Models, information and meaning
Introduction
The idea of explaining the origin and development of meaning in terms of some kind of evolutionary process has been popular for some time. Nonetheless, it has been difficult to spell this idea out in detail. Partly for this reason, many have welcomed the use of game-theoretic models, which have already provided more precise definitions, new arguments and suggestive ideas that have greatly enriched the debate and contributed to a better understanding of this phenomenon. Some striking results concern the emergence of meaning (Skyrms, 2010a; Hutteger, 2007a; 2007b), the evolution of perceptual categories (O'Connor, 2014), concepts (Barrett, 2014) and moral norms (Harms & Skyrms, 2008), among others.
A clear virtue of game-theoretic models of signaling is that they provide a simplified and indirect representation of much more complex real-world dynamics, which makes it possible for the theorist to give precise definitions and analyze specific questions. In particular, current research usually quantifies the information (or some other correlational measure) between variables in the model in order to learn about meaningful relations in the natural world. This fact has encouraged some people to argue that a naturalistic analysis of meaning can be provided in terms of information or related concepts. This is the main claim that I would like to assess in this paper. More precisely, I would like to discuss the relationship between meaning and the semantic notions defined in models.
The paper has three main sections. Section 2 frames the discussion, puts forward a key assumption (‘model-independence’), and briefly explains some notions of information that have been put forward in the literature. Section 3 discusses the main target of the paper: the ‘immodest view’, according to which the relative success of game-theoretic approaches can support an informational theory of meaning. Finally, in section 4, I present and defend a more plausible view of the relationship between information and meaning, which I label the ‘modest view’.
Section snippets
Learning from models
Meaning is primarily a property ascribed to entities in the real world. For instance, scientists describe one of the alarm calls of vervet monkeys as meaning something like snake approaching, and fireflies’ flashes as roughly signaling I am a female willing to mate. Crucially, meaning attributions play some important explanatory roles. For example, representational content is supposed to contribute to an explanation of behavior: why do vervet monkeys go into bushes when they hear a certain
The immodest view
According to what I will label the ‘immodest view’, game-theoretic models that employ the notion of information give support to the claim that meaning just is (some kind of) information. Skyrms (2010a: 34), for example, seems to suggest this idea:
A new definition of informational content will be introduced here. Informational content, so conceived, fits naturally into the mathematical theory of communication and is a generalization of standard philosophical notions of propositional content.
I
The modest view
I have argued that the immodest approach faces serious difficulties, so I think it is time to consider an alternative. Modest accounts maintain that there are certain similarities between the different notions of information employed in models and the notion of semantic content that describes a property of target systems that enable using the former to learn about the latter. Nonetheless, according to a modest perspective, this fact fails to vindicate an informational theory of meaning: these
Conclusion
Many recent game-theoretic analyses of signaling have been remarkably useful for studying different aspects of content. In this paper, I have tried to analyze the consequences of this success for naturalistic theories of meaning. In particular, I have argued that the immodest view, which seeks to reduce meaning to some sort of information, faces important difficulties, whether it is interpreted as an instance of target-directed modeling, or as an example of modeling without targets. In
Author contribution
Marc Artiga is the only author of the paper.
Acknowledgments
I would like to thank Jonathan Birch, John Horden, Manolo Martínez, Bence Nanay, Nicholas Shea and two anonymous referees for their helpful comments. An earlier version of this paper was presented at the Workshop on Content in Sender-Receiver Models held at the University of Barcelona in November 2015. Financial support was provided by the MICIU project 'Varieties of Information' (PGC2018-101425-B- I00) and the MINECO project 'la Complejidad de la Percepción: Un Enfoque Multidimensional' (
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