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  1. Conventionality and Causality in Lewis-Type Evolutionary Prediction Games.Gordon Michael Purves - 2023 - British Journal for the Philosophy of Science 74 (1):199-219.
    Barrett and others have used Lewis-style evolutionary games to argue that we ought not to trust our scientific languages to inform us about ontology. More specifically, Barrett has shown that in some simple evolutionary contexts the best descriptive languages need not cut nature at its joints, that they may guide action as successfully as possible while simultaneously being deeply conventional. The present article expands upon Barrett’s argument, exploring the space for conventionalism in more metaphysically robust causal evolutionary models. By using (...)
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  • Epistemology and the Structure of Language.Travis LaCroix & Jeffrey A. Barrett - 2020 - Erkenntnis 87 (2):953-967.
    We are concerned here with how structural properties of language may come to reflect features of the world in which it evolves. As a concrete example, we will consider how a simple term language might evolve to support the principle of indifference over state descriptions in that language. The point is not that one is justified in applying the principle of indifference to state descriptions in natural language. Instead, it is that one should expect a language that has evolved in (...)
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  • The Evolution of Simple Rule-Following.Jeffrey A. Barrett - 2013 - Biological Theory 8 (2):142-150.
    We are concerned here with explaining how successful rule-following behavior might evolve and how an old evolved rule might come to be successfully used in a new context. Such rule-following behavior is illustrated in the transitive judgments of pinyon and scrub-jays (Bond et al., Anim Behav 65:479–487, 2003). We begin by considering how successful transitive rule-following behavior might evolve in the context of Skyrms–Lewis sender–receiver games (Lewis, Convention. Harvard University Press, Cambridge, 1969; Skyrms, Philos Sci 75:489–500, 2006). We then consider (...)
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  • The evolution, appropriation, and composition of rules.Jeffrey A. Barrett - 2018 - Synthese 195 (2):623-636.
    This paper concerns how rule-following behavior might evolve in the context of a variety of Skyrms–Lewis signaling game, how such rules might subsequently evolve to be used in new contexts, and how such appropriation allows for the composition of evolved rules. We will also consider how the composition of simpler rules to form more complex rules may be significantly more efficient than evolving the complex rules directly. And we will review an example of rule following by pinyon and scrub jays (...)
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  • Rule-Following and the Evolution of Basic Concepts.Jeffrey A. Barrett - 2014 - Philosophy of Science 81 (5):829-839.
    This article concerns how rule-following behavior might evolve, how an old evolved rule might come to be appropriated to a new context, and how simple concepts might coevolve with rule-following behavior. In particular, we consider how the transitive inferential rule-following behavior exhibited by pinyon and scrub jays might evolve in the context of a variety of the Skyrms-Lewis signaling game, then how such a rule might come to be appropriated to carry out inferences regarding stimuli different from those involved in (...)
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  • On the Evolution of Truth.Jeffrey A. Barrett - 2016 - Erkenntnis 81 (6):1323-1332.
    This paper is concerned with how a simple metalanguage might coevolve with a simple descriptive base language in the context of interacting Skyrms–Lewis signaling games Lewis. We will first consider a metagame that evolves to track the successful and unsuccessful use of a coevolving base language, then we will consider a metagame that evolves a truth predicate for expressions in a coevolving base language. We will see how a metagame that tracks truth provides an endogenous way to break the symmetry (...)
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  • On the Coevolution of Basic Arithmetic Language and Knowledge.Jeffrey A. Barrett - 2013 - Erkenntnis 78 (5):1025-1036.
    Skyrms-Lewis sender-receiver games with invention allow one to model how a simple mathematical language might be invented and become meaningful as its use coevolves with the basic arithmetic competence of primitive mathematical inquirers. Such models provide sufficient conditions for the invention and evolution of a very basic sort of arithmetic language and practice, and, in doing so, provide insight into the nature of a correspondingly basic sort of mathematical knowledge in an evolutionary context. Given traditional philosophical reflections concerning the nature (...)
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  • Epistemology and the Structure of Language.Jeffrey A. Barrett & Travis LaCroix - 2020 - Erkenntnis 87 (2):953-967.
    We are concerned here with how structural properties of language may come to reflect features of the world in which it evolves. As a concrete example, we will consider how a simple term language might evolve to support the principle of indifference over state descriptions in that language. The point is not that one is justified in applying the principle of indifference to state descriptions in natural language. Instead, it is that one should expect a language that has evolved in (...)
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  • Description and the Problem of Priors.Jeffrey A. Barrett - 2014 - Erkenntnis 79 (6):1343-1353.
    Belief-revision models of knowledge describe how to update one’s degrees of belief associated with hypotheses as one considers new evidence, but they typically do not say how probabilities become associated with meaningful hypotheses in the first place. Here we consider a variety of Skyrms–Lewis signaling game (Lewis in Convention. Harvard University Press, Cambridge, 1969; Skyrms in Signals evolution, learning, & information. Oxford University Press, New York, 2010) where simple descriptive language and predictive practice and associated basic expectations coevolve. Rather than (...)
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  • Truth and Probability in Evolutionary Games.Jeffrey A. Barrett - unknown
    This paper concerns two composite Lewis-Skyrms signaling games. Each consists in a base game that evolves a language descriptive of nature and a metagame that coevolves a language descriptive of the base game and its evolving language. The first composite game shows how a pragmatic notion of truth might coevolve with a simple descriptive language. The second shows how a pragmatic notion of probability might similarly coevolve. Each of these pragmatic notions is characterized by the particular game and role that (...)
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