We examine the claim that design is demarcated from science by having wicked problems while science does not and argue that it is wrong. We examine each of the ten features Rittel and Weber hold to be characteristic of wicked problems and show that they derive from three general sources common to science and design: agent finitude, system complexity and problem normativity, and play analogous roles in each. This provides the basis for a common core cognitive process to design and science. Underlying our arguments is a shift to a strategic problem-solving conception of method in both disciplines that opens up new opportunities for synergetic cross-disciplinary research and practice
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Re-Modelling Scientific Change: Complex Systems Frames Innovative Problem Solving.Cliff Hooker - 2018 - Lato Sensu, Revue de la Société de Philosophie des Sciences 5 (1):4-12.
Wicked Problems in a Technological World.Marc J. de Vries - 2020 - Philosophia Reformata 85 (2):125-137.
Wicked Problems: Background and Current State.Natallia Pashkevich - 2020 - Philosophia Reformata 85 (2):119-124.

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