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Profile: Paulo de Jesus (Kings College)
  1. Zamora Bonilla & P. Jesús (2011). La Caverna de Platón y Los Cuarenta Ladrones: Divertimentos Sobre Filosofía, Religión, Ciencia y Racionalidad. Pourquoi-Pas Editores.
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  2. I. C. Jarvie, Zamora Bonilla & P. Jesús (eds.) (2011). The Sage Handbook of the Philosophy of Social Sciences. Sage.
  3. Paulo Jesus (2011). Moi et temps chez Leibniz: ou l'unité de la notio completa et de la vis primitiva. Philosophica 37:59-72.
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  4. Paulo Jesus (2010). Le Je Pense Comme Facteur de Vérité: Adéquation, Cohérence Et Communauté Sémantique. Kant-Studien 101 (2):167-188.
  5. Paulo Jesus (2009). L'instabilité de l'être-avec. Revue Philosophique De Louvain 107 (2):269-300.
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  6. Zamora Bonilla & P. Jesús (2008). Normativity and Self-Interest in Scientific Research. Poznan Studies in the Philosophy of the Sciences and the Humanities 96 (1):71-81.
    In this paper I want to present the guiding lines of a research programme into the economics of scientific knowledge, a programme whose ultimate goal is to develop what I would like to call a contractarian epistemology. The structure of the paper is as follows: in the first section I will comment on two conflicting approaches to the topic of rationality in science: the view of the rationality of scientific knowledge as deriving from the employment of sound methodological norms, and (...)
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  7. Paulo Jesus (2008). Poetique de L'Ipse: Etude Sur le Je Pense Kantien. Lang.
  8. Zamora Bonilla & P. Jesús (2006). Science Studies and the Theory of Games. Perspectives on Science 14 (4).
    : Being scientific research a process of social interaction, this process can be studied from a game-theoretic perspective. Some conceptual and formal instruments that can help to understand scientific research as a game are introduced, and it is argued that game theoretic epistemology provides a middle ground for 'rationalist' and 'constructivist' theories of scientific knowledge. In the first part ('The game theoretic logic of scientific discovery'), a description of the essential elements of game of science is made, using an inferentialist (...)
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  9. P. Jesus (2006). From Homo Educandus to Homo Aestheticus: Kant on Education. Studi Kantiani 19:121-130.
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