1.  3
    Michael Punt (2003). A Post-Digital Universe. Technoetic Arts 1 (3):191-200.
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  2.  4
    Michael Punt (2008). Play Orbit: A Play on the History of Play. Technoetic Arts 6 (2):135-148.
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    Michael Punt (2002). A Taxi Ride to Late Capitalism: Hypercapitalism, Imagination and Artificial Intelligence. [REVIEW] AI and Society 16 (4):366-376.
    Through analogy this paper draws attention to hypercapitalism, that is, the profitability of the processes of economic recirculation that are independent of a materialist reality. Since neither materialist ideology nor perception are any longer at stake in hypercapitalism this opens the way for other realities to be revisited. In particular, this paper suggests that this radical shift in the logic of the economy resonates with the values of the Mediaeval period. The paper concludes by suggesting that the study of human (...)
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