The Temperature of Morality: A Behavioral Study Concerning the Effect of Moral Decisions on Facial Thermal Variations in Video Games

16th International Conference on the Foundations of Digital Games (FDG2021) 45 (2021)
  Copy   BIBTEX


In this paper, we report on an experiment with The Walking Dead (TWD), which is a narrative-driven adventure game with morally charged decisions set in a post-apocalyptic world filled with zombies. This study aimed to identify physiological markers of moral decisions and non-moral decisions using infrared thermal imaging (ITI). ITI is a non-invasive tool used to capture thermal variations due to blood flow in specific body regions that might be caused by sympathetic activity. Results show that moral decisions seem to elicit a significant decrease in temperature in the chin region 20 seconds after participants are presented with a moral decision. However, given the small sample involved, and the lack of significance in other regions, future studies might be needed to confirm the results obtained in this work.



External links

  • This entry has no external links. Add one.
Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Similar books and articles

Violent video games and morality: a meta-ethical approach.Garry Young - 2015 - Ethics and Information Technology 17 (4):311-321.
Critical Analysis of the Reliability of Intuitive Moral Decisions.V. V. Nadurak - 2017 - Anthropological Measurements of Philosophical Research 11:7-15.
Defending the morality of violent video games.Marcus Schulzke - 2010 - Ethics and Information Technology 12 (2):127-138.
Establishing joint decisions in a dyad.Melisa Stevanovic - 2012 - Discourse Studies 14 (6):779-803.


Added to PP

351 (#59,676)

6 months
77 (#65,860)

Historical graph of downloads
How can I increase my downloads?

Author Profiles

References found in this work

No references found.

Add more references