Freedom and the value of games

Canadian Journal of Philosophy 48 (6):831-849 (2018)

Authors
Jonathan Gingerich
King's College London
Abstract
This essay explores the features in virtue of which games are valuable or worthwhile to play. The difficulty view of games holds that the goodness of games lies in their difficulty: by making activities more complex or making them require greater effort, they structure easier activities into more difficult, therefore more worthwhile, activities. I argue that a further source of the value of games is that they provide players with an experience of freedom, which they provide both as paradigmatically unnecessary activities and by offering opportunities for relatively unconstrained choice inside the ‘lusory’ world that players inhabit.
Keywords Aesthetics  ethics  games  freedom  achievement
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DOI 10.1080/00455091.2017.1423224
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Critique of the Power of Judgment.Immanuel Kant - 2000 - Cambridge University Press.
Achievement.Gwen Bradford - 2015 - Oxford University Press.

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