Simulation Models of the Influence of Learning Mode and Training Variance on Category Learning

Cognitive Science 18 (2):185-219 (1994)
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Abstract

This article uses simulation as an empirical method for identifying process models of strategy effects in a category-learning task. A general set of learning assumptions defined a symbolic learning framework in which alternative simulation models were defined and tested. The goal was to identify process models that could account for previously reported data on the interaction between how a learner encounters category variance across a series of training samples and whether the task instructions suggested an active, hypothesis-testing approach, or a more passive learning mode. Descriptive characterizations of active and passive learning were mapped into complementary settings of parameters operating with the general learning framework. Alternative models, defined by different configurations of these parameters, were evaluated on their goodness of fit to the observed data. The signature differences between models that best fit the passive learning data and models that best fit the active learning data concerned a delayed versus immediate learning parameter and a degree-of-match parameter that determined which patterns were retrieved to make category decisions. A functional account of these parameters is given by considering the learning task as a search process and the role of these parameters in localizing the impact of learning mechanisms in certain areas of the search space. Issues related to simulation as an empirical method for identifying candidate process models are discussed.

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