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  1. Against Computational Perspectivalism.Dimitri Coelho Mollo - 2021 - British Journal for the Philosophy of Science 72 (4):1129-1153.
    Computational perspectivalism has been recently proposed as an alternative to mainstream accounts of physical computation, and especially to the teleologically-based mechanistic view. It takes physical computation to be partly dependent on explanatory perspectives and eschews appeal to teleology in helping individuate computational systems. I assess several varieties of computational perspectivalism, showing that they either collapse into existing non-perspectival views or end up with unsatisfactory or implausible accounts of physical computation. Computational perspectivalism fails, therefore, to be a compelling alternative to perspective-independent (...)
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  • A Pragmatic Theory of Computational Artefacts.Alessandro G. Buda & Giuseppe Primiero - 2024 - Minds and Machines 34 (1):139-170.
    Some computational phenomena rely essentially on pragmatic considerations, and seem to undermine the independence of the specification from the implementation. These include software development, deviant uses, esoteric languages and recent data-driven applications. To account for them, the interaction between pragmatics, epistemology and ontology in computational artefacts seems essential, indicating the need to recover the role of the language metaphor. We propose a User Levels (ULs) structure as a pragmatic complement to the Levels of Abstraction (LoAs)-based structure defining the ontology and (...)
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  • The Formats of Cognitive Representation: A Computational Account.Dimitri Coelho Mollo & Alfredo Vernazzani - 2023 - Philosophy of Science.
    Cognitive representations are typically analysed in terms of content, vehicle and format. While current work on formats appeals to intuitions about external representations, such as words and maps, in this paper we develop a computational view of formats that does not rely on intuitions. In our view, formats are individuated by the computational profiles of vehicles, i.e., the set of constraints that fix the computational transformations vehicles can undergo. The resulting picture is strongly pluralistic, it makes space for a variety (...)
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  • Computer Simulations in Science and Engineering. Concept, Practices, Perspectives.Juan Manuel Durán - 2018 - Springer.
    This book addresses key conceptual issues relating to the modern scientific and engineering use of computer simulations. It analyses a broad set of questions, from the nature of computer simulations to their epistemological power, including the many scientific, social and ethics implications of using computer simulations. The book is written in an easily accessible narrative, one that weaves together philosophical questions and scientific technicalities. It will thus appeal equally to all academic scientists, engineers, and researchers in industry interested in questions (...)
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  • Computational Artifacts: the Things of Computer Science.Raymond Turner - 2019 - Philosophy and Technology 10 (2):47-69.
    The reviewers Rapaport, Stephanou, Angius, Primiero, and Bringsjord of Turner cover a broad range of topics in the philosophy of computer science. They either challenge the positions outlined in Turner or offer a more refined analysis. This article is a response to their challenges.
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  • Computational Artifacts: the Things of Computer Science.Raymond Turner - 2020 - Philosophy and Technology 33 (2):357-367.
    The reviewers Rapaport, Stephanou, Angius, Primiero, and Bringsjord of Turner cover a broad range of topics in the philosophy of computer science. They either challenge the positions outlined in Turner or offer a more refined analysis. This article is a response to their challenges.
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  • Epistemic Entitlements and the Practice of Computer Simulation.John Symons & Ramón Alvarado - 2019 - Minds and Machines 29 (1):37-60.
    What does it mean to trust the results of a computer simulation? This paper argues that trust in simulations should be grounded in empirical evidence, good engineering practice, and established theoretical principles. Without these constraints, computer simulation risks becoming little more than speculation. We argue against two prominent positions in the epistemology of computer simulation and defend a conservative view that emphasizes the difference between the norms governing scientific investigation and those governing ordinary epistemic practices.
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  • On the Ontology of the Computing Process and the Epistemology of the Computed.Giuseppe Primiero - 2014 - Philosophy and Technology 27 (3):485-489.
    Software-intensive science challenges in many ways our current scientific methods. This affects significantly our notion of science and scientific interpretation of the world, driving at the same time the philosophical debate. We consider some issues prompted by SIS in the light of the philosophical categories of ontology and epistemology.
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  • On Malfunction, Mechanisms and Malware Classification.Giuseppe Primiero, Frida J. Solheim & Jonathan M. Spring - 2019 - Philosophy and Technology 32 (2):339-362.
    Malware has been around since the 1980s and is a large and expensive security concern today, constantly growing over the past years. As our social, professional and financial lives become more digitalised, they present larger and more profitable targets for malware. The problem of classifying and preventing malware is therefore urgent, and it is complicated by the existence of several specific approaches. In this paper, we use an existing malware taxonomy to formulate a general, language independent functional description of malware (...)
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  • On malfunctioning software.Giuseppe Primiero, Nir Fresco & Luciano Floridi - 2015 - Synthese 192 (4):1199-1220.
    Artefacts do not always do what they are supposed to, due to a variety of reasons, including manufacturing problems, poor maintenance, and normal wear-and-tear. Since software is an artefact, it should be subject to malfunctioning in the same sense in which other artefacts can malfunction. Yet, whether software is on a par with other artefacts when it comes to malfunctioning crucially depends on the abstraction used in the analysis. We distinguish between “negative” and “positive” notions of malfunction. A negative malfunction, (...)
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  • Design, Malfunction, Validity: Three More Tasks for the Philosophy of Computing.Giuseppe Primiero - 2020 - Philosophy and Technology 33 (2):331-337.
    We present a review of Raymond Turner’s Book Computational Artifacts – Towards a Philosophy of Computer Science, focusing on three main topics: Design, Malfunction, and Validity.
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  • Algorithmic Iteration for Computational Intelligence.Giuseppe Primiero - 2017 - Minds and Machines 27 (3):521-543.
    Machine awareness is a disputed research topic, in some circles considered a crucial step in realising Artificial General Intelligence. Understanding what that is, under which conditions such feature could arise and how it can be controlled is still a matter of speculation. A more concrete object of theoretical analysis is algorithmic iteration for computational intelligence, intended as the theoretical and practical ability of algorithms to design other algorithms for actions aimed at solving well-specified tasks. We know this ability is already (...)
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  • A refinement to the general mechanistic account.Eric Nelson Hatleback & Jonathan M. Spring - 2019 - European Journal for Philosophy of Science 9 (2):19.
    Phyllis Illari and Jon Williamson propose a formulation for a general mechanistic account, the purpose of which is to capture the similarities across mechanistic accounts in the sciences. Illari and Williamson extract insight from mechanisms in astrophysics—which are notably different from the typical biological mechanisms discussed in the literature on mechanisms—to show how their general mechanistic account accommodates mechanisms across various sciences. We present argumentation that demonstrates why an amendment is necessary to the ontology referred to by the general mechanistic (...)
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  • The instructional information processing account of digital computation.Nir Fresco & Marty J. Wolf - 2014 - Synthese 191 (7):1469-1492.
    What is nontrivial digital computation? It is the processing of discrete data through discrete state transitions in accordance with finite instructional information. The motivation for our account is that many previous attempts to answer this question are inadequate, and also that this account accords with the common intuition that digital computation is a type of information processing. We use the notion of reachability in a graph to defend this characterization in memory-based systems and underscore the importance of instructional information for (...)
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  • A Revised Attack on Computational Ontology.Nir Fresco & Phillip J. Staines - 2014 - Minds and Machines 24 (1):101-122.
    There has been an ongoing conflict regarding whether reality is fundamentally digital or analogue. Recently, Floridi has argued that this dichotomy is misapplied. For any attempt to analyse noumenal reality independently of any level of abstraction at which the analysis is conducted is mistaken. In the pars destruens of this paper, we argue that Floridi does not establish that it is only levels of abstraction that are analogue or digital, rather than noumenal reality. In the pars construens of this paper, (...)
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  • Why Mental Disorders are not Like Software Bugs.Harriet Fagerberg - 2022 - Philosophy of Science 89 (4):661-682.
    According to the Argument for Autonomous Mental Disorder, mental disorder can occur in the absence of brain disorder, just as software problems can occur in the absence of hardware problems in a computer. This article argues that the AAMD is unsound. I begin by introducing the “natural dysfunction analysis” of disorder, before outlining the AAMD. I then analyze the necessary conditions for realizer autonomous dysfunction. Building on this, I show that software functions disassociate from hardware functions in a way that (...)
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  • Mechanistic Miscomputation: a Reply to Fresco and Primiero.Joe Dewhurst - 2014 - Philosophy and Technology 27 (3):495-498.
    Fresco and Primiero’s recent article, ‘Miscomputation’ , provides a useful framework with which to think about miscomputation, as well as an admirably broad taxonomy of different kinds of miscomputation. However, it also misconstrues the mechanistic approach to miscomputation, which I will argue should not recognise design errors as miscomputations per se. I argue that a computing mechanism, if it is functioning correctly in the physical sense, cannot miscompute on the basis of an error made by an external agent, such as (...)
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  • When Logic Meets Engineering: Introduction to Logical Issues in the History and Philosophy of Computer Science.Liesbeth De Mol & Giuseppe Primiero - 2015 - History and Philosophy of Logic 36 (3):195-204.
    The birth, growth, stabilization and subsequent understanding of a new field of practical and theoretical enquiry is always a conceptual process including several typologies of events, phenomena an...
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  • Are There Teleological Functions to Compute?Dimitri Coelho Mollo - 2019 - Philosophy of Science 86 (3):431-452.
    I analyze a tension at the core of the mechanistic view of computation generated by its joint commitment to the medium independence of computational vehicles and to computational systems possessing teleological functions to compute. While computation is individuated in medium-independent terms, teleology is sensitive to the constitutive physical properties of vehicles. This tension spells trouble for the mechanistic view, suggesting that there can be no teleological functions to compute. I argue that, once considerations about the relevant function-bestowing factors for computational (...)
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  • From Coding To Curing. Functions, Implementations, and Correctness in Deep Learning.Nicola Angius & Alessio Plebe - 2023 - Philosophy and Technology 36 (3):1-27.
    This paper sheds light on the shift that is taking place from the practice of ‘coding’, namely developing programs as conventional in the software community, to the practice of ‘curing’, an activity that has emerged in the last few years in Deep Learning (DL) and that amounts to curing the data regime to which a DL model is exposed during training. Initially, the curing paradigm is illustrated by means of a study-case on autonomous vehicles. Subsequently, the shift from coding to (...)
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  • Explaining Engineered Computing Systems’ Behaviour: the Role of Abstraction and Idealization.Nicola Angius & Guglielmo Tamburrini - 2017 - Philosophy and Technology 30 (2):239-258.
    This paper addresses the methodological problem of analysing what it is to explain observed behaviours of engineered computing systems, focusing on the crucial role that abstraction and idealization play in explanations of both correct and incorrect BECS. First, it is argued that an understanding of explanatory requests about observed miscomputations crucially involves reference to the rich background afforded by hierarchies of functional specifications. Second, many explanations concerning incorrect BECS are found to abstract away from descriptions of physical components and processes (...)
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  • The philosophy of computer science.Raymond Turner - 2013 - Stanford Encyclopedia of Philosophy.
  • How to Explain Miscomputation.Chris Tucker - 2018 - Philosophers' Imprint 18:1-17.
    Just as theory of representation is deficient if it can’t explain how misrepresentation is possible, a theory of computation is deficient if it can’t explain how miscomputation is possible. Nonetheless, philosophers have generally ignored miscomputation. My primary goal in this paper is to clarify both what miscomputation is and how to adequately explain it. Miscomputation is a special kind of malfunction: a system miscomputes when it computes in a way that it shouldn’t. To explain miscomputation, you must provide accounts of (...)
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