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68 found
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1 — 50 / 68
  1. added 2020-03-27
    There's No Place Like Home: Dwelling and Being at Home in Digital Games.Daniel Vella - 2019 - In Espen Aarseth & Stephan Günzel (eds.), Ludotopia: Spaces, Places and Territories in Computer Games. Bielefeld, Germany: pp. 141-166.
    This chapter considers the presence, in digital games, of experiences of dwelling. Starting with an engagement with the philosopher Edward S. Casey's distinction between hestial and hermetic spatial modes, the chapter argues that the player's spatial engagement with digital game worlds has tended to align with the hermetic pole, emphasizing movement, traversal and exploration. By contrast, hestial spatial practices, characterized by centrality, lingering and return, are far less prevalent both in digital games themselves and in discussions on spatiality in the (...)
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  2. added 2020-01-12
    The Fantasies, Orders and Roles of Sadistic Consumption: Game Shows and the Service Encounter.James A. Fitchett - 2004 - Consumption Markets and Culture 7 (4):285-306.
    Desire, fantasy and imagination are integral aspects of the consumption experience. This paper critically develops a Sadean analytical framework to further explore these aspects of consumption in contemporary cultural settings. The philosophy of the Marquis de Sade is introduced, followed by a detailed examination of Sadism as text and social structure. Five components of Sadean narratives are identified and applied in two consumer behavior cases. The first applies a Sadean analysis to the popular television game show The Weakest Link. The (...)
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  3. added 2020-01-10
    Seeing Things and Screening Reality. A Review of “Philosophy and Film. Bridging Divides”. [REVIEW]Diana Bulzan - 2019 - Revista de Filosofie Aplicata 2 (3):124-131.
  4. added 2019-09-24
    The Unexamined Cup is Not Worth Drinking.Kristopher G. Phillips - 2011 - In Scott F. Parker & Michael W. Austin (eds.), Coffee - Philosophy for Everyone: Grounds for Debate. Wiley-Blackwell.
    There is something that it is like to be you, and I argue that there is something that it is like to experience the terminology that baristas employ in describing coffee. I argue that there is a world of experiential difference between those in the know and those who are not. Borrowing from David Hume's "Of the Standard of Taste" I argue that while everyone likes what they like, one can still be mistaken in liking something of lower quality.
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  5. added 2019-09-24
    Arrested Development and Philosophy: They've Made a Huge Mistake.William Irwin, Kristopher G. Phillips & J. Jeremy Wisnewski (eds.) - 2011 - Wiley.
    _A smart philosophical look at the cult hit television show, _Arrested Development__ _Arrested Development_ earned six Emmy awards, a Golden Globe award, critical acclaim, and a loyal cult following—and then it was canceled. Fortunately, this book steps into the void left by the show's premature demise by exploring the fascinating philosophical issues at the heart of the quirky Bluths and their comic exploits. Whether it's reflecting on Gob's self-deception or digging into Tobias's double entendres, you'll watch your favorite scenes and (...)
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  6. added 2019-09-07
    Kitsch: The World of Bad Taste.Gillo Dorfles & John McHale (eds.) - 1969 - New York: Bell Publishing.
    Gillo Dorfles offers a veritable "catalogue raisonne of reigning bad taste" in the visual arts. His purpose is not simply to entertain but rather to demonstrate the contagious and corrosive nature of a phenomenon that threatens to debilitate the creative energies of the very society that spawned it. He and the other contributors examine the use of kitsch in politics, religion, advertising, film, architecture and design, "pornokitsch," and the modern trappings that surround birth, family life and death. To document the (...)
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  7. added 2019-09-07
    Notes on Traditional Kitsch.Aleksa Ĉelebonović - 1969 - In Gillo Dorfles (ed.), Kitsch: The World of Bad Taste. New York: Bell Publishing. pp. 280-289.
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  8. added 2019-09-06
    El Infierno y Salvando al soldado Pérez. Entre el realismo macabro y el ridículo mágico.Mario Edmundo Chávez Tortolero - 2019 - In Carlos Oliva Mendoza & Luis Guillermo Martínez Gutiérrez (eds.), Cine mexicano y filosofía. Editorial Itaca.
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  9. added 2019-09-02
    Contemporary Kitsch: The Death of Pseudo-Art and the Birth of Everyday Cheesiness (A Postcolonial Inquiry).Max Ryynänen - 2018 - Terra Aestheticae: Journal of Russian Society for Aesthetics 1 (1):70-86.
    The discourse on kitsch has changed tone. The concept, which in the early 20th century referred more to pretentious pseudo-art than to cute everyday objects, was attacked between the World Wars by theorists of modernity (e.g. Greenberg on Repin). The late 20th century scholars gazed at it with critical curiosity (Eco, Kulka, Calinescu). What we now have is a profound interest in and acceptance of cute mass-produced objects. It has become marginal to use the concept to criticize pseudo-art. Scholars who (...)
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  10. added 2019-09-02
    Othered Body, Obscene Self(Ie): A Sartrean Reading of Kim Kardashian-West.Elese B. Dowden & Elese Dowden - 2017 - Hecate 43 (2):117-130.
    In this existential reading of Kim Kardashian-West's International Women's Day selfie of 2016, I focus on the rise of selfie culture and public discourse around emerging digital representations of women's bodies. The selfie is a relatively new phenomenon, and is particularly curious because of the subject/object paradox it creates; in taking a selfie, a person asserts control over their own image, but at the same time, becomes object in their own gaze. My argument is that selfies, like other assertions of (...)
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  11. added 2019-09-02
    Nobrow.Max Ryynänen - 2005 - Nordic Journal of Aesthetics 17 (32).
    Less than an attempt to philosophically define anything, the following text should be read as a theoretical sketch to portray an artistic margin, which has not yet been much discussed, although it has been loosely touched upon as a side product of many other theoretical aspirations. Its name, ‘nobrow’, is borrowed from a use somewhat different from mine, but is accurate in pointing out that there is a dynamic position works of art can acquire when they use both high and (...)
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  12. added 2019-08-03
    24 and Philosophy: The World According to Jack.Jennifer Hart Weed, Richard Brian Davis & Ronald Weed - 2007 - Wiley-Blackwell.
    '24 and Philosophy' is a book you just can't do without. It's all here, folks: the reason Presidents trust him; how Jack cuts through the lies and ambiguities; why he puts his life on the line for others; and how he knows which knee cap to blow out to get that all-important next lead. With the help of twenty "'24' crazed" philosophers, you'll figure out what makes this guy tick, and much much more. A witty, but philosophical exploration of the (...)
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  13. added 2019-07-08
    Holograms: The Story of a Word and its Cultural Uses.Sean F. Johnston - 2017 - Leonardo 50 (5):493-499.
    Holograms reached popular consciousness during the 1960s and have since left audiences alternately fascinated, bemused or inspired. Their impact was conditioned by earlier cultural associations and successive reimaginings by wider publics. Attaining peak public visibility during the 1980s, holograms have been found more in our pockets (as identity documents) and in our minds (as video-gaming fantasies and “faux hologram” performers) than in front of our eyes. The most enduring, popular interpretations of the word “hologram” evoke the traditional allure of magic (...)
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  14. added 2019-07-08
    Holograms: A Cultural History.Sean F. Johnston - 2015 - Oxford, UK: Oxford University Press.
    Holograms have been in the public eye for over a half-century, but their influences have deeper cultural roots. No other visual experience is quite like interacting with holograms; no other cultural product melds the technological sublime with magic and optimism in quite the same way. As holograms have evolved, they have left their audiences alternately fascinated, bemused, inspired or indifferent. From expressions of high science to countercultural art to consumersecurity, holograms have represented modernity, magic and materialism. Their most pervasive impact (...)
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  15. added 2019-07-08
    The Cultural Landscape of Three-Dimensional Imaging.Sean F. Johnston - 2013 - In Martin Richardson (ed.), Techniques and Principles in Three-Dimensional Imaging: An Introductory Approach. Hershey, PA, USA: pp. 212-232.
    This article explores the cultural contexts in which three-dimensional imaging has been developed, disseminated and used. It surveys the diverse technologies and intellectual domains that have contributed to spatial imaging, and argues that it is an important example of an interdisciplinary subject. Over the past century-and-a-half, specialists from distinct fields have devised explanations and systems for the experience of 3-D imagery. Successive audiences have found these visual experiences compelling, adapting quickly to new technical possibilities and seeking new ones. These complementary (...)
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  16. added 2019-07-02
    Review of Illuminations by Walter Benjamin. [REVIEW]Subhasis Chattopadhyay - 2019 - Prabuddha Bharata or Awakened India 124 (7):576 & 582.
    This review highlights how fascism and populism qua, popular culture feeds each other. Hannah Arendt's introduction too is commented upon.
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  17. added 2019-06-29
    Spierig Brothers' Jigsaw (2017) - Torture Porn Rebooted?Steve Jones - 2019 - In Simon Bacon (ed.), Horror: A Companion. Oxford, UK: Peter Lang. pp. 85-92.
    After a seven-year hiatus, the Saw franchise returned. Critics overwhelming disapproved of the franchise’s reinvigoration, and much of that dissention centred around a label that is synonymous with Saw: ‘torture porn’. Numerous critics pegged the original Saw (2004) as torture porn’s prototype. Accordingly, critics characterised Jigsaw’s release as heralding an unwelcome ‘torture porn comeback’. This chapter investigates the legitimacy of this concern in order to determine what ‘torture porn’ is and means in the Jigsaw era.
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  18. added 2019-05-02
    And the Time Will Come When You See We’Re All One: The Beatles and Idealistic Monism.Michael Baur - 2006 - In Michael Baur & Steven Baur (eds.), The Beatles and Philosophy: Nothing You Can Think That Can’t Be Thunk. Chicago, IL, USA: pp. 13-24.
    In spite of their lack of interest in traditional philosophy and their explicit disavowals about the deeper meaning of their songs, there are also good reasons to approach and interpret the Beatles and their work from a philosophical point of view. In his Playboy interview from September of 1980, John praised Paul for the philosophical significance of the song, “The End,” which appeared on the Abbey Road album: “That’s Paul again. . . . he had a line in it – (...)
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  19. added 2019-05-02
    American Pie’ and the Self-Critique of Rock ‘N’ Roll.Michael Baur - 2006 - In William Irwin & Jorge J. E. Gracia (eds.), Philosophy and the Interpretation of Popular Culture. Lanham, MD: pp. 255-273.
    More than thirty-five years after its first release in 1971, Don McLean’s “American Pie” still resonates deeply with music listeners and consumers of popular culture. In a 2001 public poll sponsored by the National Endowment for the Arts and the Recording Industry Association of America, McLean’s eight-and-a-half-minute masterpiece was ranked number 5 among the 365 “most memorable” songs of the twentieth century. In 2002, the song was voted into the Grammy Hall of Fame. In 1997, Garth brooks performed “American Pie” (...)
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  20. added 2019-03-08
    Whiskey and Philosophy.Marcus P. Adams & Fritz Allhoff (eds.) - 2009 - Wiley.
    From the Back Cover "After decades of cut-and-paste offerings on the subject, this book is a must-read for anyone interested in whisk(e)y—whether single malt, bourbon, or anything else—and all that makes it truly unique." —Jim McEwan, Production Director, Bruichladdich Distillery -/- "Does being a philosopher require an appreciation of good whiskey or does having an appreciation of good whiskey make one philosophical? Whichever is the case, Whiskey & Philosophy makes for a thought-provoking and thirst-inducing read. Cheers!" —Chris Morris, Master Distiller, (...)
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  21. added 2019-03-07
    Art is Not Entertainment: John Dewey’s Pragmatist Defense of an Aesthetic Distinction.David L. Hildebrand - 2015 - Southwest Philosophy Review 31 (1):225-234.
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  22. added 2019-03-04
    Anti-mémoires. Noms, reflets et écritures.Filippo Fimiani - 2016 - IMAGES RE-VUES 5:1-32.
    Arthur Danto asserts that Maya Lin’s Vietnam Veterans Memorial in Washington really embodies the beauty of his meaning. For him, the Memorial’s “internal beauty” is felt and read because she is built as a text by the rhetoric of enthymeme, as a syllogism based on some tacit knowledges and highly probables communplaces. However, the relationship to the Kant’s pulchritudo adhaerens and philosophy of architecture is not an easy one : Danto rejects as unreadable the self-referent formalism of Greenberg’s Modernism and (...)
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  23. added 2019-02-11
    Signs of Morality in David Bowie's "Black Star" Video Clip.May Kokkidou & Elvina Paschali - 2017 - Philosophy Study 7 (12).
    “Black Star” music video was released two days before Bowie’s death. It bears various implications of dying and the notion of mortality is both literal and metaphorical. It is highly autobiographical and serves as a theatrical stage for Bowie to act both as a music performer and as a self-conscious human being. In this paper, we discuss the signs of mortality in Bowie’s “Black Star” music video-clip. We focus on video’s cinematic techniques and codes, on its motivic elements and on (...)
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  24. added 2018-11-21
    Filtration Failure: On Selection for Societal Sanity.Adrian Mróz - 2018 - Kultura I Historia 34 (2):72-89.
    This paper focuses on the question of filtration through the perspective of “too much information”. It concerns Western society within the context of new media and digital culture. The main aim of this paper is to apply a philosophical reading on the video game concept of Selection for Societal Sanity within the problematics of cultural filtration, control of behaviors and desire, and a problematization of trans-individuation that the selected narrative conveys. The idea of Selection for Societal Sanity, which derives from (...)
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  25. added 2018-11-05
    Who'd Rick Kill? Or, Who Killed Rick?Elliot Knuths - 2019 - In Wayne Yuen & Lester Abesamis (eds.), Rick and Morty and Philosophy. Open Court.
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  26. added 2018-09-16
    Games: Agency as Art.C. Thi Nguyen - forthcoming - New York: Oxford University Press.
    Games occupy a unique and valuable place in our lives. Game designers do not simply create worlds; they design temporary selves. Game designers set what our motivations are in the game and what our abilities will be. Thus: games are the art form of agency. By working in the artistic medium of agency, games can offer a distinctive aesthetic value. They support aesthetic experiences of deciding and doing. -/- And the fact that we play games shows something remarkable about us. (...)
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  27. added 2018-09-06
    ‘It’s Just a Story’: Pornography, Desire, and the Ethics of Fictive Imagining.Christopher Bartel & Anna Cremaldi - 2018 - British Journal of Aesthetics 58 (1):37-50.
    Is it ever morally wrong for a consumer to imagine something immoral in a work of fiction, or for an author to prompt such imagining? Brandon Cooke has recently argued that it cannot be. On Cooke’s account, fictive imagining is immune to moral criticism because such cases of imagining do not amount to the endorsement of the immoral content, nor do they imply that the authors of such fictions necessarily endorse their contents. We argue against Cooke that in fact fictively (...)
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  28. added 2018-07-17
    Stalag Holocaust-Pornografie. Eine psychoanalytische Betrachtung der Transformationen des Traumas im Schatten des Eichmann-Prozesses in den 1960er Jahren in Israel.Jasmin Bleimling & Adrian Kind - 2015 - Psychosozial 142 (38):71-83.
  29. added 2018-05-28
    Living-Into, Living-With: A Schutzian Account of the Player/Character Relationship.Rebecca A. Hardesty - 2016 - Glimpse 17:27-34.
    Games Studies reveals the performative nature of playing a character in a virtual-game-world (Nitsche 2008, p.205; Pearce 2006, p.1; Taylor 2002, p.48). Tbe Player/Character relationship is typically understood in terms of the player’s in-game “presence” (Boellstorff 2008, p.89; Schroeder 2002, p.6). This gives the appearance that living-into a game-world is an all-or- nothing affair: either the player is “present” in the game-world, or they are not. I argue that, in fact, a constitutive phenomenology reveals the Player/Character relationship to be a (...)
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  30. added 2018-05-22
    The Essence of Dogbert.Elliot Knuths - 2018 - In Robert Arp, Dan Yim & Galen Foresman (eds.), Scott Adams and Philosophy. Chicago: Open Court. pp. 147-154.
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  31. added 2018-02-10
    Assessing Socially Engaged Art.Vid Simoniti - 2018 - Journal of Aesthetics and Art Criticism 76 (1):71-82.
    The last twenty-five years have seen a radical shift in the work of politically committed artists. No longer content to merely represent social reality, a new generation of artists has sought to change it, blending art with activism, social regeneration projects, and even violent political action. I assess how this form of contemporary art should lead us to rethink theories of artistic value and argue that these works make a convincing case for an often-dismissed position, namely, the pragmatic view of (...)
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  32. added 2018-01-30
    ONT Vol 3.Paul Bali - manuscript
    contents -/- i. weed weakens / compels me -/- ii. an Ender's Game after-party -/- iii. playroom is a realm of the dead -/- iv. a precise german History -/- v. short review: STATUES ALSO DIE -/- vi. Kenneth Clark, curator for Fascism -/- vii. a protest poem, in industry lit -/- viii. Lawrence and the English Romance .
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  33. added 2018-01-02
    "Hegelian Buddhist Hypertextual Media Inhabitation, or, Criticism in the Age of Electronic Immersion".David Kolb - 2002 - Bucknell Review 46 (2):90--108.
    What can it mean to criticize when you are inside the work itself? In a immersive electronic or digital environment critic is not distanced on a platform based on firm principles. Yet criticism self-awareness and commentary remain possible. This essay examines various techniques for dealing with immersive environments critically.
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  34. added 2017-10-10
    On Being Awesome: A Unified Theory of How Not to Suck.Nick Riggle - 2017 - New York: Penguin Books.
    I develop a theory of social virtue around the concept of a "social opening" and argue that a range of contemporary terms track various modes of success and failure with respect to social openings: ‘awesome’, ‘down’, ‘chill’, ‘sucks’, ‘wack’, ‘lame’, ‘douchebag’, and others. A basic idea is that the normative character of contemporary social life cannot be fully understood in traditional philosophical terms: ‘obligation’, ‘demand’, ‘duty’, ‘right’, ‘just’, ‘requirement’. ‘Sucks’ and ‘awesome’ (and their ilk) capture a special mode of interpersonal (...)
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  35. added 2017-08-15
    Sex and Horror.Steve Jones - 2018 - In Feona Attwood, Clarissa Smith & Brian McNair (eds.), The Routledge Companion to Media, Sex and Sexuality. New York: Routledge. pp. 290-299.
  36. added 2017-08-08
    The Beauty of the Game.Peg Zeglin Brand Weiser & Myles Brand - 2007 - In Jerry Walls (ed.), Basketball and Philosophy. Lexington: The University Press of Kentucky. pp. 94-103.
    Imagine a deep philosophical conversation about a beautiful shot by a college player in a Final Four basketball game!
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  37. added 2017-06-13
    The Who and Philosophy.Rocco J. Gennaro & Casey Harison (eds.) - 2016 - Lexington Books.
    The Who was one of the most influential of the 1960s British Invasion bands—not just because of their loud and occasionally destructive stage presence—but also because of its smart songs and albums such as “My Generation,” Who’s Next, Tommy, and Quadrophenia, in which they explored themes such as frustration, angst, irony, and a youthful inclination to lash out. This collection explores the remarkable depth and breadth of the Who’s music through a philosophical lens.
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  38. added 2017-03-06
    A Philosophy of Mass Art. [REVIEW]Dominic M. McIver Lopes - 2000 - Philosophical Review 109 (4):614.
    The chief sources of aesthetic experience for most people around the world are now the mass broadcasting and recording technologies. Yet analytic aesthetics has had little to say about mass art. Recent accounts of art and the aesthetic, while accommodating the consensus concerning central cases, are largely propelled by problem cases drawn from the avant-garde, and one wonders what the effect will be of adding works of mass art to the equation. One also wonders whether making room for mass art (...)
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  39. added 2017-02-28
    Numbing the Heart: Racist Jokes and the Aesthetic Affect.Tanya Rodriguez - 2014 - Contemporary Aesthetics 12.
    People sometimes resist the idea that racist humor fails on aesthetic grounds because they find it funny. They make the case that we can enjoy its comic aspects by controlling our attention, by focusing on a joke’s rhythm or delivery rather than on its racist content. Ironic intent may reside with the joke teller and/or the audience. I discuss how arguments for the immorality of racist jokes fall short. Ironic racist jokes may be acceptable to an audience that already rejects (...)
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  40. added 2017-02-28
    Fleshy Canvas.Kimberly Baltzer-Jaray & Tanya Rodriguez - 2012 - In Robert Arp (ed.), Tattoos — Philosophy for Everyone: I Ink, Therefore I Am. Chichester, West Sussex, UK: Wiley-Blackwell. pp. 38-50.
    In this paper, we first investigate a bit of feminist and hermeneutical aesthetics. Building upon these theories, we expand the discussion of art to include the fleshy canvas.We argue that a feminist philosophy of art suggests a sound theoretical framework by which one can maintain that skin art is just that – art. In its contemporary practice, tattooing has become a new form of art, and feminist theory provides context for interpretation. The tattooed body may agitate conventional conceptions of fine (...)
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  41. added 2016-11-13
    Jozef Kovalčik and Max Ryynänen, Eds., Aesthetics of Popular Culture.Pavel Zahrádka - 2016 - Estetika 53 (2):246-255.
    A review of Jozef Kovalčik´s and Max Ryynänen´s Aesthetics of Popular Culture.
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  42. added 2016-09-19
    Love Slaves and Wonder Women: Radical Feminism and Social Reform in the Psychology of William Moulton Marston.Matthew J. Brown - 2016 - Feminist Philosophy Quarterly 2 (1):1.
    In contemporary histories of psychology, William Moulton Marston is remembered for helping develop the lie detector test. He is better remembered in the history of popular culture for creating the comic book superhero Wonder Woman. In his time, however, he contributed to psychological research in deception, basic emotions, abnormal psychology, sexuality, and consciousness. He was also a radical feminist with connections to women's rights movements. Marston's work is an instructive case for philosophers of science on the relation between science and (...)
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  43. added 2016-08-02
    The Critical Aesthetics of Disney World.Arnold Berleant - 1994 - Journal of Applied Philosophy 11 (2):171-180.
    It might seem strange to propose an aesthetic consideration of the theme park, that artificial bloom in the garden of popular culture.1 The aesthetic is often considered a minority interest in the modern world, yet it offers a distinctive perspective, even on an activity that has mass appeal, and can provide insights that would otherwise remain undiscovered. Aesthetic description and interpretation can illuminate the theme park in many directions: as architecture, design, theater, landscape architecture, environment. I shall choose the last (...)
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  44. added 2016-04-07
    Getting Fundamental About Doing Physics in The Big Bang.Jon Lawhead - 2012 - In Dean Kowalski (ed.), The Big Bang Theory and Philosophy. Blackwell. pp. 99-111.
  45. added 2016-03-31
    Rancang Bangun Permainan "Werkudara" menggunakan Djikstra pada Agen Musuh.Saiful Yahya & Setiabudi Sakaria - 2014 - The 1st International Conference for Arts and Arts Education on Indonesia (ICAAE) 2014 1:444-454.
    Wayang is not only a cultural heritage of Indonesia but also the world's cultural heritage has been named by UNESDO. But now a Wayang's show underappreciated because the conventional and the use of cimplicated language. Various ways can be done to preserve the culture of puppets, one of which is to combine Wayang and interactive multimedia. Therefore created a game with the name Werkudara - The Sacred Water. Werkudara Game - The Sacred Water is a game that is taken from (...)
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  46. added 2016-03-02
    Budaya Media Sosial dan Game Online Dalam Pandangan Filsafat Teknologi Don Ihde.Mahendra Wibawa - 2015 - In Anik Juwariyah & Prima Vidya Asteria (eds.), Konstelasi Kebudayaan Indonesia 1. Bintang Surabaya. pp. 298-310.
    Berbagai macam aktifitas manusia tidak bisa dipisahkan dari teknologi sebagai wujud alat bantu untuk melaksanakan tugas-tugasnya dengan lebih efektif dan efisien dan terobosan teknologi di bidang informatika telah menghasilkan bentukan teknologi yang berbasis komunikasi yang selain efektif juga bersifat menyenangkan. Media sosial dan game online adalah dua diantara berbagai macam produk hasil pengembangan teknologi di bidang tersebut. Dalam kedua media ini manusia mengalami sebuah perpindahan realitas dari dunia nyata ke dalam dunia virtual. Filsafat teknologi yang dicetuskan oleh Don Ihde digunakan (...)
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  47. added 2015-11-10
    What is Art ? A Philosophical Definition.Jakob Zaaiman - 2012 - Alldaynight.Info.
    Abstract: For art to be art it has to present the viewer with a distinctly out-of-the-ordinary perspective on everyday reality. Art is to be clearly differentiated from all forms of decorative craft, which are essentially concerned only with aesthetic experiences. Art is essentially about finding ways, through the manipulation and orchestration of presentational media – such as painting, sculpture, literature, film, and performance – to bring to life strange and unusual perceptions. All these media are quasi-theatrical and poetic in nature, (...)
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  48. added 2015-08-31
    Some Ontology of Interactive Art.Dominic Preston - 2014 - Philosophy and Technology 27 (2):267-278.
    Lopes (2010) offers an account of computer art, which he argues is a new art form. Part of what makes computer art distinctive, according to Lopes, is its interactivity, a quality found in few non-computer artworks. Given the rise in prominence of such artworks, most notably videogames, they are surely worthy of philosophical inquiry. I believe their ontology and properties are particularly worthy of study, as an understanding of these will prove crucial to critical understanding and evaluation of the works (...)
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  49. added 2015-08-27
    Blues and Catharsis.Roopen Majithia - 2012 - In Jesse R. Steinberg & Abrol Fairweather (eds.), Blues -- Philosophy for Everyone: Thinking Deep About Feeling Low. Wiley-Blackwell. pp. 84--93.
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  50. added 2015-08-25
    Fantasmi Dell'arte: Sei Storie Con Spettatore.Filippo Fimiani - 2012 - Liguori.
    « The destiny of Art—a revenant». « The object of Art might be to seek to eliminate the necessity of the object ». This book’s theme and method stand halfway between these two assertions—the first by the German romantic poet Novalis, the second by the Californian post-minimalist artists Robert Irwin and James Turrell about a research program on art and technology in the late 1960s. Neither of these statements declares that art is dead. On the contrary, they announce that art (...)
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