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David J. Chalmers (1992). Subsymbolic Computation and the Chinese Room.

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  1. Artificial Moral Agents Are Infeasible with Foreseeable Technologies.Patrick Chisan Hew - 2014 - Ethics and Information Technology 16 (3):197-206.
    For an artificial agent to be morally praiseworthy, its rules for behaviour and the mechanisms for supplying those rules must not be supplied entirely by external humans. Such systems are a substantial departure from current technologies and theory, and are a low prospect. With foreseeable technologies, an artificial agent will carry zero responsibility for its behavior and humans will retain full responsibility.
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    The Explanatory Role of Computation in Cognitive Science.Nir Fresco - 2012 - Minds and Machines 22 (4):353-380.
    Which notion of computation (if any) is essential for explaining cognition? Five answers to this question are discussed in the paper. (1) The classicist answer: symbolic (digital) computation is required for explaining cognition; (2) The broad digital computationalist answer: digital computation broadly construed is required for explaining cognition; (3) The connectionist answer: sub-symbolic computation is required for explaining cognition; (4) The computational neuroscientist answer: neural computation (that, strictly, is neither digital nor analogue) is required for explaining cognition; (5) The extreme (...)
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    Semiosis in Cognitive Systems: A Neural Approach to the Problem of Meaning. [REVIEW]Eliano Pessa & Graziano Terenzi - 2007 - Mind and Society 6 (2):189-209.
    This paper deals with the problem of understanding semiosis and meaning in cognitive systems. To this aim we argue for a unified two-factor account according to which both external and internal information are non-independent aspects of meaning, thus contributing as a whole in determining its nature. To overcome the difficulties stemming from this approach we put forward a theoretical scheme based on the definition of a suitable representation space endowed with a set of transformations, and we show how it can (...)
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    Artificial Intelligence & Games: Should Computational Psychology Be Revalued?Marco Ernandes - 2005 - Topoi 24 (2):229-242.
    The aims of this paper are threefold: To show that game-playing (GP), the discipline of Artificial Intelligence (AI) concerned with the development of automated game players, has a strong epistemological relevance within both AI and the vast area of cognitive sciences. In this context games can be seen as a way of securely reducing (segmenting) real-world complexity, thus creating the laboratory environment necessary for testing the diverse types and facets of intelligence produced by computer models. This paper aims to promote (...)
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    A Stroll Through the Worlds of Robots and Animals: Applying Jakob von Uexkülls Theory of Meaning to Adaptive Robots and Artificial Life.Tom Ziemke & Noel E. Sharkey - 2001 - Semiotica 2001 (134).
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    A Cognitive Analysis of the Chinese Room Argument.Norman Y. Teng - 2000 - Philosophical Psychology 13 (3):313-24.
    Searle's Chinese room argument is analyzed from a cognitive point of view. The analysis is based on a newly developed model of conceptual integration, the many space model proposed by Fauconnier and Turner. The main point of the analysis is that the central inference constructed in the Chinese room scenario is a result of a dynamic, cognitive activity of conceptual blending, with metaphor defining the basic features of the blending. Two important consequences follow: (1) Searle's recent contention that syntax is (...)
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