Challenges for everyone: Real people, deception, one-shot games, social learning, and computers

Behavioral and Brain Sciences 24 (3):414-415 (2001)
This commentary suggests: (1) experimentalists must expand their subject pools beyond university students; (2) the pollution created by deception would not be a problem if experimentalists fully used non-student subjects; (3) one-shot games remain important and repeated games should not ignore social learning; (4) economists need to take better control of context; and (5) using computers in experiments creates potential problems.
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