Vague predicates and language games

Theoria 11 (3):97-107 (1996)

Authors
Rohit Parikh
CUNY Graduate Center
Abstract
Attempts to give a Logic or Semantics for vague predicates and to defuse the Sorites paradoxes have been largely a failure. We point out yet another problem with these predicates which has not been remarked on before,namely that different people do and must use these predicates in individually different ways. Thus even if there were a semantics for vague predicates, people would not be able to share it. To explain the occurrence nonetheless of these troublesome predicates in language, we propose a different approach based on asking the question, “How do these vague predicates help people to communicate with each other?” We show that in general, even though different people assign different extensions to vague predicates, they usually benefit from receiving information framed in terms of them
Keywords No keywords specified (fix it)
Categories (categorize this paper)
DOI theoria19961139
Options
Edit this record
Mark as duplicate
Export citation
Find it on Scholar
Request removal from index
Revision history

Download options

Our Archive


Upload a copy of this paper     Check publisher's policy     Papers currently archived: 45,545
External links

Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library

References found in this work BETA

No references found.

Add more references

Citations of this work BETA

Add more citations

Similar books and articles

Analytics

Added to PP index
2009-01-28

Total views
73 ( #118,025 of 2,280,470 )

Recent downloads (6 months)
6 ( #188,466 of 2,280,470 )

How can I increase my downloads?

Downloads

My notes

Sign in to use this feature