Front cover image for Information dynamics in virtual worlds : gaming and beyond

Information dynamics in virtual worlds : gaming and beyond

Annotation This book will provide a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium; grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. This book will detail the practical issues in finding and using information in virtual environments and present a general theory of librarianship as it relates to virtual gaming worlds. It will be encompassed by a set of best practice methods that libraries can effectively execute in their own environments, meeting the needs of this new generation of library user, and present ways in which information literacy can be approached in virtual worlds. Finally, this book will examine how conventional information evaluation skills work falls short in virtual worlds online
Print Book, English, 2011
Chandos Pub., Oxford, UK, 2011
xvi, 199 pages ; 24 cm.
9781843346418, 1843346419
711047951
Part 1. Virtual ontologies : Mapping virtual worlds ; Types of virtual worlds ; N00bz inworld ; Inworld info desks: information initiation ; Info service inworld: how to practice info services in virtual worlds
Part II Time inworld ; Hungry ghosts in Second Life ; After virtual worlds ; Conclusions