In Luke Cuddy & John Nordlinger (eds.), World of Warcraft and Philosophy: Wrath of the Philosopher King. Open Court. pp. 131-142 (2009)

Authors
Debra L. Jackson
California State University, Bakersfield
Abstract
Although World of Warcraft utilizes ethnic and gender stereotypes in the construction of its playable characters, the structure of the gaming environment provides a modest utopian vision that is structurally just, maximizing both liberty and equality among participants in a way consistent with John Rawls's Theory of Justice. As a result, class, race, and gender are much more a matter of human (humanoid) variety, rather than a tool for hierarchically differentiation. Nevertheless, in players' engagement with the game, class, race, and gender differences take on meaning well beyond the strucuture of the Warcraft universe demonstrating how real world values infect our imagination.
Keywords World of Warcraft  gender  race  Rawls
Categories (categorize this paper)
Options
Edit this record
Mark as duplicate
Export citation
Find it on Scholar
Request removal from index
Revision history

Download options

Our Archive


Upload a copy of this paper     Check publisher's policy     Papers currently archived: 50,488
External links

Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library

References found in this work BETA

No references found.

Add more references

Citations of this work BETA

No citations found.

Add more citations

Similar books and articles

Toward a Decolonial Feminism.Marìa Lugones - 2010 - Hypatia 25 (4):742-759.

Analytics

Added to PP index
2014-02-06

Total views
21 ( #462,132 of 2,326,559 )

Recent downloads (6 months)
1 ( #641,093 of 2,326,559 )

How can I increase my downloads?

Downloads

My notes