Signals and Spite in Fluctuating Populations

Open Philosophy 2 (1):137-146 (2019)
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Abstract

Spite (in the biological or evolutionary sense) is behavior that harms others at a cost to the actor. The presence of spite in human and animal populations presents an evolutionary puzzle. Recent work has suggested small populations and pre-play signaling can have a significant effect on the evolution of spite. Here, we use computational methods to explore these factors in fluctuating populations that may go extinct. We find that the presence of spite can make a population significantly more likely to go extinct, but that this does not preclude the possibility of spite reliably evolving. Additionally, we find that the stochastic effects of small fluctuating populations allow for the evolution and predominance of signal-mediated conditional spite across a wide range of conditions. These results suggest that directed harm, even if costly, can play a significant early role in the evolution of social behaviors and this provides a possible origin for punishment.

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Author Profiles

Rory Smead
Northeastern University
Patrick Forber
Tufts University

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References found in this work

The evolution of altruistic punishment.Robert Boyd, Herbert Gintis, Samuel Bowles, Peter Richerson & J. - 2003 - Proceedings of the National Academy of Sciences of the United States of America 100 (6):3531-3535.
Self-assembling Games.Jeffrey A. Barrett & Brian Skyrms - 2017 - British Journal for the Philosophy of Science 68 (2):329-353.

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