Rationales and argument moves

Artificial Intelligence and Law 3 (3):159-189 (1995)
We discuss five kinds of representations of rationales and provide a formal account of how they can alter disputation. The formal model of disputation is derived from recent work in argument. The five kinds of rationales are compilation rationales, which can be represented without assuming domain-knowledge (such as utilities) beyond that normally required for argument. The principal thesis is that such rationales can be analyzed in a framework of argument not too different from what AI already has. The result is a formal understanding of rationales, a partial taxonomy, and a foundation for computer programs that represent and reason with rationales.The five kinds of rationales are as follows: (c)ompression and (s)pecialization, which yield rules, and (d)isputation, which yields a decision. These are modeled as potentially changing the focus of the dispute. Then there are (f)it, a rationale for rules, and (r)esolution, a rationale for decisions. These cannot be modeled as simply; they force disputation to a meta-level, at least temporarily.
Keywords rationale  ratio legis  ratio decidendi  principle  purpose  dialectic  procedure  argument  rule  policy  backing  defeasible reasoning  case-based reasoning  logic
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DOI 10.1007/BF00872529
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References found in this work BETA
Ronald Dworkin (1987). A Matter of Principle. Journal of Philosophy 84 (5):284-291.
Thomas F. Gordon (1993). The Pleadings Game. Artificial Intelligence and Law 2 (4):239-292.

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