AI and Society 10 (1):79-88 (1996)

The debate about experience-based or tacit knowledge has focused much attention on the limits to formalisation of work process knowledge. A main line of argument has been that, for example, industrial work even with highly advanced technical equipment can only be performed adequately when the worker through experience on the job has gained a feel for the functioning of the machinery and the properties and behaviour of the materials. In this debate links tend to be created between on the one hand formalised-abstracted-verbal knowledge as opposed to on the other hand informalised-concrete-tacit knowledge. We have worked for some years with the design of training materials which at its core have video documentation of best practice as we have found it at work. In this paper we will present and discuss experience with design and use of a hypermedia type training material, SPRING to be used by new machine setters in the spring industry. Based on our own experience we will argue for the relevance of this type of training materials as a means of supporting reflection and dialogue in the community of practitioners
Keywords Hypermedia  Learning at work  Machine setting  Participatory design
Categories (categorize this paper)
DOI 10.1007/BF02716757
Edit this record
Mark as duplicate
Export citation
Find it on Scholar
Request removal from index
Revision history

Download options

PhilArchive copy

Upload a copy of this paper     Check publisher's policy     Papers currently archived: 58,843
External links

Setup an account with your affiliations in order to access resources via your University's proxy server
Configure custom proxy (use this if your affiliation does not provide a proxy)
Through your library

References found in this work BETA

Add more references

Citations of this work BETA

Add more citations

Similar books and articles

Reflections on Participatory Design.Karamjit S. Gill - 1989 - AI and Society 3 (4):297-314.
Levels of Immersion, Tacit Knowledge and Expertise.Rodrigo Ribeiro - 2013 - Phenomenology and the Cognitive Sciences 12 (2):367-397.
Designing for Work Place Learning.Thomas Binder - 1995 - AI and Society 9 (2-3):218-243.
Triggering Artefacts.Preben Mogensen & Mike Robinson - 1995 - AI and Society 9 (4):373-388.


Added to PP index

Total views
20 ( #522,178 of 2,427,268 )

Recent downloads (6 months)
1 ( #540,061 of 2,427,268 )

How can I increase my downloads?


My notes