What Can We Know of Computational Information? Measuring, Quantity, and Quality at Work in Programmable Artifacts

Topoi 35 (1):203-212 (2016)
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Abstract

This paper explores the problem of knowledge in computational informational organisms, i.e. organisms that include a computing machinery at the artifact side. Although information can be understood in many ways, from the second half of the past century information is getting more and more digitised, von Neumann machines becoming dominant. Computational information is a challenge for the act of measuring, as neither purely quantitative nor totally qualitative approaches satisfy the need to explain the interplay among the agents producing and managing computational information. In this paper, Floridi’s method of levels of abstraction is applied to the analysis of computational information, with a chief interest in the concepts of information measure, quantification and quality

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Federico Gobbo
University of Amsterdam

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References found in this work

The philosophy of information.Luciano Floridi - 2011 - New York: Oxford University Press.
The ethics of information.Luciano Floridi - 2013 - Oxford, England: Oxford University Press UK.
The philosophy of information.Luciano Floridi - 2010 - The Philosophers' Magazine 50:42-43.
The method of levels of abstraction.Luciano Floridi - 2008 - Minds and Machines 18 (3):303–329.
Agent-oriented programming.Yoav Shoham - 1993 - Artificial Intelligence 60 (1):51-92.

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