonal communication have been implicated in up to 80% of all aviation accidents over the past 20 years. As a reaction to this, Crew Resource Management (CRM) has been developed with the goal of rating (...) and improving crew performance in aviation and in other fields in which professional groups interact in situations of high taskload and potential risk (cf. Helmreich ea. 1999). As far as this can be estimated at all, installing CRM techniques in the major American and European airlines has resulted in a definite improvement in the safety of commercial aviation. In spite of this success of CRM, practitioners in the field feel that, beyond the general social dynamics of group interaction, there might be potential problems relating to language and communication in such settings. (shrink)
The automatic tendency to anthropomorphize our interaction partners and make use of experience acquired in earlier interaction scenarios leads to the suggestion that social interaction with humanoid robots is more pleasant and intuitive than that with industrial robots. An objective method applied to evaluate the quality of human–robot interaction is based on the phenomenon of motor interference (MI). It claims that a face-to-face observation of a different (incongruent) movement of another individual leads to a higher variance (...) in one’s own movement trajectory. In social interaction, MI is a consequence of the tendency to imitate the movement of other individuals and goes along with mutual rapport, sense of togetherness, and sympathy. Although MI occurs while observing a human agent, it disappears in case of an industrial robot moving with piecewise constant velocity. Using a robot with human-like appearance, a recent study revealed that its movements led to MI, only if they were based on human prerecording (biological velocity), but not on constant (artificial) velocity profile. However, it remained unclear, which aspects of the human prerecorded movement triggered MI: biological velocity profile or variability in movement trajectory. To investigate this issue, we applied a quasi-biological minimum-jerk velocity profile (excluding variability in the movement trajectory as an influencing factor of MI) to motion of a humanoid robot, which was observed by subjects performing congruent or incongruent arm movements. The increase in variability in subjects’ movements occurred both for the observation of a human agent and for the robot performing incongruent movements, suggesting that an artificial human-like movement velocity profile is sufficient to facilitate the perception of humanoid robots as interaction partners. (shrink)
Diversity of agents occurs naturally in epistemic logic, and dynamic logics of information update and belief revision. In this paper we provide a systematic discussion of different sources of diversity, such as introspection ability, powers of observation, memory capacity, and revision policies, and we show how these can be encoded in dynamic epistemic logics allowing for individual variation among agents. Next, we explore the interaction of diverse agents by looking at some concrete scenarios of communication and learning, and we (...) propose a logical methodology to deal with these as well. We conclude with some further questions on the logic of diversity and interaction. (shrink)
In this paper I establish a normative limit of spectator interaction. I argue that attempts by non-participants (e.g. spectators) to affect the outcome of a contest, whether intended or merely foreseeable, are unsporting and ought to be discouraged because they undermine fairness, which is a fundamental premise of ideal competition. Because this is at odds with the participatory ethos of contemporary sports fanaticism (e.g. ?12th man? campaigns, visual distractions by spectators, etcetera) I anticipate several potential objections. I refute concerns (...) that my thesis is empirically dubious; that it is impractical; that it is subordinate to financial considerations; that it is nullified by participant acquiescence; and that it is subordinate to spectator interests. (shrink)
In this paper, I will examine a classof ethical problems that essentially involvescomputers. I will argue that this class of heretoforeunknown ethical problems arise in broadcastcommunication received with a device of some kind, andinvolve what I will call impersonal interaction. Ialso argue that the moral element in such problemslies in a conflict between property rights and freespeech rights. Finally, I will argue that the bestapproach to solving these problems requires thecreation of a new standard protocol for computercommunication rather than (...) laws governing the use ofcomputers. (shrink)
Modes of action readiness Acceptance accepting presence or interaction Non- acceptance not accepting presence or interaction Attending acquiring information Disinterest not acquiring information Affiliate achieving or accepting close ...
In this paper we review some problems with traditional approaches for acquiring and representing knowledge in the context of developing user interfaces. Methodological implications for knowledge engineering and for human-computer interaction are studied. It turns out that in order to achieve the goal of developing human-oriented (in contrast to technology-oriented) human-computer interfaces developers have to develop sound knowledge of the structure and the representational dynamics of the cognitive system which is interacting with the computer.We show that in a first (...) step it is necessary to study and investigate the different levels and forms of representation that are involved in the interaction processes between computers and human cognitive systems. Only if designers have achieved some understanding about these representational mechanisms, user interfaces enabling individual experiences and skill development can be designed. In this paper we review mechanisms and processes for knowledge representation on a conceptual, epistemological, and methodologieal level, and sketch some ways out of the identified dilemmas for cognitive modeling in the domain of human-computer interaction. (shrink)
The understanding of emergent, self-organizing phenomena has been immensely deepened in recent years on the basis of simulation-based theoretical research. We discuss these new ideas, and illustrate them using examples from several fields. Our discussion serves to introduce equivalent self-organized phenomena in social interaction. Interaction systems appear to be structured partly by virtue of such emergents. These appear under specific conditions: When cognitive buffering is inadequate relative to the levels of stress persons are subjected to, anxiety-spreading has the (...) potential of pushing their interaction into nonlinear conditions. Arousal in these conditions produces effects on behavior arising from biological sources-indeed, behavior can come under the control of reflex patterns. When this occurs, psychological activity no longer screens off biological controls over behavior. As the direct effects of biological activity spill into interaction, attachment behavior introduced into an interaction system can produce effects that are transmitted beyond dyads to produce global social patterns. These effects illustrate how strong interactions based in biological activity can produce an architecture for social systems. (shrink)
I provide a history of research on G×E in this article, showing that there have actually been two distinct concepts of G×E since the very origins of this research. R. A. Fisher introduced what I call the biometric concept of G×E, or G×EB, while Lancelot Hogben introduced what I call the developmental concept of G×E, or G×ED. Much of the subsequent history of research on G×E has largely consisted in the separate legacies of these separate concepts, along with the (sometimes (...) acrimonious) disputes that have arisen time and again when employers of each have argued over the appropriate way to conceptualize the phenomenon. With this history in place, I then consider more recent attempts to distinguish between different concepts of G×E, paying particular attention to the commonly made distinction between “statistical interaction” and “interactionism,” and also Michael Rutter’s distinction between “statistical interaction” and “the biological concept of interaction.” I argue that the history of the separate legacies of G×EB and G×ED better supports Rutter’s analysis of the situation, and that this analysis best paves the way for an integrative relationship between the various scientists investigating the place of G×E in the etiology of complex traits. (shrink)
Since Mathematics really is about what mathematicians do, in this paper, we will look at the mathematical practice of framing , in which an object of interest is viewed in terms of well-understood mathematical structures. The new perspective not only allows to deepen the understanding of e resp. object, it also facilitates new insights. We propose a model for framing in the context of theory graphs, and show how framing can be exploited to enhance the interaction with MKM systems. (...) We use the framing extension of our SACHS system — a semantic help system for MS Excel — as a concrete example. (shrink)